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BCSDS: Difference between revisions

From GameBrew
(Created page with "{{Infobox DS Homebrews |title=BCSDS |image=bcsds2.png |description=Better Call Saul for the Nintendo DS. |author=William |lastupdated=2022/08/03 |type=Other Games |version=1.0 |license=Apache-2.0 |download=https://dlhb.gamebrew.org/dshomebrew/bcsds.7z |website=https://william278.net/project/better-call-saul-ds |source=https://github.com/WiIIiam278/BCSDS }} Better Call Saul for the Nintendo DS, based on the popular TV show. Written in NFLib, libnds and C++. ==Installat...")
 
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|image=bcsds2.png
|image=bcsds2.png
|description=Better Call Saul for the Nintendo DS.
|description=Better Call Saul for the Nintendo DS.
|author=William
|author=William278
|lastupdated=2022/08/03
|lastupdated=2022/08/03
|type=Other Games
|type=Other Games

Revision as of 06:14, 16 Ocak 2023

BCSDS
Bcsds2.png
General
AuthorWilliam278
TypeOther Games
Version1.0
LicenseApache-2.0
Last Updated2022/08/03
Links
Download
Website
Source

Better Call Saul for the Nintendo DS, based on the popular TV show.

Written in NFLib, libnds and C++.

Installation

Copy bcsds.nds to a flash cart of your choice, or run it on emulator.

User guide

Touch the screen to start the game (once you've had enough of the title screen).

To play, you need to move the randomly shuffled spliced numbers into the four slots to match Mesa Verde's address† - 1216 (one after Magna Carta).

Keep sound on for the best experience.

† Doesn't Jimmy switch the numbers to 1261 in the show? If you double check you'll see that 1216 is correct.

Screenshots

bcsds3.png bcsds4.png

Media

I actually made Better Call Saul for the Nintendo DS (William278)

Compatibility

Run it on hardware for the best experience.

You can emulate it using No$gba, DeSMuME or MelonDS (the latter of which you must enable DLDI mode in the config).

External links

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