More actions
No edit summary |
No edit summary |
||
Line 35: | Line 35: | ||
Set parameters in vita-presence-the-server.ini, the keys are self-explanatory. | Set parameters in vita-presence-the-server.ini, the keys are self-explanatory. | ||
==User | ==User guide== | ||
Start the executable, if all goes well, your Discord nickname should be printed together with PS Vita game if you have it opened. | Start the executable, if all goes well, your Discord nickname should be printed together with PS Vita game if you have it opened. | ||
To stop the program, press Ctrl-C. | To stop the program, press Ctrl-C. | ||
==Media== | ==Media== |
Revision as of 02:58, 15 Ocak 2023
vita-presence-the-server | |
---|---|
General | |
Author | TheMightyV |
Type | PC Utilities |
Version | 0.1 |
License | GPL-3.0 |
Last Updated | 2020/06/21 |
Links | |
Download | |
Website | |
Source | |
vita-presence-the-server is a project reimplements desktop application required for Electry's VitaPresence plugin to work.
It detects games, and also provides game thumbnail support.
Installation
Install VitaPresence kernel plugin.
Create application on Discord developer portal, name it "PS Vita", for example (this will be printed in Rich Presence). Get application ID.
(Optional) Setup game thumbnails. In developer portal open Rich Presence > Art Assets (on the left) and upload thumbnails. Make sure to name it exactly as the game's ID. Example: pcse00120 for Persona 4 Golden. Discord will automatically lowercase filenames. For LiveArea name it livearea. Like so:
vitapresencetheserver4.png
Make sure vita-presence-the-server.ini is on the same level as the executable.
Set parameters in vita-presence-the-server.ini, the keys are self-explanatory.
User guide
Start the executable, if all goes well, your Discord nickname should be printed together with PS Vita game if you have it opened.
To stop the program, press Ctrl-C.
Media
vita-presence-the-server (TheMightyV)
Credits
- Electry for VitaPresence.
- Ben Hoyt (benhoyt) for inih library.
- Cylix for tacopie TCP library (using my fork).