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Forcelang Vita: Difference between revisions

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|license=MIT
|license=MIT
|download=https://dlhb.gamebrew.org/vitahomebrews/forcelangvita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/forcelangvita.7z
|website=
|website=https://github.com/xdanieldzd/forcelang
|source=https://github.com/xdanieldzd/forcelang
|source=https://github.com/xdanieldzd/forcelang
}}
}}
'''Forcelang''' is a plugin to force language in games.
Forcelang is a taiHEN plugin for overriding an application's language, if queried by "sceAppUtilSystemParamGetInt" and "SCE_SYSTEM_PARAM_ID_LANG".


== What is Forcelang? ==
==Installation==
A taiHEN plugin for overriding an application's language, if queried by <code>sceAppUtilSystemParamGetInt</code> and <code>SCE_SYSTEM_PARAM_ID_LANG</code>.
Requirements:
* A way to use taiHEN plugins (developed using a PS Vita on 3.65 Enso).
* [[ioPlus Vita|ioPlus]] (for config file access).


Possibly inefficient, possibly still buggy, it is literally the author's &quot;My First Vita Homebrew&quot;.
To install, copy forcelang.suprx and ioplus.skprx to ur0:tai/.


== Requirements ==
Add the plugin to tai/config.txt section of each application you want to use it with
* A way to use taiHEN plugins (developed using a PS Vita on 3.65 Enso)
* [[ioPlus Vita|ioPlus]] (for config file access)


== How To Install Forcelang ==
*KERNEL
Copy <code>forcelang.suprx</code> and <code>ioplus.skprx</code> to <code>ur0:/tai</code>, then add the plugin to the <code>config.txt</code> section of each application you want to use it with.
ur0:tai/ioplus.skprx
# Example for Digimon Story: Cyber Sleuth (European PSN)
*PCSB00861
ur0:tai/forcelang.suprx


<pre>*KERNEL
==User guide==
ur0:tai/ioplus.skprx
=== Configuration ===
When starting an application with the plugin enabled, the plugin will look for, and if necessary create, a configuration file at ux0(ur0):/data/forcelang/[title ID].txt, ex. PCSB00861.txt.


# Example for Digimon Story: Cyber Sleuth (European PSN)
This file contains a single number, corresponding to the Vita system's "SceSystemParamLang" enum. Thus, valid values are:
*PCSB00861
ur0:tai/forcelang.suprx</pre>
 
==Screenshot==
[[image:forcelangvita.jpg|600px]]
 
== Configuration ==
When starting an application with the plugin enabled, the plugin will look for, and if necessary create, a configuration file at <code>ux0:/data/forcelang/[title ID].txt</code>, ex. <code>PCSB00861.txt</code>.
 
This file contains a single number, corresponding to the Vita system's <code>SceSystemParamLang</code> enum. Thus, valid values are:


* 0: Japanese
* 0: Japanese
Line 69: Line 64:


Do note that the application might not support the language requested, or it might not use the function patched by this plugin to determine the language. If an application supports switching languages ex. via its options menu, use that instead.
Do note that the application might not support the language requested, or it might not use the function patched by this plugin to determine the language. If an application supports switching languages ex. via its options menu, use that instead.
==Changelog==
'''(v.0.1)'''
* First Release.


== External links ==
== External links ==
* Github - https://github.com/xdanieldzd/forcelang
* GitHub - https://github.com/xdanieldzd/forcelang
* VitaDB - https://vitadb.rinnegatamante.it/#/info/482
* VitaDB - https://vitadb.rinnegatamante.it/#/info/482
* Reddit - https://www.reddit.com/r/vitahacks/comments/bvaygc/forcelang_app_language_override_plugin/

Revision as of 07:56, 7 Ocak 2023

forcelang
File:Forcelangvita.jpg
General
Authorxdanieldzd
TypePlugins
Version0.1
LicenseMIT License
Last Updated2018/07/31
Links
Download
Website
Source

Forcelang is a taiHEN plugin for overriding an application's language, if queried by "sceAppUtilSystemParamGetInt" and "SCE_SYSTEM_PARAM_ID_LANG".

Installation

Requirements:

  • A way to use taiHEN plugins (developed using a PS Vita on 3.65 Enso).
  • ioPlus (for config file access).

To install, copy forcelang.suprx and ioplus.skprx to ur0:tai/.

Add the plugin to tai/config.txt section of each application you want to use it with

*KERNEL
ur0:tai/ioplus.skprx

# Example for Digimon Story: Cyber Sleuth (European PSN)
*PCSB00861
ur0:tai/forcelang.suprx

User guide

Configuration

When starting an application with the plugin enabled, the plugin will look for, and if necessary create, a configuration file at ux0(ur0):/data/forcelang/[title ID].txt, ex. PCSB00861.txt.

This file contains a single number, corresponding to the Vita system's "SceSystemParamLang" enum. Thus, valid values are:

  • 0: Japanese
  • 1: American English
  • 2: French
  • 3: Spanish
  • 4: German
  • 5: Italian
  • 6: Dutch
  • 7: Portugal Portuguese
  • 8: Russian
  • 9: Korean
  • 10: Traditional Chinese
  • 11: Simplified Chinese
  • 12: Finnish
  • 13: Swedish
  • 14: Danish
  • 15: Norwegian
  • 16: Polish
  • 17: Brazil Portuguese
  • 18: British English
  • 19: Turkish

Do note that the application might not support the language requested, or it might not use the function patched by this plugin to determine the language. If an application supports switching languages ex. via its options menu, use that instead.

External links

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