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==Installation== | ==Installation== | ||
Place kuio.skprx and Screenie.suprx in ux0:tai/. | Place kuio.skprx and Screenie.suprx in ux0:tai/ or ur0:tai/. | ||
Install kuio.skprx under *KERNEL in your tai/config.txt | Install kuio.skprx under *KERNEL in your tai/config.txt | ||
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*ALL | *ALL | ||
ux0:tai/Screenie.suprx | ux0:tai/Screenie.suprx | ||
(write ur0 instead of ux0 if you use SD2Vita) | |||
Screenshots will be saved in ux0:/data/Screenie (folder will be automatically created by the plugin). | Screenshots will be saved in ux0:/data/Screenie (folder will be automatically created by the plugin). |
Revision as of 01:41, 6 Ocak 2023
Screenie | |
---|---|
General | |
Author | Rinnegatamante |
Type | Plugins |
Version | 1.1 |
License | Mixed |
Last Updated | 2017/05/02 |
Links | |
Download | |
Website | |
Source | |
Screenie is a taiHen plugin that allows you to take HD screenshots, without Sony compression in whatever moment you want, in any game and without watermark.
It is the first plugin using kuio module for SD access.
Installation
Place kuio.skprx and Screenie.suprx in ux0:tai/ or ur0:tai/.
Install kuio.skprx under *KERNEL in your tai/config.txt
*KERNAL ux0:tai/kuio.skprx
Install Screenie.suprx under whatever game you want or under *ALL in your tai/config.txt
*ALL ux0:tai/Screenie.suprx
(write ur0 instead of ux0 if you use SD2Vita)
Screenshots will be saved in ux0:/data/Screenie (folder will be automatically created by the plugin).
Controls
L+R+Select - Take a screenshot
Changelog
v1.1
- Fixed a bug causing screenshots to be taken with an incorrect pixels line on bottom part of the screenshot.
- Now the black band at the right side of the screenshots won't appear anymore.
- Now screenshots taking is a bit faster.
v1.0
- First Release.
External links
- GitHub - https://github.com/Rinnegatamante/Screenie
- Wololo - https://wololo.net/talk/viewtopic.php?t=48092
- VitaDB - https://vitadb.rinnegatamante.it/#/info/246
- Vita Troubleshooting Guide - https://cimmerian.gitbook.io/vita-troubleshooting-guide/plugins-related-problem/