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PlutoBoy Vita: Difference between revisions

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==Features==
==Features==
*Complete instruction set of the Gameboy's Sharp LR35902 processor with correct timings with respect to execution of instructions and memory accesses. (according to Blargg's test ROMs)
*Complete instruction set of the Gameboy's Sharp LR35902 processor with correct timings with respect to execution of instructions and memory accesses (according to Blargg's test ROMs).
*Interrupt handling.
*Interrupt handling.
*LCD timings and handling.
*LCD timings and handling.
*Joypad support from Keyboard, and touch screen controls when using SDL2.
*Joypad support from Keyboard, and touch screen controls when using SDL2.
*Serial I/O transfer implemented in TCP to emulate transfer of data through the link port. (Experimental)
*Serial I/O transfer implemented in TCP to emulate transfer of data through the link port (Experimental).
*Rendering screen contents after each scanline. After all scanlines have been rendered the screen is displayed/updated using SDL.
*Rendering screen contents after each scanline. After all scanlines have been rendered the screen is displayed/updated using SDL.
*Support for regular 32KB, MBC1, MBC2, MBC3, MBC5, HuC1, HuC3, and MMM01 chip ROMs. (Not including Real Time Clock or Rumble)
*Support for regular 32KB, MBC1, MBC2, MBC3, MBC5, HuC1, HuC3, and MMM01 chip ROMs. (Not including Real Time Clock or Rumble).
*Saving SRAM to and loading SRAM from file for games that support it.
*Saving SRAM to and loading SRAM from file for games that support it.
*Sound using Blaarg's C++ sound library which was further edited by drhelius. Source files for audio used in this emulator came from his emulator here
*Sound using Blaarg's C++ sound library which was further edited by [https://github.com/drhelius drhelius]. Source files for audio used in this emulator came from his emulator [https://github.com/drhelius/Gearboy/tree/master/src/audio here].


==Controls==
==Controls==

Revision as of 07:06, 3 Ocak 2023

PlutoBoy
File:Plutoboyvita.jpg
General
AuthorRossMeikleham
TypeHandheld
Version1.3
LicenseMixed
Last Updated2019/03/31
Links
Download
Website
Source

A multiplatform Gameboy and Gameboy Color emulator for Windows, OSX, Linux/Unix based systems, Android, iOS, Web Browsers, Sony PSP, and PSP Vita.

Features

  • Complete instruction set of the Gameboy's Sharp LR35902 processor with correct timings with respect to execution of instructions and memory accesses (according to Blargg's test ROMs).
  • Interrupt handling.
  • LCD timings and handling.
  • Joypad support from Keyboard, and touch screen controls when using SDL2.
  • Serial I/O transfer implemented in TCP to emulate transfer of data through the link port (Experimental).
  • Rendering screen contents after each scanline. After all scanlines have been rendered the screen is displayed/updated using SDL.
  • Support for regular 32KB, MBC1, MBC2, MBC3, MBC5, HuC1, HuC3, and MMM01 chip ROMs. (Not including Real Time Clock or Rumble).
  • Saving SRAM to and loading SRAM from file for games that support it.
  • Sound using Blaarg's C++ sound library which was further edited by drhelius. Source files for audio used in this emulator came from his emulator here.

Controls

Cross - A

Circle - B

Start - Start

Select - Select

D-Pad - Joypad

Screenshots

plutoboyvita3.png

plutoboyvita4.png

plutoboyvita5.png

External links

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