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==User guide== | ==User guide== | ||
The game is like Tetris in which | The game is like Tetris in which you try to tap the corresponding colored button for blocks adjacent to your location, and you have to fill the entire rectangle with the same color in so many moves. | ||
That's probably the reason for the name, "flood-it", since your are essentially flooding the entire screen with the same color or trying to at least. | That's probably the reason for the name, "flood-it", since your are essentially flooding the entire screen with the same color or trying to at least. | ||
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==Screenshots== | ==Screenshots== | ||
flooditvita3.png | flooditvita3.png | ||
==Changelog== | ==Changelog== | ||
'''11. | '''2016/11/17''' | ||
*Updated to latest engine code (commit 30be5fe). | |||
*No feature added. | |||
'''safe-homebrew-support''' | |||
*Updated to latest vita-sdk. | |||
'''2016/07/30''' | |||
* Updated code to run in molecularShell. | * Updated code to run in molecularShell. | ||
* Packaged the game in vpk format. | * Packaged the game in vpk format. | ||
''' | '''2016/02/25''' | ||
* Fixed a bug with the fade in/out at startup. | * Fixed a bug with the fade in/out at startup. | ||
* Optimized score position. | * Optimized score position. |
Revision as of 04:38, 30 December 2022
Flood It! | |
---|---|
General | |
Author | notnotme |
Type | Other Games |
Version | 11.17.2016 |
License | Mixed |
Last Updated | 2016/11/17 |
Links | |
Download | |
Website | |
Source | |
Small game powered by NotEngine. Clone of Flood It.
User guide
The game is like Tetris in which you try to tap the corresponding colored button for blocks adjacent to your location, and you have to fill the entire rectangle with the same color in so many moves.
That's probably the reason for the name, "flood-it", since your are essentially flooding the entire screen with the same color or trying to at least.
Screenshots
flooditvita3.png
Changelog
2016/11/17
- Updated to latest engine code (commit 30be5fe).
- No feature added.
safe-homebrew-support
- Updated to latest vita-sdk.
2016/07/30
- Updated code to run in molecularShell.
- Packaged the game in vpk format.
2016/02/25
- Fixed a bug with the fade in/out at startup.
- Optimized score position.