More actions
m (Text replacement - "GameBrew!" to "GameBrew") |
m (HydeWing moved page Rigel Engine (Duke Nukem II) Vita to Rigel Engine Vita without leaving a redirect) |
Revision as of 08:58, 29 December 2022
Rigel Engine (Duke Nukem II) | |
---|---|
File:Rigelenginedukenukemiivita.jpg | |
General | |
Author | Rinnegatamante |
Type | Shooter |
Version | 1.0 |
License | Mixed |
Last Updated | 2022/10/05 |
Links | |
Download | |
Website | |
Source | |
RigelEngine Vita is a port of RigelEngine, a reconstruction of Duke Nukem II source code with several enhancements (for example widescreen support, high framerate support and smoother animations) and mods support.
Notes
- Shareware files are included in the release allowing to play the first episode for free. In order to play episode 2, 3, 4, you'll need to provide legally bought full game data files in ux0:data/rigel.
- In order to use this homebrew, you'll need libshacccg.suprx. If you didn't already extract it, here you can find a guide on how to do so: https://cimmerian.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx
Media
Screenshots
Changelog
v.1.0
- First Release.
Credits
- lethal-guitar for the awesome work on RigelEngine.
- Northfear for the SDL2 vitaGL fork used in this port.
- Brandonheat8 for the Livearea assets