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PiCrest Vita: Difference between revisions

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|source=https://github.com/Creckeryop/PiCrest
|source=https://github.com/Creckeryop/PiCrest
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A Picross game for PS Vita with a level editor to create new levels and multilanguage support.  
A Picross game for PS Vita with a level editor to create new levels and multi-language support.  


Written on [[Lua Player Plus Vita|Lua Player Plus]].
Written on [[Lua Player Plus Vita|Lua Player Plus]].
Line 28: Line 28:
*3 languages (English, Russian, Latina(Thanks to overmind98)).
*3 languages (English, Russian, Latina(Thanks to overmind98)).
*93 Levels (More levels soon).
*93 Levels (More levels soon).
*Already solved 93 levels? You can try new feature: Level generator (if you want to kill some time). The level generator does not create meaningful images.
*Already solved 93 levels? You can try new feature: Level generator. The level generator does not create meaningful images.


==Installation==
==Installation==

Revision as of 05:04, 25 December 2022

PiCrest
File:Picrestvita.jpg
General
AuthorCreckeryop
TypePuzzle
Version1.15
LicenseMixed
Last Updated2022/03/08
Links
Download
Website
Source

A Picross game for PS Vita with a level editor to create new levels and multi-language support.

Written on Lua Player Plus.

Features

  • Level Editor with cool palette (R,G,B,H,S,V,A(alpha)).
  • Themes Editor.
  • Picross levels (5x5) -> (15x15).
  • 3 languages (English, Russian, Latina(Thanks to overmind98)).
  • 93 Levels (More levels soon).
  • Already solved 93 levels? You can try new feature: Level generator. The level generator does not create meaningful images.

Installation

Install the VPK on your homebrew enabled PS Vita or PS TV.

If you are updating from previous version, just copy changed files to ux0:app/PICRESTGM/.

User guide

How to make level

First of all go to Create option in main menu. Then change name and choose width and height of the level.

Draw on the canvas, then go to color mode (Square) to colorize it (press Circle to open palette).

When the level is ready press Triangle to save level. Levels are saving in ux0:data/PiCrest/levels/ folder.

How to change theme

In options you can change theme (L/R to choose theme from presets).

By pressing Left/Right you can choose what color you want to change.

Then press Cross and change HEX of the color on your wish.

Controls

D-Pad - Move

Cross - Place field

Circle - Place cross

Square - Pencil

Screenshots

picrestvita3.jpg picrestvita4.jpg

picrestvita5.jpg picrestvita6.jpg

Changelog

v1.15

  • Japanese translation (thanks to @kuragehimekurara1).
  • Minor fixes.

v1.11-1

  • Changed level04 in hard folder.

v1.11

  • 18 Levels.
  • Perfect badge in level selection menu if you clear level without misses.
  • Tutorial on first launch v1.11.
  • Precentage of cleared levels in folder in upper right corner.
  • New Algorythm of level generation.
  • Autofill line with crosses if 0 is side number of this line.
  • Minor fixes.

v1.1

New features:

  • Previews (press square in level selection menu).
  • Hints at start of the level.
  • Alpha channel in create mode.
  • Undo/Redo functions in create mode.
  • Level Generator.
  • Score (Counting cleared levels).

Added:

  • FULL LOCALIZATION (i mean now even difficulties on different languages, but still 3 languages).
  • 7 Easy, 8 Medium, 10 Hard levels.
  • Milliseconds to timers.
  • 2 NEW THEMES (RedBlack and Cream coffee).
  • 4 Extra slots to palette.
  • Pencil animation.
  • "5 skip" in level selection menu by pressing Left or Right.
  • Now path in custom level selection menu.

Changed:

  • Code was shortened (idk. is it influence on performance?).
  • readFile algorythm in libraries now it reads faster.
  • design of pen and square.

Fixed:

  • Little lag at start of the level.
  • Minor fixes (reduced distances between text somewhere, changed center for the name when level is cleared. And so on).

v1.02

  • Localization for saving message.
  • Added 1 5x5 level.
  • Added 7 10x10 levels.
  • Added 6 15x15 levels.

v1.0.1

  • Fixed no level bug.
  • Now you can't make level without single dot on map.
  • New Icon.

v1.0

  • Release.

External links

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