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When playing the game, if for whatever reason every text has double letters at the end of 'em, try to go to ux0:data/ZeldaPicross in [[VitaShell]], open up config.cfg and change the value of fixText to 1. | When playing the game, if for whatever reason every text has double letters at the end of 'em, try to go to ux0:data/ZeldaPicross in [[VitaShell]], open up config.cfg and change the value of fixText to 1. | ||
== | ==Changelog== | ||
'''v1.1''' | '''v1.1''' | ||
*Added a temporary change in regards of the double letters at the end of every text (happens to some, see the Known bugs section of the README for more info). | *Added a temporary change in regards of the double letters at the end of every text (happens to some, see the Known bugs section of the README for more info). |
Revision as of 08:47, 18 December 2022
Zelda Picross | |
---|---|
File:Zeldapicrossvita.jpg | |
General | |
Author | hatoving |
Type | Puzzle |
Version | 1.1 |
License | Mixed |
Last Updated | 2022/08/31 |
Links | |
Download | |
Website | |
Source | |
Zelda Picross port for PS Vita, based on the Zelda fangame created by Vincent Jouillat.
User guide
Zelda Fangame Vita port
Controls
Left Analog/D-Pad - Move (Map/Game)
Cross - Mark square as full
Circle - Mark square as empty, Reset square
Triangle - Hypothesis
Select - Pause
Start - Progress through text, Confirm
Screenshots
zeldapicrossvita3.jpg zeldapicrossvita4.jpg
zeldapicrossvita5.jpg zeldapicrossvita6.jpg
Known issues
When playing the game, if for whatever reason every text has double letters at the end of 'em, try to go to ux0:data/ZeldaPicross in VitaShell, open up config.cfg and change the value of fixText to 1.
Changelog
v1.1
- Added a temporary change in regards of the double letters at the end of every text (happens to some, see the Known bugs section of the README for more info).
- Fixed some songs getting distorted/crackled after it being restarted.