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Zelda Picross Vita: Difference between revisions

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When playing the game, if for whatever reason every text has double letters at the end of 'em, try to go to ux0:data/ZeldaPicross in [[VitaShell]], open up config.cfg and change the value of fixText to 1.
When playing the game, if for whatever reason every text has double letters at the end of 'em, try to go to ux0:data/ZeldaPicross in [[VitaShell]], open up config.cfg and change the value of fixText to 1.


==Changelogs==
==Changelog==
'''v1.1'''
'''v1.1'''
*Added a temporary change in regards of the double letters at the end of every text (happens to some, see the Known bugs section of the README for more info).
*Added a temporary change in regards of the double letters at the end of every text (happens to some, see the Known bugs section of the README for more info).

Revision as of 08:47, 18 December 2022

Zelda Picross
File:Zeldapicrossvita.jpg
General
Authorhatoving
TypePuzzle
Version1.1
LicenseMixed
Last Updated2022/08/31
Links
Download
Website
Source

Zelda Picross port for PS Vita, based on the Zelda fangame created by Vincent Jouillat.

User guide

Zelda Fangame Vita port

Controls

Left Analog/D-Pad - Move (Map/Game)

Cross - Mark square as full

Circle - Mark square as empty, Reset square

Triangle - Hypothesis

Select - Pause

Start - Progress through text, Confirm

Screenshots

zeldapicrossvita3.jpg zeldapicrossvita4.jpg

zeldapicrossvita5.jpg zeldapicrossvita6.jpg

Known issues

When playing the game, if for whatever reason every text has double letters at the end of 'em, try to go to ux0:data/ZeldaPicross in VitaShell, open up config.cfg and change the value of fixText to 1.

Changelog

v1.1

  • Added a temporary change in regards of the double letters at the end of every text (happens to some, see the Known bugs section of the README for more info).
  • Fixed some songs getting distorted/crackled after it being restarted.

Credits

External links

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