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Pingo Vita: Difference between revisions

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|title=Vita Homebrew Games (Puzzle) - GameBrew
|title=Vita Homebrew Games (Puzzle) - GameBrew
|title_mode=append
|title_mode=append
|image=pingovita.jpg
|image=pingovita2.png
|image_alt=Pingo
|image_alt=Pingo
}}
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=Pingo
|title=Pingo
|image=pingovita.jpg
|image=pingovita2.png
|description=Puzzle game for PSVITA.
|description=Puzzle game for PSVITA.
|author=Grzybojad
|author=Grzybojad
Line 18: Line 18:
|source=https://github.com/Grzybojad/Pingo
|source=https://github.com/Grzybojad/Pingo
}}
}}
Pingo is a puzzle game in which your goal is to paint the whole level in as little steps as possible. Try to earn all 3 stars in 60 hand crafted levels!
Pingo is a tile painting puzzle game for the PS Vita. All art was done by [https://twitter.com/Jumbocube1 Jumbocube].


All art was done by [https://twitter.com/Jumbocube1 Jumbocube].
The game was presented in the #VitaJam2019.
 
==User guide==
Your goal is to paint the whole level in as little steps as possible. Try to earn all 3 stars in 60 hand crafted levels.


[https://github.com/robDevs/pingo-edit RobDevs made a level editor] that was used during development. You can use it yourself to easily create your own Pingo levels. [https://github.com/Grzybojad/Pingo/blob/master/README_custom_levels.md Here's the tutorial] on how to use it.
[https://github.com/robDevs/pingo-edit RobDevs made a level editor] that was used during development. You can use it yourself to easily create your own Pingo levels. [https://github.com/Grzybojad/Pingo/blob/master/README_custom_levels.md Here's the tutorial] on how to use it.


== Controls ==
== Controls ==
* Use the DPAD to navigate the menus and the game
D-Pad - Navigate
* Use CROSS (X) to choose menu option and CIRCLE to go back in menus
 
* Press TRIANGLE to quickly restart the level
Cross - Choose menu option
* Press START to pause the game
 
Circle - Go back in menus
 
Triangle - Quickly restart the level
 
Start - Pause the game


==Media==
==Media==
Line 34: Line 42:


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/vitahomebrews/pingovita-01.jpg
pingovita3.jpg
https://dlhb.gamebrew.org/vitahomebrews/pingovita-02.jpg
pingovita4.jpg
https://dlhb.gamebrew.org/vitahomebrews/pingovita-03.jpg
 
https://dlhb.gamebrew.org/vitahomebrews/pingovita-04.jpg
pingovita5.jpg
pingovita6.jpg


==Changelog==
==Changelog==
'''2.1'''
'''2.1'''
* added touch navigation for levels
* Added touch navigation for levels.
* fixed a bug that caused the wrong message box to appear when player finishes all levels in a World
* Fixed a bug that caused the wrong message box to appear when player finishes all levels in a World.


'''2.0'''
'''2.0'''
*30 (!) new levels with 3 new gameplay mechanics and a new color scheme
*30 (!) new levels with 3 new gameplay mechanics and a new color scheme.
*support for custom levels
*Support for custom levels.
*improved visuals
*Improved visuals.
*4 new music tracks
*4 new music tracks.
*touch menu navigation
*Touch menu navigation.
*working options menu
*Working options menu.
*an easter egg
*An easter egg.
*improvements to previous levels
*Improvements to previous levels.
*a credits sequence after you beat the final level
*A credits sequence after you beat the final level.
 
*And more tweaks and changes to enchance the experience.
And more tweaks and changes to enchance the experience.


'''1.1'''
'''1.1'''
* Added a total star count to the level select screen
*Added a total star count to the level select screen.
* Added a message for those who finish all levels and another for those who get all 90 stars
*Added a message for those who finish all levels and another for those who get all 90 stars.
* Added a WIP options menu with credits, so choosing "options" in the main menu won't close the game anymore
*Added a WIP options menu with credits, so choosing "options" in the main menu won't close the game anymore.
* Buffed the difficulty on a few levels thanks to dragnu5's testing
*Buffed the difficulty on a few levels thanks to dragnu5's testing.
 
*Same as last time, your previous star ratings won't change. If you want to play with the new star ratings, you should erase your previous save by deleting "saveData.txt" in ux0:/data/Pingo.
Same as last time, your previous star ratings won't change. If you want to play with the new star ratings, you should erase your previous save by deleting "saveData.txt" in ux0:/data/Pingo.
*PS: Be sure to vote for Pingo in the game jam.
 
PS: Be sure to vote for Pingo in the game jam!
 
'''1.01'''<br>
Increaced the difficulty in around half of the levels, it's still possible to get 3 stars in every single one, just harder.
 
The "ball hit" sound now only plays if the ball moved before hitting a wall.
 
Your previous star ratings won't change, so if you want to take on the challenge, you should erase your previous save by deleting "saveData.txt" in ux0:/data/Pingo.


'''v.1.0'''
'''1.01'''
* First Release.
*Increased the difficulty in around half of the levels, it's still possible to get 3 stars in every single one, just harder.
*The "ball hit" sound now only plays if the ball moved before hitting a wall.
*Your previous star ratings won't change, so if you want to take on the challenge, you should erase your previous save by deleting "saveData.txt" in ux0:/data/Pingo.


== External links ==
== External links ==
* Github - https://github.com/Grzybojad/Pingo
* Twitter - https://twitter.com/_grzybojad/status/1160191940266266625
* GitHub - https://github.com/Grzybojad/Pingo
* VitaDB - https://vitadb.rinnegatamante.it/#/info/462
* VitaDB - https://vitadb.rinnegatamante.it/#/info/462

Revision as of 10:56, 24 December 2022

Pingo
File:Pingovita2.png
General
AuthorGrzybojad
TypePuzzle
Version2.1
LicenseGPL-3.0
Last Updated2019/09/03
Links
Download
Source

Pingo is a tile painting puzzle game for the PS Vita. All art was done by Jumbocube.

The game was presented in the #VitaJam2019.

User guide

Your goal is to paint the whole level in as little steps as possible. Try to earn all 3 stars in 60 hand crafted levels.

RobDevs made a level editor that was used during development. You can use it yourself to easily create your own Pingo levels. Here's the tutorial on how to use it.

Controls

D-Pad - Navigate

Cross - Choose menu option

Circle - Go back in menus

Triangle - Quickly restart the level

Start - Pause the game

Media

Screenshots

pingovita3.jpg pingovita4.jpg

pingovita5.jpg pingovita6.jpg

Changelog

2.1

  • Added touch navigation for levels.
  • Fixed a bug that caused the wrong message box to appear when player finishes all levels in a World.

2.0

  • 30 (!) new levels with 3 new gameplay mechanics and a new color scheme.
  • Support for custom levels.
  • Improved visuals.
  • 4 new music tracks.
  • Touch menu navigation.
  • Working options menu.
  • An easter egg.
  • Improvements to previous levels.
  • A credits sequence after you beat the final level.
  • And more tweaks and changes to enchance the experience.

1.1

  • Added a total star count to the level select screen.
  • Added a message for those who finish all levels and another for those who get all 90 stars.
  • Added a WIP options menu with credits, so choosing "options" in the main menu won't close the game anymore.
  • Buffed the difficulty on a few levels thanks to dragnu5's testing.
  • Same as last time, your previous star ratings won't change. If you want to play with the new star ratings, you should erase your previous save by deleting "saveData.txt" in ux0:/data/Pingo.
  • PS: Be sure to vote for Pingo in the game jam.

1.01

  • Increased the difficulty in around half of the levels, it's still possible to get 3 stars in every single one, just harder.
  • The "ball hit" sound now only plays if the ball moved before hitting a wall.
  • Your previous star ratings won't change, so if you want to take on the challenge, you should erase your previous save by deleting "saveData.txt" in ux0:/data/Pingo.

External links

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