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MSweep Vita: Difference between revisions

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Revision as of 14:12, 24 December 2022

MSweep
File:Msweepvita.jpg
General
AuthorCreckeryop
TypePuzzle
Version1.2.1
LicenseGPL-3.0
Last Updated2020/10/29
Links
Download
Source

Simple minesweeper written in C++ for PlayStation Vita.

Features

  • Records for all modes (Easy, Medium, Hard, Custom) located on "ux0:data\save_msweep.txt"
  • Saves
  • Kills some time
  • Great, Original UI

How to play

  • DPAD - Move
  • Cross - Open tile (or open group of tiles if you press on number)
  • Square - Put Question mark
  • Circle - Flag / Unflag
  • Triangle - Recreate level
  • Start - Go to pause menu

About save

Save file is located in ux0:data\msweep_save.txt you can simply edit it
Here is template : easy medium hard custom theme Do not make extra spaces
Here is example : 123 456 789 101 1 time is in milliseconds
To reset saves just delete *.txt file

Media

Screenshots

msweepvita-01.jpg msweepvita-02.jpg msweepvita-03.jpg msweepvita-04.jpg

Changelog

v.2.1

  • Themes now have names
  • Disabled exploding for flagged mines
  • Added invisible mines as wrong flagged tiles
  • Minor fixes
  • Fixed bug where openning marked tiles doesn't create particles
  • New Themes
    • Matroskin
    • Realistic
    • OldSchool (Windows XP look like theme, idea by @Grzybojad)
    • Black & White

If game crashing try making save file with 0 0 0 0 0

v.1.1

  • Pause menu now actually pauses game (new pause menu)
  • New save file structure record_easy record_medium record_hard record_custom theme
  • Less particles when field is too big
  • Minor fixes

v.1.0

  • First Release.

Thanks to

External links

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