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Revisited Trilogy GTA Vice City Vita: Difference between revisions

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|title=Vita Homebrew Rom Hacks (Game Hacks) - GameBrew
|title=Vita Homebrew Rom Hacks (Game Hacks) - GameBrew
|title_mode=append
|title_mode=append
|image=gtavcmodvita.jpg
|image=revisitedtrilogygtavcvita2.png
|image_alt=GTA VC mod
|image_alt=Revisited Trilogy - GTA Vice City
}}
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=GTA VC mod
|title=Revisited Trilogy - GTA Vice City
|image=gtavcmodvita.jpg
|image=revisitedtrilogygtavcvita2.png
|description=Grand Theft Auto Vice City Mod.
|description=GTA Vice City 10th Anniversary Edition Mod.
|author=PG Team
|author=PG Team
|lastupdated=2021/11/21
|lastupdated=2021/11/21
Line 14: Line 14:
|version=1.0
|version=1.0
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/vitahomebrews/gtavcmodvita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/revisitedtrilogygtavcvita.7z
|website=https://pgtmp.gitbook.io/pgbook/grand-theft-auto/revisited-trilogy/gta-vice-city
|website=https://pgtmp.gitbook.io/pgbook/grand-theft-auto/revisited-trilogy/gta-vice-city
|source=
|source=
}}
}}
'''Grand Theft Auto Vice City Mod''' For PSVita. This modification restores and improves some of the things that are missing in different versions of the game.
Revisited Trilogy - GTA Vice City is a modification of Grand Theft Auto: Vice City for the PS Vita.  


== How to Install Grand Theft Auto Vice City Mod==
This modification restores and improves some of the things that are missing in different versions of the game.
'''You must have the full version of the game installed on your PlayStation Vita! Min. v.1.1.'''


*Download files from here.
==Installation==
*Extract *.7z archive
You must have the full version of the game installed on your PlayStation Vita (minimum v1.1).


*Place with overwrite files from the gtavc folder on the console along the path
Extract *.7z archive, copy the files from the gtavc folder to ux0:data/gtavc/. Overwrite when prompt.
ux0:data/gtavc


*Delete txd.img / txd.dir from
Delete txd.img and txd.dir from ux0:data/gtavc/models/.
ux0:data/gtavc/models/


*Install '''GTAVC_1.1_10thAE_with_manual_ENG.vpk'''
Install GTAVC_1.1_10thAE_with_manual_ENG.vpk with [[VitaShell]].
*Enjoy
 
==Screenshots==
'''Before/After''' <br>
 
revisitedtrilogygtavcvita3.png
 
revisitedtrilogygtavcvita4.png
 
revisitedtrilogygtavcvita5.png
 
revisitedtrilogygtavcvita6.png
 
revisitedtrilogygtavcvita7.png
 
revisitedtrilogygtavcvita8.png
 
revisitedtrilogygtavcvita9.png
 
revisitedtrilogygtavcvita10.png
 
revisitedtrilogygtavcvita11.png
 
revisitedtrilogygtavcvita12.png
 
revisitedtrilogygtavcvita13.png


==Media==
==Media==
<youtube>lsYnHzDr99Y</youtube>
'''Revisited Trilogy Launch Trailer''' ([https://www.youtube.com/watch?v=lGVhYy4G8N8 PG Team]) <br>
<youtube>lGVhYy4G8N8</youtube>
 
==User guide==
===FAQ===
'''Q. Does the mod affect performance?'''
 
No performance changes, same experience as vanilla version.


==Screenshots==
'''Q. Do I need to start a new game?'''
https://dlhb.gamebrew.org/vitahomebrews/gtavcmodvita-01.jpg
 
https://dlhb.gamebrew.org/vitahomebrews/gtavcmodvita-02.jpg
No, you can continue the game with the current savedata.
https://dlhb.gamebrew.org/vitahomebrews/gtavcmodvita-03.jpg
 
https://dlhb.gamebrew.org/vitahomebrews/gtavcmodvita-04.jpg
'''Q. Game crashes while loading!'''
 
Delete txd.img/txd.dir from ux0:data/gtavc/models/.
 
'''Q. I am missing some of the textures. How fix this?'''
 
Delete txd.img / txd.dir from ux0:data/gtavc/models/.


==FAQ==
'''Q. How do I enter cheat codes?'''
'''Does the mod affect performance?'''<br>
A: No performance changes, same experience as vanilla version


'''Do I need to start a new game?'''<br>
The game supports cheat codes from the PS2-version, like GTA III.
A: No, you can continue the game with the current savedata


'''Game crashes while loading!'''<br>
'''Q. Is mp3 radio supported?'''
A: Delete txd.img / txd.dir from ux0:data/gtavc/models/


'''I am missing some of the textures. How fix this?'''<br>
Yes. You can place your music along the path ux0:data/gtavc/mp3/.
A:  Delete txd.img / txd.dir from ux0:data/gtavc/models/


'''How do I enter cheat codes?'''<br>
'''Q. How do I use the right analog stick in-game?'''
A:  The game supports cheat codes from the PS2-version, like GTA III


'''Is mp3 radio supported?'''<br>
Open Options - Display Setup - Free Cam.
A: Yes. You can place your music along the path ux0:data/gtavc/mp3


'''How do I use the right analog stick in-game?'''<br>
'''Q. How do I use the rear touch-panel in-game?'''
A: Open Options - Display Setup - Free Cam


'''How do I use the rear touch-panel in-game?'''<br>
Open Options - Controller Setup - Use rearpad: On.
A: Open Options - Controller Setup - Use rearpad: On


==Changelog==
==Changelog==
'''(v.1.0)'''
'''v1.0'''
*Graphics. General
 
**Reworked and manually optimized textures, and models from the Xbox version of GTA VC.
Graphics. General:
***All vehicles
*Reworked and manually optimized textures, and models from the Xbox version of GTA VC.
***Wheels
**All vehicles.
***Hands of characters in cut scenes
**Wheels.
**Reworked and manually optimized HD-textures.
**Hands of characters in cut scenes.
***Environment textures, asphalt, grass, sidewalk, sand, some vegetation, etc.
*Reworked and manually optimized HD-textures..
***Lighting, rays of the sun, lights, headlights
**Environment textures, asphalt, grass, sidewalk, sand, some vegetation, etc.
**Changed the fountain by the beach to the PS2 version
**Lighting, rays of the sun, lights, headlights.
**Reworked all weapon models from the PS2 version
*Changed the fountain by the beach to the PS2 version.
**Tommy's animation files replaced with the PS2 files
*Reworked all weapon models from the PS2 version.
*Tommy's animation files replaced with the PS2 files.


*Fixes
Fixes
**Fixed white textures and collisions
*Fixed white textures and collisions.
**Fixed entrances to the building where Rosenberg's office is located
*Fixed entrances to the building where Rosenberg's office is located.
**Fixed hangar windows at the airport
*Fixed hangar windows at the airport.
**Fixed excavator and hangar on dump
*Fixed excavator and hangar on dump.
**Fixed blink-effects
*Fixed blink-effects.
**Fixed animations of Victor Vance's face in cutscene
*Fixed animations of Victor Vance's face in cutscene.
**Fixed animations in the mission "The Shootist" (now characters are holding weapons correctly)
*Fixed animations in the mission "The Shootist" (now characters are holding weapons correctly).
**Fixed traffic behavior, now it occupies two lanes
*Fixed traffic behavior, now it occupies two lanes.
**WK Chariot Hotel is now Vice Point Langer like in the PS2 version
*WK Chariot Hotel is now Vice Point Langer like in the PS2 version.
**Showcase in "Howlin Petes Bike Emporium" is now transparent, like in the PS2 version
*Showcase in "Howlin Petes Bike Emporium" is now transparent, like in the PS2 version.
**Both dock entrances open after completing Colonel Cortez's missions
*Both dock entrances open after completing Colonel Cortez's missions.
**Graphics. HUD
*Graphics. HUD.
**Reworked and manually optimized HUD HD-textures
*Reworked and manually optimized HUD HD-textures.
**Added a new loading screens
*Added a new loading screens.
**New main menu and logo
*New main menu and logo.
**New map and map legend icons
*New map and map legend icons.
**Changed radio icons to new ones
*Changed radio icons to new ones.


*Other
Other:
**New design for the LiveArea screen
*New design for the LiveArea screen.
**Added a new Manual (LiveArea screen)
*Added a new Manual (LiveArea screen).
**Added a new copyright screen
*Added a new copyright screen.
**Changed "timecyc" for better lighting
*Changed "timecyc" for better lighting.
**Changed old map in Sunshine Autos
*Changed old map in Sunshine Autos.
**Changed carcasses of abandoned cars
*Changed carcasses of abandoned cars.
**Changed the texture of the water
*Changed the texture of the water.
**Sabre Turbo and Cuban Hermes can now be re-sprayed
*Sabre Turbo and Cuban Hermes can now be re-sprayed.
**Added a new skins for Tommy (from official japanese version)
*Added a new skins for Tommy (from official japanese version).
**Retextured Intro / Outro and Splash-screens
*Retextured Intro / Outro and Splash-screens.
**Rebuild textures and files
*Rebuild textures and files.


==Credits==
==Credits==
Line 120: Line 146:


== External links ==
== External links ==
* Official Website - https://pgtmp.gitbook.io/pgbook/grand-theft-auto/revisited-trilogy/gta-vice-city
* Official website - https://pgtmp.gitbook.io/pgbook/grand-theft-auto/revisited-trilogy/gta-vice-city

Revision as of 11:07, 21 Ocak 2023

Revisited Trilogy - GTA Vice City
Revisitedtrilogygtavcvita2.png
General
AuthorPG Team
TypeGame Hacks
Version1.0
LicenseMixed
Last Updated2021/11/21
Links
Download
Website

Revisited Trilogy - GTA Vice City is a modification of Grand Theft Auto: Vice City for the PS Vita.

This modification restores and improves some of the things that are missing in different versions of the game.

Installation

You must have the full version of the game installed on your PlayStation Vita (minimum v1.1).

Extract *.7z archive, copy the files from the gtavc folder to ux0:data/gtavc/. Overwrite when prompt.

Delete txd.img and txd.dir from ux0:data/gtavc/models/.

Install GTAVC_1.1_10thAE_with_manual_ENG.vpk with VitaShell.

Screenshots

Before/After

revisitedtrilogygtavcvita3.png

revisitedtrilogygtavcvita4.png

revisitedtrilogygtavcvita5.png

revisitedtrilogygtavcvita6.png

revisitedtrilogygtavcvita7.png

revisitedtrilogygtavcvita8.png

revisitedtrilogygtavcvita9.png

revisitedtrilogygtavcvita10.png

revisitedtrilogygtavcvita11.png

revisitedtrilogygtavcvita12.png

revisitedtrilogygtavcvita13.png

Media

Revisited Trilogy Launch Trailer (PG Team)

User guide

FAQ

Q. Does the mod affect performance?

No performance changes, same experience as vanilla version.

Q. Do I need to start a new game?

No, you can continue the game with the current savedata.

Q. Game crashes while loading!

Delete txd.img/txd.dir from ux0:data/gtavc/models/.

Q. I am missing some of the textures. How fix this?

Delete txd.img / txd.dir from ux0:data/gtavc/models/.

Q. How do I enter cheat codes?

The game supports cheat codes from the PS2-version, like GTA III.

Q. Is mp3 radio supported?

Yes. You can place your music along the path ux0:data/gtavc/mp3/.

Q. How do I use the right analog stick in-game?

Open Options - Display Setup - Free Cam.

Q. How do I use the rear touch-panel in-game?

Open Options - Controller Setup - Use rearpad: On.

Changelog

v1.0

Graphics. General:

  • Reworked and manually optimized textures, and models from the Xbox version of GTA VC.
    • All vehicles.
    • Wheels.
    • Hands of characters in cut scenes.
  • Reworked and manually optimized HD-textures..
    • Environment textures, asphalt, grass, sidewalk, sand, some vegetation, etc.
    • Lighting, rays of the sun, lights, headlights.
  • Changed the fountain by the beach to the PS2 version.
  • Reworked all weapon models from the PS2 version.
  • Tommy's animation files replaced with the PS2 files.

Fixes

  • Fixed white textures and collisions.
  • Fixed entrances to the building where Rosenberg's office is located.
  • Fixed hangar windows at the airport.
  • Fixed excavator and hangar on dump.
  • Fixed blink-effects.
  • Fixed animations of Victor Vance's face in cutscene.
  • Fixed animations in the mission "The Shootist" (now characters are holding weapons correctly).
  • Fixed traffic behavior, now it occupies two lanes.
  • WK Chariot Hotel is now Vice Point Langer like in the PS2 version.
  • Showcase in "Howlin Petes Bike Emporium" is now transparent, like in the PS2 version.
  • Both dock entrances open after completing Colonel Cortez's missions.
  • Graphics. HUD.
  • Reworked and manually optimized HUD HD-textures.
  • Added a new loading screens.
  • New main menu and logo.
  • New map and map legend icons.
  • Changed radio icons to new ones.

Other:

  • New design for the LiveArea screen.
  • Added a new Manual (LiveArea screen).
  • Added a new copyright screen.
  • Changed "timecyc" for better lighting.
  • Changed old map in Sunshine Autos.
  • Changed carcasses of abandoned cars.
  • Changed the texture of the water.
  • Sabre Turbo and Cuban Hermes can now be re-sprayed.
  • Added a new skins for Tommy (from official japanese version).
  • Retextured Intro / Outro and Splash-screens.
  • Rebuild textures and files.

Credits

  • PG Team: Dima353 - technical part, resource parsing, build; Once13One - design, function selection, coordination; SkyForces - testing, function selection;
  • Contributors: DimZet, daser, silent, Cleoude, avals343, TH_009 & SuXei999, MrFinger, Brooklynzsmac, Marsi4eg, claude31 and other

External links

Advertising: