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Commander Genius Vita: Difference between revisions

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|source=https://github.com/Northfear/Commander-Genius
|source=https://github.com/Northfear/Commander-Genius
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Port of Commander Genius for PSVITA/PSTV. Commander Genius is an open-source clone of Commander Keen (1-6, Dreams) which allows you to play these episodes and some of the mods made for them.
This is a PS Vita port of [https://github.com/gerstrong/Commander-Genius Commander Genius].
 
[https://clonekeenplus.sourceforge.io/ Commander Genius] is an open-source clone of Commander Keen (1-6, Dreams) which allows you to play these episodes and some of the mods made for them.


==Install==
==Install==
*Download CommanderGenius.vpk from here.
Install CommanderGenius.vpk to your Vita.
*Install it to your Vita.
 
*Create '''ux0:data/CommanderGenius/games/''' folder and copy Commander Keen games there (extracted folders with exe files inside).
Unzip data.zip to ux0:data. It contains the following shareware versions:
*Keen 1: Marooned on Mars
*Keen 4: Secret of the Oracle
*Keen 6: Aliens Ate My Baby Sitter
 
For registered versions, just copy the game folders into ux0:data/CommanderGenius/games/ folder (extracted folders with exe files inside).
 
'''Note:''' If you've messed up game options somehow and game refuses to launch, try deleting config file ux0:data/CommanderGenius/games/cgenius.cfg.


==Controls==
==Controls==
*D-Pad - Movement
D-Pad - Movement
*Cross - Jump
*Circle - Fire
*Square - Pogo
*Triangle - Run
*Select - Status
*Start - Back/Menu


==Other==
Cross - Jump
If you've messed up game options somehow and game refuses to launch, try deleting config file '''ux0:data/CommanderGenius/games/cgenius.cfg'''.


==Media==
Circle - Fire
<youtube>l-Vk_uFHOcw</youtube>
 
Square - Pogo
 
Triangle - Run
 
Select - Status
 
Start - Back/Menu


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/vitahomebrews/commandergeniusvita-01.jpg
commandergeniusvita3.jpg
https://dlhb.gamebrew.org/vitahomebrews/commandergeniusvita-02.jpg
commandergeniusvita4.jpg
https://dlhb.gamebrew.org/vitahomebrews/commandergeniusvita-03.jpg
 
https://dlhb.gamebrew.org/vitahomebrews/commandergeniusvita-04.jpg
commandergeniusvita5.jpg
commandergeniusvita6.jpg


==Changelogs==
==Changelog==
'''(v.3.0.9-vita.2)'''
'''v3.0.9-vita.2'''
* Bug fixes with changed aspect ratio and resolutions
* Bug fixes with changed aspect ratio and resolutions.
* Multiplayer fixes
* Multiplayer fixes.
* Many gameplay bug fixes
* Many gameplay bug fixes.
* New Engine with parallax scrolling feature
* New Engine with parallax scrolling feature.
* Added support for Cosmos the Cosmic Adventure
* Added support for Cosmos the Cosmic Adventure.
* Many bug fixes, some general improvements
* Many bug fixes, some general improvements.
* Added option for turning of logfile
* Added option for turning of logfile.
* Improved carmack decompression routine.
* Improved carmack decompression routine.
* Sliding through entrances/doors improved
* Sliding through entrances/doors improved.
* More Keen Galaxy engine fixes
* More Keen Galaxy engine fixes.
* Menu fixes
* Menu fixes.
* Removed legacy SDL 1.2 code at many parts
* Removed legacy SDL 1.2 code at many parts.
* More stable graphics engine
* More stable graphics engine.
* SDL2 is not an option anymore
* SDL2 is not an option anymore.
* Improved logging
* Improved logging.
* Open GL 2.1 is minimum now
* Open GL 2.1 is minimum now.
* Lots of OpenGL fixes
* Lots of OpenGL fixes.
* Boost library now is optional
* Boost library now is optional.
* C++17
* C++17.
* Added support for Flatpak
* Added support for Flatpak.
* More logging. Code cleanups
* More logging. Code cleanups.
* Now you can configure the base url. If http does not work on your side, feel free to set it to https.
* Now you can configure the base url. If http does not work on your side, feel free to set it to https.
* Update to SDL 2.0.14 for Windows builds
* Update to SDL 2.0.14 for Windows builds.
* Some Memory cleanups
* Some Memory cleanups.
* Foot improvement on some mods. With Eight Accumlators now it works correclty.
* Foot improvement on some mods. With Eight Accumlators now it works correclty.


== External links ==
== External links ==
* Official Website - https://github.com/gerstrong/Commander-Genius
* GitHub - https://github.com/Northfear/Commander-Genius
* Github - https://github.com/Northfear/Commander-Genius
* VitaDB - https://vitadb.rinnegatamante.it/#/info/610
* VitaDB - https://vitadb.rinnegatamante.it/#/info/610

Revision as of 01:15, 23 December 2022

Commander Genius
File:Commandergeniusvita.jpg
General
AuthorNorthfear
TypePlatform
Version3.0.9-vita.2
LicenseMixed
Last Updated2021/12/18
Links
Download
Website
Source

This is a PS Vita port of Commander Genius.

Commander Genius is an open-source clone of Commander Keen (1-6, Dreams) which allows you to play these episodes and some of the mods made for them.

Install

Install CommanderGenius.vpk to your Vita.

Unzip data.zip to ux0:data. It contains the following shareware versions:

  • Keen 1: Marooned on Mars
  • Keen 4: Secret of the Oracle
  • Keen 6: Aliens Ate My Baby Sitter

For registered versions, just copy the game folders into ux0:data/CommanderGenius/games/ folder (extracted folders with exe files inside).

Note: If you've messed up game options somehow and game refuses to launch, try deleting config file ux0:data/CommanderGenius/games/cgenius.cfg.

Controls

D-Pad - Movement

Cross - Jump

Circle - Fire

Square - Pogo

Triangle - Run

Select - Status

Start - Back/Menu

Screenshots

commandergeniusvita3.jpg commandergeniusvita4.jpg

commandergeniusvita5.jpg commandergeniusvita6.jpg

Changelog

v3.0.9-vita.2

  • Bug fixes with changed aspect ratio and resolutions.
  • Multiplayer fixes.
  • Many gameplay bug fixes.
  • New Engine with parallax scrolling feature.
  • Added support for Cosmos the Cosmic Adventure.
  • Many bug fixes, some general improvements.
  • Added option for turning of logfile.
  • Improved carmack decompression routine.
  • Sliding through entrances/doors improved.
  • More Keen Galaxy engine fixes.
  • Menu fixes.
  • Removed legacy SDL 1.2 code at many parts.
  • More stable graphics engine.
  • SDL2 is not an option anymore.
  • Improved logging.
  • Open GL 2.1 is minimum now.
  • Lots of OpenGL fixes.
  • Boost library now is optional.
  • C++17.
  • Added support for Flatpak.
  • More logging. Code cleanups.
  • Now you can configure the base url. If http does not work on your side, feel free to set it to https.
  • Update to SDL 2.0.14 for Windows builds.
  • Some Memory cleanups.
  • Foot improvement on some mods. With Eight Accumlators now it works correclty.

External links

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