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Ccleste Vita: Difference between revisions

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|title=ccleste-vita
|title=ccleste-vita
|image=cclestevita.jpg
|image=cclestevita.jpg
|description=Port of Celeste Classic for PSVITA.
|description=Port of Celeste Classic for PS Vita.
|author=Decomius
|author=Decomius
|lastupdated=2021/03/06
|lastupdated=2021/03/06
Line 18: Line 18:
|source=https://github.com/Decomius/ccleste-vita
|source=https://github.com/Decomius/ccleste-vita
}}
}}
This is a port for PSVITA/PSTV of a C source port of the original celeste (Celeste classic) for the PICO-8, designed to be portable.
This is a port for PS Vita/PS TV of a [[Ccleste_3DS|C source port of the original celeste]] (Celeste classic) for the PICO-8, designed to be portable.


Celeste is a platform game in which players control a girl named Madeline as she makes her way up a mountain while avoiding various deadly obstacles.
Celeste is a platform game in which players control a girl named Madeline as she makes her way up a mountain while avoiding various deadly obstacles.


==Description==
==Controls==
This is a C source port of the [https://www.lexaloffle.com/bbs/?tid=2145 original celeste (Celeste classic)] for the PICO-8, designed to be portable. PC and [[Ccleste 3DS|3DS Veresion]] are the main supported platforms, though other people are [https://github.com/lemon32767/ccleste/network/members maintaining ports to other platforms].
Left/Right - Move left/right


An experimental web port is also available [https://lemon32767.github.io/ccleste.html here].
Up/Down - Look up/down


celeste.c + celeste.h is where the game code is, translated from the pico 8 lua code by hand. These files don't depend on anything other than the c standard library and don't perform any allocations (it uses its own internal global state).
Cross - Jump


==Media==
Square - Dash
<youtube>a16nqtTkryE</youtube>
 
Start - Pause
 
Triangle - Toggle screenshake
 
L/R - Load/Save state
 
Hold Start - Reset
 
Select - Fullscreen


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/vitahomebrews/cclestevita-01.jpg
cclestevita3.jpg
https://dlhb.gamebrew.org/vitahomebrews/cclestevita-02.jpg
cclestevita4.jpg
https://dlhb.gamebrew.org/vitahomebrews/cclestevita-03.jpg
https://dlhb.gamebrew.org/vitahomebrews/cclestevita-04.jpg


== Controls ==
cclestevita5.jpg
{|
cclestevita6.jpg
!align="right"| VITA
!align="right"| Action
|-
|align="right"| LEFT
|align="right"| Move left
|-
|align="right"| RIGHT
|align="right"| Move right
|-
|align="right"| DOWN
|align="right"| Look down
|-
|align="right"| UP
|align="right"| Look up
|-
|align="right"| CROSS
|align="right"| Jump
|-
|align="right"| SQUARE
|align="right"| Dash
|-
|align="right"| START
|align="right"| Pause
|-
|align="right"| TRIANGLE
|align="right"| Toggle screenshake
|-
|align="right"| L
|align="right"| Load state
|-
|align="right"| R
|align="right"| Save state
|-
|align="right"| Hold START
|align="right"| Reset
|-
|align="right"| SELECT
|align="right"| Fullscreen
|}


==Vita port Credits ==
==Credits==
Thanks to GuilhermeSouza, Calistex, VitaSDK &amp; Vita Nuova Discord Server for helping either directly with code or indirectly. lemon32767 for making the original ccleste. Original developers for making this cool game.
Vita port Credits:
* Thanks to GuilhermeSouza, Calistex, VitaSDK &amp; Vita Nuova Discord Server for helping either directly with code or indirectly.  
* lemon32767 for making the original ccleste. Original developers for making this cool game.


== Original credits ==
Original credits:
Sound wave files are taken from https://github.com/JeffRuLz/Celeste-Classic-GBA/tree/master/maxmod_data, music ogg files were obtained by converting the .wav dumps from pico 8, which I did using audacity &amp; ffmpeg.
* Sound wave files are taken from https://github.com/JeffRuLz/Celeste-Classic-GBA/tree/master/maxmod_data.
* Music ogg files were obtained by converting the .wav dumps from pico 8, which I did using audacity &amp; ffmpeg.


All credit for the original game goes to the original developers (Matt Thorson &amp; Noel Berry).
All credit for the original game goes to the original developers (Matt Thorson &amp; Noel Berry).


==Changelogs==
==External links==
'''(v.1.0)'''
* GitHub - https://github.com/Decomius/ccleste-vita
* First Release.
 
== External links ==
* Official Website - https://github.com/JeffRuLz/Celeste-Classic-GBA
* Github - https://github.com/Decomius/ccleste-vita
* VitaDB - https://vitadb.rinnegatamante.it/#/info/621
* VitaDB - https://vitadb.rinnegatamante.it/#/info/621

Revision as of 04:45, 22 December 2022

ccleste-vita
File:Cclestevita.jpg
General
AuthorDecomius
TypePlatform
Version1.0
LicenseMixed
Last Updated2021/03/06
Links
Download
Website
Source

This is a port for PS Vita/PS TV of a C source port of the original celeste (Celeste classic) for the PICO-8, designed to be portable.

Celeste is a platform game in which players control a girl named Madeline as she makes her way up a mountain while avoiding various deadly obstacles.

Controls

Left/Right - Move left/right

Up/Down - Look up/down

Cross - Jump

Square - Dash

Start - Pause

Triangle - Toggle screenshake

L/R - Load/Save state

Hold Start - Reset

Select - Fullscreen

Screenshots

cclestevita3.jpg cclestevita4.jpg

cclestevita5.jpg cclestevita6.jpg

Credits

Vita port Credits:

  • Thanks to GuilhermeSouza, Calistex, VitaSDK & Vita Nuova Discord Server for helping either directly with code or indirectly.
  • lemon32767 for making the original ccleste. Original developers for making this cool game.

Original credits:

All credit for the original game goes to the original developers (Matt Thorson & Noel Berry).

External links

Advertising: