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Abbey Of Crime Vita: Difference between revisions

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|title=Abbey of Crime
|title=Abbey of Crime
|image=abbeyofcrimevita.jpg
|image=abbeyofcrimevita.jpg
|description=Port of Abbey of Crime for PSVITA/PSTV.
|description=Port of Abbey of Crime for PS Vita/PSTV.
|author=Samuel85
|author=Samuel85
|lastupdated=2021/03/07
|lastupdated=2021/03/07
Line 15: Line 15:
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/vitahomebrews/abbeyofcrimevita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/abbeyofcrimevita.7z
|website=
|website=https://github.com/Samuel85/Abbey
|source=https://github.com/Samuel85/Abbey
|source=https://github.com/Samuel85/Abbey
}}
}}
A free game inspired by Umberto Eco's novel and Jean-Jaques Annaud's film "The Name of the Rose", and based on the game "La abadía del crimen" by Paco Menéndez and Juan Delcán.
This is a modern implementation of the classic Spanish game "La abadía del crimen" or "The Abbey of Crime", for Linux, RG350, PS Vita, and Android.


Based on the great work of Manuel Abadía for the VIGASOCO project, this new version reduces the computational power necessary for the emulation of the inner behavior of the Amstrad CPC on which the original video game was designed, and replace it with modern programming patterns and data structures. While the original VIGASOCO project needed four threads to emulate video, inputs, sound, and the main game, this new version reduces the need to use threads, making it easy to port to low specs machines like the RG350, the Nintendo 3ds, or Android.
Based on the great work of Manuel Abadía for the VIGASOCO project, this new version reduces the computational power necessary for the emulation of the inner behavior of the Amstrad CPC on which the original video game was designed, and replace it with modern programming patterns and data structures.  


==Status==
While the original VIGASOCO project needed four threads to emulate video, inputs, sound, and the main game, this new version reduces the need to use threads, making it easy to port to low specs machines like the RG350, the Nintendo 3DS, or Android.
 
==User guide==
This game is an adventure with isometric graphics. A Franciscan friar, William of Occam (William of Baskerville in the book) and his young novice Adso have to discover the perpetrator of a series of murders in a medieval Italian abbey.
 
===Status===
At this point, the game is stable, can run smoothly, includes new features in the menu system, and supports Forcefeedback, but more work needs to be done testing the game and fixing new bugs.
At this point, the game is stable, can run smoothly, includes new features in the menu system, and supports Forcefeedback, but more work needs to be done testing the game and fixing new bugs.


There is a need to redesign some of the classes inherited from the VIGASOCO project. While the latter was designed to create a framework for the design of games, most of these features are beyond this project's scope, making the maintenance of the code more difficult.
There is a need to redesign some of the classes inherited from the VIGASOCO project. While the latter was designed to create a framework for the design of games, most of these features are beyond this project's scope, making the maintenance of the code more difficult.


==Media==
==Compatibility==
<youtube>YpGBSjZLvsQ</youtube>
Tested on a PS vita with a system version 3.73 and the Vita3K emulator.
 
==Screenshot==
[[image:abbeyofcrimevita.jpg]]
 
==Changelog==
'''(v.1.0)'''
* First Release.


== External links ==
==External links==
* Github - https://github.com/Samuel85/Abbey
* GitHub - https://github.com/Samuel85/Abbey
* VitaDB - https://vitadb.rinnegatamante.it/#/info/635
* VitaDB - https://vitadb.rinnegatamante.it/#/info/635

Revision as of 01:02, 19 December 2022

Abbey of Crime
File:Abbeyofcrimevita.jpg
General
AuthorSamuel85
TypeAdventure
Version1.0
LicenseMixed
Last Updated2021/03/07
Links
Download
Website
Source

This is a modern implementation of the classic Spanish game "La abadía del crimen" or "The Abbey of Crime", for Linux, RG350, PS Vita, and Android.

Based on the great work of Manuel Abadía for the VIGASOCO project, this new version reduces the computational power necessary for the emulation of the inner behavior of the Amstrad CPC on which the original video game was designed, and replace it with modern programming patterns and data structures.

While the original VIGASOCO project needed four threads to emulate video, inputs, sound, and the main game, this new version reduces the need to use threads, making it easy to port to low specs machines like the RG350, the Nintendo 3DS, or Android.

User guide

This game is an adventure with isometric graphics. A Franciscan friar, William of Occam (William of Baskerville in the book) and his young novice Adso have to discover the perpetrator of a series of murders in a medieval Italian abbey.

Status

At this point, the game is stable, can run smoothly, includes new features in the menu system, and supports Forcefeedback, but more work needs to be done testing the game and fixing new bugs.

There is a need to redesign some of the classes inherited from the VIGASOCO project. While the latter was designed to create a framework for the design of games, most of these features are beyond this project's scope, making the maintenance of the code more difficult.

Compatibility

Tested on a PS vita with a system version 3.73 and the Vita3K emulator.

External links

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