Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

RoadfighterX Xbox: Difference between revisions

From GameBrew
No edit summary
m (HydeWing moved page RoadfighterX XBOX to RoadfighterX Xbox without leaving a redirect)

Revision as of 09:09, 22 November 2022

RoadfighterX
File:Roadfighterx2.png/roadfighterx3.png/roadfighterx.7z(nosrc)
General
AuthorNeobomb
TypeRacing
Version1.0
LicenseMixed
Last Updated2012/08/23
Links
Download
Website
Source

This is a Xbox port of Road Fighter Remake by Brain Games.

It is an unofficial remake of the MSX racing game Road Fighter.

User guide

In Road Fighter you drive a car. It is a death-race between you and a group of crazy drivers. To play the game, you just need three keys: left, right and accelerate.

The game is divided in 6 stages features 3 different difficulty levels. In each stage, the goal is to reach the checkpoints before your car runs out of fuel.

Easy? You may think so, but there are many obstacles between your car and the checkpoints:

  • Green cars - These drivers are unlucky enough to be on the same road where your crazy race is taking place.
  • Blue cars - Your adversaries, you can usually go faster than them. But don't be so sure, they can surprise you.
  • Pink cars - Suicide drivers. These cars will try to crash into you when you pass them.
  • Trucks - You'd better avoid them.
  • Water - Will brake your car.
  • Oil - Will make your car skid.
  • Rocks - You shouldn't crash on a rock... if you can.

During the race, you should try not to hit the borders of the road. But some of the other cars will try to make you crash.

Another important issue is the fuel. You should try to collect all the fuel recharges that you can during the game. They are represented by the pink hearts.

Controls

D-Pad/Left-Stick - Movement

A/R - GAS

Start - Pause

Right-Stick Thumb - Screen resizer

Its best to resize the screen at the disclaimer because of the nice white borders.

Credits

Lantus for porting SDL, Hyper_Eye for updating it, Brain Games for making the game.

Moreira for the Wii port, which brought the main menu, virtual keyboard, etc.

Thanks to all the staff at EmuXtras.Net for sticking around and keeping the site active, as well as the ever growing user-base we have there.

Special thanks to Hyper_Eye for solving an issue with loading the game maps.

External links

Advertising: