Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Paradroid Wii: Difference between revisions

From GameBrew
No edit summary
No edit summary
Line 18: Line 18:
|source=https://dlhb.gamebrew.org/wiihomebrews/paradroidwii.7z
|source=https://dlhb.gamebrew.org/wiihomebrews/paradroidwii.7z
}}
}}
A version of SDL Paradroid compiled for the Wii to fill the void in the U.S., where the virtual console lacks C64 games.  
A version of SDL '''Paradroid''', a classic game, has been compiled for the Nintendo Wii to fill the void of C64 games in the U.S. Virtual Console. This version is created using the GPL'ed source code and data files from the original SDL Paradroid and will be released under the same license once a stable version is achieved.


This version is created from the GPL'ed source code from SDL Paradroid and uses the same data files. The source will be released in accordance with its original GPL license as soon as I get to a stable version.
The developer is aware of the Virtual Console version available in Europe and encourages users to purchase it, however, this version is intended for those who live in the U.S. where it is not available. It is not derived from the European version, but is instead made compatible with the Wii Homebrew SDL library.
 
I had considered abandoning the project because of the virtual console version, but then realized its not available in the U.S., and noticed that there are at least 2 PC remakes of Paradroid and several for mobile platforms.
 
So if you like Paradroid and live where it is available, support the virtual console by purchasing it. Otherwise, wait a little while and give this port a try.
 
This version is in no way derived from the version available on the Wii Virtual Console in Europe. All code and graphics are from the freely-available SDL Paradroid released in 2002 under the GPL license. It has simply been patched in various ways to be compatible with the Wii Homebrew SDL library.


== Installation Instructions ==
== Installation Instructions ==

Revision as of 04:32, 28 Ocak 2023

Paradroid
File:Paradroidwii.jpg
General
AuthorOkachobi
TypeArcade Games
Version0.6
LicenseGPL
Last Updated2009/06/22
Links
Download
Source

A version of SDL Paradroid, a classic game, has been compiled for the Nintendo Wii to fill the void of C64 games in the U.S. Virtual Console. This version is created using the GPL'ed source code and data files from the original SDL Paradroid and will be released under the same license once a stable version is achieved.

The developer is aware of the Virtual Console version available in Europe and encourages users to purchase it, however, this version is intended for those who live in the U.S. where it is not available. It is not derived from the European version, but is instead made compatible with the Wii Homebrew SDL library.

Installation Instructions

Install the Homebrew Channel if you haven't. Download the 7-Zip Archive file and extract it to the /apps directory of your SD-Card. Insert card and launch from Homebrew Channel.

Alternatively, and preferably, use the Homebrew Browser Wii to install this and many other great games!

Media

Known Issues

  • Lift teleport issue- lift on a certain level will teleport you to another lift if you activate it, then exit without changing levels
  • Bots sometimes get confused or stuck - but hey, they're bots, right?
  • Sometimes after a successful transfer the transfer sound doesn't play and you exit the transfer screen immediately
  • Occasionally it seems like a successful transfer results in a tie- but its likely a display update issue
  • Version printed during boot says .03, but binary is up to date

External links

Advertising: