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Raptor3DS: Difference between revisions

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|source=https://github.com/RetroGamer02/raptor3ds
|source=https://github.com/RetroGamer02/raptor3ds
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Raptor Call of the Shadows 3DS is a reversed-engineered source port of the DOS game Raptor: Call Of The Shadows (also known as Mercenary 2029).
Raptor Call of the Shadows 3DS (Raptor3DS) is a reversed-engineered source port of the DOS game Raptor: Call Of The Shadows (also known as Mercenary 2029).


Based on the reverse-engineered codebase from Raptor Call Of The Shadows by nukeykt, skynettx, and wel97459.
Based on the reverse-engineered codebase from Raptor Call Of The Shadows by nukeykt, skynettx, and wel97459.
Line 38: Line 38:
https://dlhb.gamebrew.org/3dshomebrews/raptor3ds5.png
https://dlhb.gamebrew.org/3dshomebrews/raptor3ds5.png
https://dlhb.gamebrew.org/3dshomebrews/raptor3ds6.png
https://dlhb.gamebrew.org/3dshomebrews/raptor3ds6.png
==Media==
'''Raptor3DS Hardware''' ([https://www.youtube.com/watch?v=CS-gATuFA5s Retro Gamer02]) <br>
<youtube>CS-gATuFA5s</youtube>
'''Raptor3DS Test Two''' ([https://www.youtube.com/watch?v=6DD6vuRALj4 Retro Gamer02]) <br>
<youtube>6DD6vuRALj4</youtube>


==Changelog==
==Changelog==

Revision as of 13:39, 18 October 2022

Raptor Call of the Shadows 3DS
Raptor3ds2.png
General
AuthorRetroGamer02, Ryan
TypeShooter
Version0.6.6
LicenseGPL-2.0
Last Updated2022/10/17
Links
Download
Website
Source

Raptor Call of the Shadows 3DS (Raptor3DS) is a reversed-engineered source port of the DOS game Raptor: Call Of The Shadows (also known as Mercenary 2029).

Based on the reverse-engineered codebase from Raptor Call Of The Shadows by nukeykt, skynettx, and wel97459.

Features

  • Tango Sector and Outer Region Sector are fully playable (compatible with the DOS version v1.2 fullversion).
  • New model 3DS systems have music, while old models only have sound effects.

Installation

Available in 3DSX and CIA formats:

  • CIA - Install the .cia with the CIA manager of your choice.
  • 3DSX - Copy the .3dsx to the 3ds directory on your SD Card.

The first episode of the game is included. You can use the original assets (GLB files) from Raptor Call Of The Shadows v1.2 fullversion (only the DOS version v1.2 is compatible), simply copy the following files to the 3ds/Raptor directory:

  • FILE0002.GLB
  • FILE0003.GLB
  • FILE0004.GLB

A DSP-dump is required for sound to work correctly.

Screenshots

raptor3ds4.png raptor3ds3.png

raptor3ds5.png raptor3ds6.png

Media

Raptor3DS Hardware (Retro Gamer02)

Raptor3DS Test Two (Retro Gamer02)

Changelog

0.6.6

  • One probably final speedup by optimizing not only the game but the libs it uses.
  • Video now has a slightly lower priority than before so music can run smoother.

Credits

Special thanks to nukeykt and wel97459 for their great work on the reconstructed source code. Also many thanks to schellingb for the great TinySoundFont library and to all contributors from the chocolate-doom project for the awesome libtextscreen. Furthermore, many thanks to Tim Brechbill for the TimGM6mb soundfont.

Special thanks to GBATemp's MrGone and CrashMidnick for Testing on New 3DS Models.

External links

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