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Revision as of 03:15, 5 December 2022
OpenBOR by rsn8887 | |
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File:Openborvita.jpg | |
General | |
Author | cpasjuste & rsn8887 & Plombo |
Type | Game engine |
Version | 1.2 |
License | BSD-3-Clause |
Last Updated | 2020/10/02 |
Links | |
Download | |
Website | |
Source | |
OpenBOR is the ultimate 2D gaming engine with over 10+ years of active development behind it. With OpenBOR you can build anything from simple button mashers to elaborate projects rivaling the most lavish professional offerings.
Download one of the dozens of ready to play game modules available here, or grab the development kit and start up one of your own!
Installation
- install the vpk
- copy game .pak files to `ux0:data/openbor/paks`
- enjoy!
Recommended Settings
For optimum display quality on Vita, after launching a game
- press Start to see the menu
- select `Video Options`
- select `Filtering: linear`
- select `Shader: sharp`
To change aspect ratio: After launching a game, select Video Options->Fullscreen Type: Preserve Aspect Ratio or Stretch To Screen to switch between between 4:3 or 16:9 aspect ratio.
Media
Screenshots
Changelog
v1.2
- speed up startup time by disabling excessive debug logging
- fix player 2, 3, 4 controls on VitaTV
- fix Vita button names in control mapping menu
- allow select button to be remapped for all players on VitaTV. Shader has to be selected in video options menu, not via select button anymore.
v.1.0
- First Release.
External links
- Official Website -http://www.chronocrash.com/forum/
- Github - https://github.com/rsn8887/openbor
- VitaDB - https://vitadb.rinnegatamante.it/#/info/410
- Gbatemp - https://gbatemp.net/threads/release-openbor-vita-port-by-cpasjuste.527852/