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Ccleste Vita: Difference between revisions

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Revision as of 03:13, 5 December 2022

ccleste-vita
File:Cclestevita.jpg
General
AuthorDecomius
TypePlatform
Version1.0
LicenseMixed
Last Updated2021/03/06
Links
Download
Website
Source

This is a port for PSVITA/PSTV of a C source port of the original celeste (Celeste classic) for the PICO-8, designed to be portable.

Celeste is a platform game in which players control a girl named Madeline as she makes her way up a mountain while avoiding various deadly obstacles.

Description

This is a C source port of the original celeste (Celeste classic) for the PICO-8, designed to be portable. PC and 3DS Veresion are the main supported platforms, though other people are maintaining ports to other platforms.

An experimental web port is also available here.

celeste.c + celeste.h is where the game code is, translated from the pico 8 lua code by hand. These files don't depend on anything other than the c standard library and don't perform any allocations (it uses its own internal global state).

Media

Screenshots

cclestevita-01.jpg cclestevita-02.jpg cclestevita-03.jpg cclestevita-04.jpg

Controls

VITA Action
LEFT Move left
RIGHT Move right
DOWN Look down
UP Look up
CROSS Jump
SQUARE Dash
START Pause
TRIANGLE Toggle screenshake
L Load state
R Save state
Hold START Reset
SELECT Fullscreen

Vita port Credits

Thanks to GuilhermeSouza, Calistex, VitaSDK & Vita Nuova Discord Server for helping either directly with code or indirectly. lemon32767 for making the original ccleste. Original developers for making this cool game.

Original credits

Sound wave files are taken from https://github.com/JeffRuLz/Celeste-Classic-GBA/tree/master/maxmod_data, music ogg files were obtained by converting the .wav dumps from pico 8, which I did using audacity & ffmpeg.

All credit for the original game goes to the original developers (Matt Thorson & Noel Berry).

Changelogs

(v.1.0)

  • First Release.

External links

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