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|version=2003 | |version=2003 | ||
|license=Mixed | |license=Mixed |
Revision as of 09:15, 7 Mayıs 2024
Milo's Quest | |
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General | |
Author | Nicholas Scheltema |
Type | Role Playing |
Version | 2003 |
License | Mixed |
Last Updated | 2003/03/17 |
Links | |
Download | |
Website | |
Milo's Quest is a turn-based RPG on the Game Boy Advance.
The homebrew was presented in the GBAX 2003 Coding Competition.
User guide
The point of the game is to beat all the monsters in a screen without getting killed first.
The action is turn based: you get to move all your players first and then all the monsters get to move after that.
Monsters and players have various levels of hit points and damage dealing points, other players may join the party as you progess levels.
Your players can make one move per turn, and can either move to the adjacent square, or attack/fire a projectile in one of four directions.
Tips
The bow projectile goes further than the rock projectile, but it does less damage.
Alia's projectile is a healing spell, it can heal both monsters and players. This ability is needed to survive the final level.
This is meant for game testing, holding down L+R and pushing Start will skip the current level. Not that you should use it, as it ruins the fun.
Controls
D-Pad - Move the target brackets, Fire, Move player
A - Move player to targetted square
B - Attack/Fire in targetted direction
Select - Skip character's turn
Screenshots
Known issues
The header information may not be correct, if it doesn't load the first time, try using GBAFIX on the ROM first.
External links
- GBAX 2003 Coding Competition - https://gbax.gp2x.de/gbax2003.html