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{{#seo: | |||
|title= (Arcade) - GameBrew | |||
|title_mode=append | |||
|image=murdoc2.png | |||
|image_alt=Murdoc | |||
}} | |||
{{Infobox GBA Homebrews | {{Infobox GBA Homebrews | ||
|title=Murdoc | |title=Murdoc | ||
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|source=https://dlhb.gamebrew.org/gbahomebrews/murdoc.7z | |source=https://dlhb.gamebrew.org/gbahomebrews/murdoc.7z | ||
}} | }} | ||
Murdoc a Mr. Do! - Arcade emulator for the GBA. | |||
==Installation== | |||
First unzip mrdo.zip and/or mrdoy/mrdot/mrdofix/mrlo/mrdu/yankeedo.zip into the same folder as the emulator (filenames are taken from MAME 0.94). | First unzip mrdo.zip and/or mrdoy/mrdot/mrdofix/mrlo/mrdu/yankeedo.zip into the same folder as the emulator (filenames are taken from MAME 0.94). | ||
Then run one of the .bat files to compile the roms and the emulator. | Then run one of the .bat files to compile the roms and the emulator. | ||
Make sure your flashing software allocates 8kByte/64kbit SRAM for Murdoc. | Make sure your flashing software allocates 8kByte/64kbit SRAM for Murdoc. |
Revision as of 03:15, 12 October 2022
Murdoc | |
---|---|
General | |
Author | FluBBa (Fredrik Olsson) |
Type | Arcade |
Version | 0.3 |
License | Mixed |
Last Updated | 2006/05/13 |
Links | |
Download | |
Website | |
Source | |
Murdoc a Mr. Do! - Arcade emulator for the GBA.
Installation
First unzip mrdo.zip and/or mrdoy/mrdot/mrdofix/mrlo/mrdu/yankeedo.zip into the same folder as the emulator (filenames are taken from MAME 0.94).
Then run one of the .bat files to compile the roms and the emulator.
Make sure your flashing software allocates 8kByte/64kbit SRAM for Murdoc.
User guide
Advanced
EWRAM speed:
- This changes the waitstate on EWRAM between 2 and 1.
- This can probably damage your GBA and definitly uses more power, around 10% speedgain. Use at your own risk.
Link transfer (send Murdoc to another GBA):
- The other GBA must be in multiboot receive mode (no cartridge inserted, powered on and waiting with the "GAME BOY" logo displayed).
- Only one game can be sent at a time. A game can only be sent to 1 (one) Gameboy at a time, disconnect all other gameboys during transfer.
- Note: Use an original Nintendo cable.
- You can use the "build_pogomrdo.bat" to compile only the roms and use the emulator as a plugin in Pogo.
- Copy the plugin (or compress it to mbz before you copy it) then add either one of the following line to the pogo.cfg file:
mrd 1 murdoc.gba 2
mrd 1 murdoc.mbz 2
Controls
Menu:
Up/Down - Select game
A/B - Start selected game
In game:
L+R - Open menu
A - Choose
B or L+R - Cancel
L/R - Scroll screen (Unscale mode)
R+Select - Adjust background (Scaled mode)
R+Start - Speed mode (throttled/unthrottled/slomo mode)
Start+Select - Wake up from sleep mode
Known issues
It has bugs in the background rendering and no screenflip support. You should still be able to enjoy the game though.
Changelog
V0.3 2006/05/10
- Added 2nd soundchip.
- Added 16bit sound mixing.
- Fixed soundclicks in rom selection menu.
- Fixed volume attenuation.
- Optimised some CPU ops and fixed some other.
V0.02 2005/09/17
- Optimised sound mixer.
- Fixed a CPU bug (RETI/RETN).
V0.01 2005/07/06
- Initial release.
Credits
Huge thanks to Loopy for the incredible PocketNES.
Thanks to:
- Reesy for help with the Z80 emu core.
- Nicola Salmoria, for the MAME driver.
- More MAME people & Maxim for the SN76496 info.
Made for SweetFA.
External links
- Author's website - http://hem.passagen.se/flubba/gba.html (archived)
- GBARetro.com - http://www.ndsretro.com/gbadown.html (archived)