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{{#seo: | {{#seo: | ||
|title=Vita Homebrew PC Tools (Developments) - GameBrew! | |title=Vita Homebrew PC Tools (Developments) - GameBrew! | ||
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|source=https://github.com/TheOfficialFloW/VitaMips | |source=https://github.com/TheOfficialFloW/VitaMips | ||
}} | }} | ||
'''VitaMips''' is a sample homebrew that demonstrates how to integrate the MIPS processor into homebrews without the need of a kernel plugin. This capability is beneficial for PS1, PS2 and N64 emulators. | |||
== | == pcbctool == | ||
< | This tool generates a bootcode that can be placed at PSP memory <code>0x88600000</code> and executed with <code>sceCompatStart()</code>. | ||
== Enable PspEmu Capability == | |||
To enable PspEmu Capability in homebrews, you need to use <code>0x2800000000000013</code> flags in your fself. | |||
== | ==Screenshot== | ||
[[image:vitamipsvita.jpg|600px]] | |||
== | == Fake PSP license == | ||
' | Thanks to the patch [https://github.com/yifanlu/taiHEN/blob/master/hen.c#L246 rif_check_psp_patched] in taiHEN, it is possible to load fake licenses. A license is required in order for <code>sceCompatStart</code> to succeed. | ||
* | |||
== sceCompat API == | |||
The API for PSP compatibility is available at [https://github.com/vitasdk/vita-headers/blob/master/include/psp2/compat.h compat.h]. | |||
== TODO == | |||
* Currently, 64MB of CDRAM is allocated by <code>sceCompat</code>. We don't need that much memory. | |||
* Implement MIPS baremetal code for interrupt handling. | |||
* Implement <code>sceKermit</code> code, such that we can use <code>sceCompatWaitIntr</code>, <code>sceCompatInterrupt</code>, <code>sceCompatWaitAndGetRequest</code> and <code>sceCompatReturnValueEx</code>. | |||
== Credits == | |||
* All folks behind kirk_engine | |||
* Davee | |||
* xerpi | |||
== External links == | == External links == | ||
* Github - https://github.com/TheOfficialFloW/VitaMips | * Github - https://github.com/TheOfficialFloW/VitaMips | ||
Revision as of 23:11, 12 November 2022
VitaMips | |
---|---|
File:Vitamipsvita.jpg | |
General | |
Author | TheFloW |
Type | Developments |
Version | 2020 |
License | Mixed |
Last Updated | 2020/11/15 |
Links | |
Download | |
Source | |
VitaMips is a sample homebrew that demonstrates how to integrate the MIPS processor into homebrews without the need of a kernel plugin. This capability is beneficial for PS1, PS2 and N64 emulators.
pcbctool
This tool generates a bootcode that can be placed at PSP memory 0x88600000
and executed with sceCompatStart()
.
Enable PspEmu Capability
To enable PspEmu Capability in homebrews, you need to use 0x2800000000000013
flags in your fself.
Screenshot
Fake PSP license
Thanks to the patch rif_check_psp_patched in taiHEN, it is possible to load fake licenses. A license is required in order for sceCompatStart
to succeed.
sceCompat API
The API for PSP compatibility is available at compat.h.
TODO
- Currently, 64MB of CDRAM is allocated by
sceCompat
. We don't need that much memory. - Implement MIPS baremetal code for interrupt handling.
- Implement
sceKermit
code, such that we can usesceCompatWaitIntr
,sceCompatInterrupt
,sceCompatWaitAndGetRequest
andsceCompatReturnValueEx
.
Credits
- All folks behind kirk_engine
- Davee
- xerpi