More actions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{#seo: | {{#seo: | ||
|title=Vita Homebrew Emulators (Handheld) - GameBrew! | |title=Vita Homebrew Emulators (Handheld) - GameBrew! | ||
Line 16: | Line 15: | ||
|license=GPL-2.0 | |license=GPL-2.0 | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/realboyvita.7z | |download=https://dlhb.gamebrew.org/vitahomebrews/realboyvita.7z | ||
|website= | |website=https://realboyemulator.wordpress.com/ | ||
|source=https://github.com/xerpi/realboy-vita | |source=https://github.com/xerpi/realboy-vita | ||
}} | }} | ||
RealBoy is a Free, Fast and Accurate, Game Boy/Game Boy Color/Super Game Boy Emulator for Linux/Unix. Now ported to Vita by xerpi. | |||
It has both technical as well as educational goals. | |||
Technically, it aims for the following: | |||
1) Accuracy. Perhaps the most important technical goal, as seen in the best closed-sourced emulators, such as KiGB and BGB, and some free emulators, such as Gambatte and MESS. | |||
2) Performance. Show that it is possible to implement a very fast emulator without sacrificing accuracy. | |||
3) Feature-rich. Implement advanced features such as a flexible internal debugger. | |||
Besides the technical goals, RealBoy pretends to serve as an education tools; it includes a set of documentation files describing the design and implementation issues found while developing the emulator. This can be found on RealBoy's official website (realboyemulator.wordpress.com). | |||
We hope the documentation can be useful to individuals that would like to learn about how emulators work in general, and the type of problems you face when implementing a fully-functional emulator project. | |||
==Features On PC== | |||
RealBoy is a work in progress; current features include: | |||
* Accuracy: Pass various test ROMS designed to evaluate the accuracy of a Game Boy emulator, including: CPU Instructions, Instructions' Timings and Memory Access Timings. | |||
* Experimental Support for the Super Game Boy | |||
* Support for MBC1, MBC3 and MBC5. | |||
* Support for RTC (Real Time Clock) in MBC3. | |||
* Support for executing the original boot ROMS (files not included for legal reasons). | |||
* Internal Debugger: Basic functionality such as adding breakpoints, printing registers, etc. | |||
* FPS: User control over framerate (default is 60fps). | |||
* Sound: Implemented channels 1, 2 and 4. | |||
* Video: Scaling to 2x, 3x and 4x, with or without fullscreen. | |||
* Video: Antialiasing. | |||
* RealBoy Internals: Design and implementation documentation. | |||
==Media== | ==Media== | ||
<youtube>X75uvzGa14A</youtube> | <youtube>X75uvzGa14A</youtube> | ||
==Screenshots== | |||
[[image:realboyvita.jpg|600px]] | |||
== | ==Changelog== | ||
'''(v.1.2)''' | |||
* Minor fixes since 1.1. | |||
'''(v.1.0)''' | '''(v.1.0)''' | ||
* First Release. | * First Release. | ||
== External links == | == External links == | ||
* Official Website - | * Official Website - https://realboyemulator.wordpress.com/ | ||
* Wololo - https://wololo.net/downloads/index.php/download/8330 | |||
* Github - https://github.com/xerpi/realboy-vita | * Github - https://github.com/xerpi/realboy-vita | ||
* VitaDB - https://vitadb.rinnegatamante.it/#/info/167 | * VitaDB - https://vitadb.rinnegatamante.it/#/info/167 | ||
Revision as of 01:40, 8 November 2022
Realboy | |
---|---|
File:Realboyvita.jpg | |
General | |
Author | xerpi |
Type | Handheld |
Version | 1.2 |
License | GPL-2.0 |
Last Updated | 2016/08/01 |
Links | |
Download | |
Website | |
Source | |
RealBoy is a Free, Fast and Accurate, Game Boy/Game Boy Color/Super Game Boy Emulator for Linux/Unix. Now ported to Vita by xerpi.
It has both technical as well as educational goals.
Technically, it aims for the following:
1) Accuracy. Perhaps the most important technical goal, as seen in the best closed-sourced emulators, such as KiGB and BGB, and some free emulators, such as Gambatte and MESS. 2) Performance. Show that it is possible to implement a very fast emulator without sacrificing accuracy. 3) Feature-rich. Implement advanced features such as a flexible internal debugger.
Besides the technical goals, RealBoy pretends to serve as an education tools; it includes a set of documentation files describing the design and implementation issues found while developing the emulator. This can be found on RealBoy's official website (realboyemulator.wordpress.com).
We hope the documentation can be useful to individuals that would like to learn about how emulators work in general, and the type of problems you face when implementing a fully-functional emulator project.
Features On PC
RealBoy is a work in progress; current features include:
- Accuracy: Pass various test ROMS designed to evaluate the accuracy of a Game Boy emulator, including: CPU Instructions, Instructions' Timings and Memory Access Timings.
- Experimental Support for the Super Game Boy
- Support for MBC1, MBC3 and MBC5.
- Support for RTC (Real Time Clock) in MBC3.
- Support for executing the original boot ROMS (files not included for legal reasons).
- Internal Debugger: Basic functionality such as adding breakpoints, printing registers, etc.
- FPS: User control over framerate (default is 60fps).
- Sound: Implemented channels 1, 2 and 4.
- Video: Scaling to 2x, 3x and 4x, with or without fullscreen.
- Video: Antialiasing.
- RealBoy Internals: Design and implementation documentation.
Media
Screenshots
Changelog
(v.1.2)
- Minor fixes since 1.1.
(v.1.0)
- First Release.
External links
- Official Website - https://realboyemulator.wordpress.com/
- Wololo - https://wololo.net/downloads/index.php/download/8330
- Github - https://github.com/xerpi/realboy-vita
- VitaDB - https://vitadb.rinnegatamante.it/#/info/167