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VitOut Vita: Difference between revisions

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|title=Vita Homebrew Games (Arcade Games) - GameBrew!
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|source=https://github.com/Dane64/VitOut
|source=https://github.com/Dane64/VitOut
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BreakOut clone for PSVITA.
A BreakOut/Arkanoid clone for PSVITA/PSTV.


==Media==
==How to play==
<youtube>RIaJHh60hQY</youtube>
Try to destroy all the bricks as fast as possible and with the least lives lost.


Bricks with darker core need 2-6 hits to be destoyed
Bricks with one solid color dissapear with one hit
In the level selector is the highscore per level visible (in the gif example lvl 6 has 3 golden balls and lvl 5 has no score yet)


==Screenshots==
==Screenshots==
Line 30: Line 33:
https://dlhb.gamebrew.org/vitahomebrews/vitoutvita-03.jpg
https://dlhb.gamebrew.org/vitahomebrews/vitoutvita-03.jpg
https://dlhb.gamebrew.org/vitahomebrews/vitoutvita-04.jpg
https://dlhb.gamebrew.org/vitahomebrews/vitoutvita-04.jpg
https://dlhb.gamebrew.org/vitahomebrews/vitoutvita-05.jpg
https://dlhb.gamebrew.org/vitahomebrews/vitoutvita-06.jpg
https://dlhb.gamebrew.org/vitahomebrews/vitoutvita-07.jpg
https://dlhb.gamebrew.org/vitahomebrews/vitoutvita-08.jpg


==Changelogs==
==Controls==
'''(v.1.0)'''
*Cross or Start - Start the game
*Dpad Up or Dpad Down - Change selection
*Dpad Left or Dpad Right - Change Level
*Dpad Up or Dpad Down - Change selection
*Left Joystick - Move Paddle
*Cross - Release ball
*Start - Pause
 
==Changelog==
'''v.2.0'''<br>
Removed:
*Splash screen
*Audio
*Touch support
*Fonts and Sprites
 
Added:<br>
*Rock solid collision detection (the code of https://github.com/jakesgordon/javascript-breakout helped me a lot)
*New levels (lvl 6 is there for testing purposes)
*Made the game using only the vita2d lib so the size of the game is < 50kb
 
'''v.1.3'''
*Live Area
*Splash Screen
*Main Menu
*Level Select
*Game
 
'''v.1.0'''
* First Release.
* First Release.
==Known Bugs==
Tell me!
==Special Thanks to==
* Vitadev Package manager for releasing the SDK
* I would like to thank the developers of Vita3K to help me create my content at a faster pace.


== External links ==
== External links ==
* Official Website -
* Github - https://github.com/Dane64/VitOut
* Github - https://github.com/Dane64/VitOut
* VitaDB - https://vitadb.rinnegatamante.it/#/info/528
* VitaDB - https://vitadb.rinnegatamante.it/#/info/528
* Gbatemp -
* Google Source -
* Reddit -
* Gitlab -

Revision as of 01:31, 19 October 2022

VitOut
File:Vitoutvita.jpg
General
AuthorDane64
TypeArcade Games
Version2.0
LicenseMixed
Last Updated2020/05/25
Links
Download
Source

A BreakOut/Arkanoid clone for PSVITA/PSTV.

How to play

Try to destroy all the bricks as fast as possible and with the least lives lost.

Bricks with darker core need 2-6 hits to be destoyed Bricks with one solid color dissapear with one hit

In the level selector is the highscore per level visible (in the gif example lvl 6 has 3 golden balls and lvl 5 has no score yet)

Screenshots

vitoutvita-01.jpg vitoutvita-02.jpg vitoutvita-03.jpg vitoutvita-04.jpg

Controls

  • Cross or Start - Start the game
  • Dpad Up or Dpad Down - Change selection
  • Dpad Left or Dpad Right - Change Level
  • Dpad Up or Dpad Down - Change selection
  • Left Joystick - Move Paddle
  • Cross - Release ball
  • Start - Pause

Changelog

v.2.0
Removed:

  • Splash screen
  • Audio
  • Touch support
  • Fonts and Sprites

Added:

v.1.3

  • Live Area
  • Splash Screen
  • Main Menu
  • Level Select
  • Game

v.1.0

  • First Release.

Known Bugs

Tell me!

Special Thanks to

  • Vitadev Package manager for releasing the SDK
  • I would like to thank the developers of Vita3K to help me create my content at a faster pace.

External links

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