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#[http://chishm.drunkencoders.com/DLDI/ DLDI patch] .nds file and copy it with Patterns directory/ to the root directory of the card | #[http://chishm.drunkencoders.com/DLDI/ DLDI patch] .nds file and copy it with Patterns directory/ to the root directory of the card | ||
If you don't do that, GoLife will display a "Can't open Patterns/ dir" at the beginning and will not be able to load or save anything. | |||
at the beginning and will not be able to load or save anything. | |||
==User guide== | ==User guide== | ||
It is a kind of artificial life simulation with very simple rules but who creates amazing patterns. It is more a scientific stuff than a game: There's life, death, drama, complexity... even sex. And all of that showing in pixel mode. | It is a kind of artificial life simulation with very simple rules but who creates amazing patterns. It is more a scientific stuff than a game: There's life, death, drama, complexity... even sex. And all of that showing in pixel mode. | ||
Feel free to add more [http://punishmentpark.com/nny/doom/GoLife/Patterns.zip patterns] (and create your owns). | |||
==Controls== | ==Controls== |
Revision as of 05:10, 9 October 2012
GoLife | |
File:Golifeds.png | |
General | |
---|---|
Author(s) | Anarch Mario |
Type | Simulation |
Version | 02042007 |
Licence | Mixed |
Links | |
[Media:Golife020407ds.zip Download] | |
Website |
<htmlet>adsense</htmlet>
It is a simulation of Game of Life.
Features
- Universe 256x192 cells
- Compatible with the format. Lif (loading and saving possible.'s Archive contains hundreds of known patterns to test)
- Select an area
- Copy/cut/paste
- Symmetries and rotations
- Undo
- Adjustable speed
- Etc..
Installation
- Download and extract file
- DLDI patch .nds file and copy it with Patterns directory/ to the root directory of the card
If you don't do that, GoLife will display a "Can't open Patterns/ dir" at the beginning and will not be able to load or save anything.
User guide
It is a kind of artificial life simulation with very simple rules but who creates amazing patterns. It is more a scientific stuff than a game: There's life, death, drama, complexity... even sex. And all of that showing in pixel mode.
Feel free to add more patterns (and create your owns).
Controls
Stylus - draw patterns (start plotting your name and click ">"!)
- Arrows - move the zoom entire playing surface
- Buttons on the left - relatively intuitive
- Bottom - load/save patterns
- Scroll buttons with "v" and "^" - place it (click on a name and an area of the screen)
Changelog
Second release - Second week of spring, 2007
- New version of PAlib: the code seems to run faster and the font is nicer.
- Invisible keyboard bug when saving fixed. (There's now just a little glitch but nothing major.)
- Saving optimised: lines with no living cells are writed with only one '.', so it save a few bytes.
- Color mode added !
- Zoom added !
- Patterns updated. Now with 211 cool patterns !
- And of course, lot of small buf gix.
First release - First day of spring, 2007
Credits
Coder: Anarcho Mario, from Doom Inc. Science's Dept.
The background is "Tritone" from a certain Nik96.
The Patterns were collected by Dietrich Leithner in 1998 and were made public by Jason Summers in 2002.
Finally, thanks the PAlib team.