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Achtung Wii Kurve: Difference between revisions

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Achtung Wii Kurve
File:Achtungwiikurvewii.jpg
General
AuthorProfetlyen
TypeOther Games
Version1.3
LicenseMixed
Last Updated2010/04/23
Links
Download
Source

Achtung Wii Kurve is a clone of the computer game Achtung Die Kurve. It differs in that it has a lot of customization- and control options and actually includes music, sounds and an AI. The game supports up to 12 players.

The objective of the game is to survive as long as you can by making sure your curve doesn't hit a wall or another curve. As you move you leave a trace behind you which noone can pass through except at tiny holes that regularly appears in the curve.

The controls are displayed in the game.

Known bugs

  • Rarely you can pass through another curve.

Media

To do

  • Fix the bugs.
  • Add support for wiimote speakers.

Custom music

To play custom music and skip the Benny Hill theme song, (why anyone in the world would like to skip that 15 second masterpiece I don't know!??!?) place a file named "custom_music.mp3" at this location: "sd:/apps/Achtung_Wii_Kurve/custom_music.mp3", where "sd:" refers to the root of your SD card.

Changelog

v1.3 - 23 April 2010

  • Updated to GRRLIB 4.2.0.
  • Changed background music format from .ogg to .mp3
  • Added possibility to pause.
  • Now sorting players by score after a game.
  • Various minor fixes and changes.

v1.2 - 1 September 2009

  • Added ir support in the menu.
  • Added support for custom music.
  • Made 3 different levels to adjust rumble intensity.
  • Made 10 different levels to adjust game speed.
  • Fixed some minor graphical errors.

v1.1a - 22 August 2009

  • Fixed a bug that made curves die when travelling in certain directions (approximately 75 % of the directions).

v1.1 - 21 August 2009

  • Added support for the balance board (untested, but hopefully works).
  • Rewrote the menu.
  • Added option to save the preferences (provided that the folder Achtung_Wii_Kurve lies in the root of your SD card).
  • Added option to remove borders like in Snake 2.
  • Fixed so that the passing-through bug occurs more seldom.
  • Fixed a bug in the AI (which makes it much less willing to kamikaze).
  • Curve colour adjustments.
  • Changed the logo.

v1.0 - 29 June 2009

  • Initial Release

Thanks to

  • The authors of the game: Achtung Die Kurve
  • The authors of the Homebrew Channel Wii
  • The authors of GRRLIB
  • All the helpful people at Wiibrew Forums
  • The testers WaxyPupmkin72 and _sony

External links

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