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{{Infobox GBA Homebrews | {{Infobox GBA Homebrews | ||
|title=Dragon Tiles | |title=Dragon Tiles | ||
|image= | |image=dragontiles02.png | ||
|description=15 tile sliding puzzle game. | |description=15 tile sliding puzzle game. | ||
|author=Red5 The Genesis Project | |author=Red5 The Genesis Project | ||
Line 16: | Line 10: | ||
|download=https://dlhb.gamebrew.org/gbahomebrews/dragontiles.7z | |download=https://dlhb.gamebrew.org/gbahomebrews/dragontiles.7z | ||
|website=https://gbax.gp2x.de/gbax2003.html | |website=https://gbax.gp2x.de/gbax2003.html | ||
}} | }} | ||
{{#seo: | |||
|title= (Puzzle) - GameBrew | |||
|title_mode=append | |||
|image=dragontiles2.png | |||
|image_alt=Dragon Tiles | |||
}} | |||
Dragon Tiles is a 15 tile sliding puzzle game, written in Mode0 Text using DRAGON BASIC, including SRAM saving of your best score. | Dragon Tiles is a 15 tile sliding puzzle game, written in Mode0 Text using DRAGON BASIC, including SRAM saving of your best score. | ||
Revision as of 08:26, 11 September 2022
Dragon Tiles | |
---|---|
General | |
Author | Red5 The Genesis Project |
Type | Puzzle |
Version | 2003 |
License | Mixed |
Last Updated | 2003/03/16 |
Links | |
Download | |
Website | |
Dragon Tiles is a 15 tile sliding puzzle game, written in Mode0 Text using DRAGON BASIC, including SRAM saving of your best score.
It was participated in the GBAX 2003 Coding Competition.
Controls
A - Scramble puzzle
D-Pad - Move puzzle piece
Screenshots
Compatibility
Tested on Visual Boy Abvance and Real Hardware.
Known issues
Currently the random moves generator only produces 1 result per game session (but a different result every time you turn your GBA on/off).
Sound can sometimes be a bit off (known problem with build 7 of Dragon Basic).
External links
- GBAX 2003 Coding Competition - https://gbax.gp2x.de/gbax2003.html