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(Created page with "{{#seo: |title= (Shooter) - GameBrew |title_mode=append |image=commandoadvance2.png |image_alt=Commando Advance }} {{Infobox GBA Homebrews |title=Commando Advance |image=comma...") |
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==Screenshots== | ==Screenshots== | ||
commandoadvance3.png | https://dlhb.gamebrew.org/gbahomebrews/commandoadvance3.png | ||
commandoadvance4.png | https://dlhb.gamebrew.org/gbahomebrews/commandoadvance4.png | ||
==External links== | ==External links== | ||
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[[Category:GBA homebrew games]] | [[Category:GBA homebrew games]] | ||
[[Category:Homebrew shooter games on GBA]] | [[Category:Homebrew shooter games on GBA]] | ||
Revision as of 11:55, 7 September 2022
Commando Advance | |
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File:Commandoadvance2.png | |
General | |
Author | Seagal (jose lopez tortosa) |
Type | Shooter |
Version | 1 |
License | Mixed |
Last Updated | 2003/03/16 |
Links | |
Download | |
Website | |
Commando Advance is an horizontal shooter game, like r-type, or Un Squadron. It is developed using hamlib library for graphics and krawall for sound.
The game was created for the GBAX 2003 Coding Competition (HAM Winners).
User guide
There is no story, just shoot anything that moves and stay alive for as long as possible.
Controls
A - Fire
B - Bomb (one for each game/life)
Known issues
The enemies weapons sometimes act strangely.
The game freezes ramdonly on real hardware that causes by sound engine.
Screenshots
External links
- GBAX 2003 Coding Competition - https://gbax.gp2x.de/gbax2003.html