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{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
|- | |- | ||
! Wiimote Horizontal !! | ! Wiimote Horizontal !! Classic Controller !! Action | ||
|- | |- | ||
| Wiimote DPad Left || | | Wiimote DPad Left || Classic DPad Left || Elevator up | ||
|- | |- | ||
| Wiimote DPad Right || | | Wiimote DPad Right || Classic DPad Right || Elevator down | ||
|- | |- | ||
| Wiimote DPad Down || | | Wiimote DPad Down || Classic DPad Down || Flip over | ||
|- | |- | ||
| Wiimote DPad Up || | | Wiimote DPad Up || Classic DPad Up || Take 'er home | ||
|- | |- | ||
| Wiimote Minus Button || | | Wiimote Minus Button || Classic L Trigger or Classic ZL Button || Throttle down | ||
|- | |- | ||
| Wiimote Plus Button || | | Wiimote Plus Button || Classic R Trigger or Classic ZR Button || Throttle up | ||
|- | |- | ||
| Wiimote 1 Button || | | Wiimote 1 Button || Classic B Button || Bomb | ||
|- | |- | ||
| Wiimote 2 Button || | | Wiimote 2 Button || Classic A Button || Gun | ||
|- | |- | ||
| Wiimote B Button || | | Wiimote B Button || Classic Y Button || Missile (when missiles are enabled) | ||
|- | |- | ||
| Wiimote A Button || | | Wiimote A Button || Classic X Button || Starburst (when missiles are enabled) | ||
|- | |- | ||
| Wiimote Home Button || | | Wiimote Home Button || Classic Home Button || Return to loader | ||
|} | |} | ||
Revision as of 03:34, 6 September 2022
SDL Sopwith | |
---|---|
File:Sdlsopwithwii.jpg | |
General | |
Author | insin |
Type | Shooter |
Version | 1.7.1-preview2 |
License | Mixed |
Last Updated | 2009/06/05 |
Links | |
Download | |
Website | |
Source | |
This is a port of the classic biplane shoot ‘em-up “Sopwith” to run on modern computers and operating systems. It is named “SDL Sopwith” as it uses the LibSDL cross-platform library.
What is Sopwith?
Sopwith is a classic side scrolling shoot 'em up developed in the 1980s by the Canadian firm BMB Compuscience. You pilot a Sopwith Camel biplane, attempting to bomb enemy targets while avoiding enemy planes. The original game was for MS-DOS.
In 2000, Dave L. Clark, the original programmer behind Sopwith, released the source code to Sopwith. This is an updated version based on his released sources; it is not a rewrite or recreation. It is named SDL Sopwith as it makes use of the LibSDL multimedia library to access the screen and the sound device.
Media
Controls
Wiimote Horizontal | Classic Controller | Action |
---|---|---|
Wiimote DPad Left | Classic DPad Left | Elevator up |
Wiimote DPad Right | Classic DPad Right | Elevator down |
Wiimote DPad Down | Classic DPad Down | Flip over |
Wiimote DPad Up | Classic DPad Up | Take 'er home |
Wiimote Minus Button | Classic L Trigger or Classic ZL Button | Throttle down |
Wiimote Plus Button | Classic R Trigger or Classic ZR Button | Throttle up |
Wiimote 1 Button | Classic B Button | Bomb |
Wiimote 2 Button | Classic A Button | Gun |
Wiimote B Button | Classic Y Button | Missile (when missiles are enabled) |
Wiimote A Button | Classic X Button | Starburst (when missiles are enabled) |
Wiimote Home Button | Classic Home Button | Return to loader |
External links
- Official Website - https://fragglet.github.io/sdl-sopwith/
- Wiibrew - https://wiibrew.org/wiki/SDL_Sopwith
- Github - https://github.com/fragglet/sdl-sopwith