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Spank The Monkey DS: Difference between revisions

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{{Infobox DS Homebrews
|title=Completely Unrealistic Landing Simulation
|image=Culsimulation2.png
|description=Land your plane safely.
|author=MasterDje
|lastupdated=2008/03/18
|type=Card
|version=0.1
|license=Mixed
|download=https://dlhb.gamebrew.org/dshomebrew/culsimulation.7z
|website=https://pdroms.de/phpbb/viewtopic.php?f=6&t=435
}}
This is a conversion of the card gameSpank the Monkey designed by Peter Hansson of Gigantoskop (75% completion).


==Features==
* Original deck of 120 junk, attack, defense, reinforcement, and special cards.
* Monkey Business expansion - 60 additional cards plus the coin-based buy/sell gameplay mechanic.
* Physics-based die throw via the touchscreen.
* Vertical DS screen graphics (bookmode).
* Innovative (and humorous) menu controls.
* Deck view mode.
* "Realistic" card game touchscreen controls.
==User guide==
When you work in a junkyard, life is usually slow and dull. But not anymore! A monkey has been sighted high up on a pile of junk where it is wreaking havoc on your work.
Your boss has been generous enough to award all recyclable cans in the junkyard to the employee who can get rid of the monkey.
Build a tower of junk quicker and higher than your colleagues and the reward will be yours... that is IF you're the first to Spank the Monkey!
==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/spankthemonkeyds3.png
https://dlhb.gamebrew.org/dshomebrew/spankthemonkeyds4.png
https://dlhb.gamebrew.org/dshomebrew/spankthemonkeyds5.png
https://dlhb.gamebrew.org/dshomebrew/spankthemonkeyds6.png
==Compatibility==
The controls rely heavily on stylus motions, so using the file with actual DS hardware will provide the best gameplay experience.
However, the .nds file is also compatible with the NO$GBA NDS emulator, which must be used in conjunction with the NO$Zoomer Add-on for screen rotation. These files are combined with the .nds file and .txt instructions in the download package.
==Known issues==
The remaining ~25% of the card actions require further programming, as well as additional sound code, bug fixes, and AI improvements.
==External links==
* Author's wesbite - [https://web.archive.org/web/20140104123923/http://mywiferocksproductions.com/ http://mywiferocksproductions.com/] (archived)
[[Category:DS homebrew games]]
[[Category:Homebrew card games on DS]]

Revision as of 15:29, 28 August 2022

Completely Unrealistic Landing Simulation
Culsimulation2.png
General
AuthorMasterDje
TypeCard
Version0.1
LicenseMixed
Last Updated2008/03/18
Links
Download
Website

This is a conversion of the card gameSpank the Monkey designed by Peter Hansson of Gigantoskop (75% completion).

Features

  • Original deck of 120 junk, attack, defense, reinforcement, and special cards.
  • Monkey Business expansion - 60 additional cards plus the coin-based buy/sell gameplay mechanic.
  • Physics-based die throw via the touchscreen.
  • Vertical DS screen graphics (bookmode).
  • Innovative (and humorous) menu controls.
  • Deck view mode.
  • "Realistic" card game touchscreen controls.

User guide

When you work in a junkyard, life is usually slow and dull. But not anymore! A monkey has been sighted high up on a pile of junk where it is wreaking havoc on your work.

Your boss has been generous enough to award all recyclable cans in the junkyard to the employee who can get rid of the monkey.

Build a tower of junk quicker and higher than your colleagues and the reward will be yours... that is IF you're the first to Spank the Monkey!

Screenshots

spankthemonkeyds3.png spankthemonkeyds4.png

spankthemonkeyds5.png spankthemonkeyds6.png

Compatibility

The controls rely heavily on stylus motions, so using the file with actual DS hardware will provide the best gameplay experience.

However, the .nds file is also compatible with the NO$GBA NDS emulator, which must be used in conjunction with the NO$Zoomer Add-on for screen rotation. These files are combined with the .nds file and .txt instructions in the download package.

Known issues

The remaining ~25% of the card actions require further programming, as well as additional sound code, bug fixes, and AI improvements.

External links

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