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TetWiis: Difference between revisions

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Revision as of 06:10, 3 February 2023

TetWiis
Tetwiiswii.jpg
General
Authorpembo
TypePuzzle
Version1.1
LicenseFreeware
Last Updated2010/09/13
Links
Download
Website
Source

TetWiis is a Nintendo Wii Tetris clone, shamelessly based on the Nintendo DS version of Tetris. The more lines you get, the higher the score rewarded, but the faster the game gets! More score can be gained by going for double triple or quad clearances, and you are rewarded highly if you successfully attempt the back to back quad clearance! This is the classic 'marathon' mode of Tetris - play till you drop or run out of luck!

For every 10 lines you clear the level increases, along with the scores rewarded and the speed of the drop!

TetWiis is freeware, can be distributed freely and should never be charged for.

Screenshot

Tetwiiswii.jpg

Media

Changelog

v1.1

  • Released 12th September 2010
    • Implemented clockwise/anticlockwise rotation of the blocks. Button (1) on the wiimote and (b) on the classic controller now rotate anticlockwise.
    • Adjusted the key repeat timings for improved control
    • Fixed the DOWN press release timer to give you a small amount of time before the key repeat kicks in again.
    • Implemented a pause menu (Pressing Home Button in game) where you can return to the game menu, or exit to the loader
    • Added a graphical reminder on the high score entry screen that the wiimote should be vertical
    • Resolved a few minor bugs.

v1.0

  • Released 26th August 2010
    • Enlarged Game field - game over is much closer to the top now.
    • High Score Table
    • Warning sound when you near the top of the game field
    • Implemented key repeat so you can hold down the D-PAD rather than continuously pressing
    • Sound options now saved
    • IOS58/USB Support through HBC 1.08
    • In game Sound looping improved
    • Classic Controller Support
    • Various bug fixes

v0.2b

  • Released 5th December 2009
    • Improved Block graphics
    • Added 3 in game backgrounds that change every 5 levels
    • Implemented power/reset button callbacks
    • Minor bug fixes

v0.1b

  • Released 18th November 2009
  • Initial Release

Credits & Thanks

  • All coding & Graphics by Pembo
  • Music arranged by Peter Mörck
  • Music composed originally by Rob Hubbard, Ben Daglish and Fred Gray
  • Original Game Design by Alexey Pajitnov
  • Teknecal for his tutorials
  • Elisherer for getting me going with GRRLib
  • Arikado for his MP3 code
  • mdbrim for the pcm sound code
  • Tantric for the IOS58 code

External links

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