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{{Infobox Wii Homebrews | {{Infobox Wii Homebrews | ||
|title=Splatter Castle | |title=Splatter Castle | ||
|image= | |image=splattercastlewii2.png | ||
|description=Slay zombies | |description=Slay zombies | ||
|author=SpiderDave | |author=SpiderDave | ||
Line 18: | Line 12: | ||
|source= | |source= | ||
}} | }} | ||
Splatter castle is a platform game for Wii, still in development. Use at your own risk. | |||
Current status: | |||
* Sound - a single music track and limited sound effects. | |||
* Ability to save to the SD card. | |||
* Kind of short, and lacking in enemy types. | |||
* Enemy collisions are still a little awkward. | |||
== Controls == | == Controls == | ||
'''Wiimote Horizontal:''' | |||
D-Pad - Move | |||
2 - Jump | |||
1 - Attack | |||
D-Pad Up+1 - Special weapon | |||
B - Back Dash | |||
Home - Home menu (up/down to change, 2 to confirm choice) | |||
==Screenshots== | ==Screenshots== | ||
https://dlhb.gamebrew.org/wiihomebrews/ | https://dlhb.gamebrew.org/wiihomebrews/splattercastlewii3.png | ||
https://dlhb.gamebrew.org/wiihomebrews/ | |||
https://dlhb.gamebrew.org/wiihomebrews/splattercastlewii4.png | |||
https://dlhb.gamebrew.org/wiihomebrews/ | |||
https://dlhb.gamebrew.org/wiihomebrews/splattercastlewii5.png | |||
==Media== | ==Media== | ||
'''Splatter Castle 02.04.2010''' ([https://www.youtube.com/watch?v=8at36Qr8r1M Cid2Mizard]) <br> | |||
<youtube>8at36Qr8r1M</youtube> | <youtube>8at36Qr8r1M</youtube> | ||
== | == Changelog == | ||
''' v.20100402 ''' | |||
* Sound effects (hooray). | |||
* More backgrounds. | |||
* Rain effect. | |||
* New/tweaked areas, new enemies. | |||
''' | |||
* Sound effects (hooray | |||
* More backgrounds | |||
* Rain effect | |||
* New/tweaked areas, new enemies | |||
''' Added in v.20100324b ''' | ''' Added in v.20100324b ''' | ||
* Oops, I included the wrong binary. Updated to fix. | * Oops, I included the wrong binary. Updated to fix.. | ||
''' Added in v.20100324 ''' | ''' Added in v.20100324 ''' | ||
* Early sound support. | * Early sound support. | ||
* Save points (removed lives system). | * Save points (removed lives system). | ||
* Removed weapon shop (the weapons will return in some form later) | * Removed weapon shop (the weapons will return in some form later). | ||
* New Enemies, new graphics | * New Enemies, new graphics. | ||
* Candles/enemies can drop more than a basic weapon energy item (though the levels haven't been greatly updated for this yet) | * Candles/enemies can drop more than a basic weapon energy item (though the levels haven't been greatly updated for this yet). | ||
* Levels changed, redesigned | * Levels changed, redesigned. | ||
* Parallax scrolling background | * Parallax scrolling background. | ||
* Breakable blocks | * Breakable blocks. | ||
* Stairs - crude and lacking proper graphics, but a good start. | * Stairs - crude and lacking proper graphics, but a good start. | ||
''' | ''' v.20090225 ''' | ||
* Various tweaks. | * Various tweaks. | ||
* Improved player collision with blocks. | * Improved player collision with blocks. | ||
* New Enemies: | * New Enemies: | ||
** Will-O-the-Wisp | ** Will-O-the-Wisp. | ||
** Turbo Zombies | ** Turbo Zombies. | ||
* The skeleton's bones now bounce, and there are skeletons with different weapons. | * The skeleton's bones now bounce, and there are skeletons with different weapons. | ||
* New Levels | * New Levels. | ||
* Added lives system. If you run out of lives, you'll continue at the start of the level. | * Added lives system. If you run out of lives, you'll continue at the start of the level. | ||
* Item shop (WIP). For now, everything is free, and most are similar to each other. | * Item shop (WIP). For now, everything is free, and most are similar to each other. | ||
''' | ''' v.20090127 ''' | ||
* Backdash (press B) | * Backdash (press B). | ||
* Increased the size of the player and some monsters (*1.25) This will allow more detail at some point. | * Increased the size of the player and some monsters (*1.25) This will allow more detail at some point. | ||
* Fixed a block collision bug | * Fixed a block collision bug. | ||
* Weapon hits (a little) more precisely | * Weapon hits (a little) more precisely. | ||
* Fixed a bug preventing 'game over' when you die | * Fixed a bug preventing 'game over' when you die. | ||
* Greatly reduced HP | * Greatly reduced HP. | ||
* Enemy: Leap Spiders | * Enemy: Leap Spiders. | ||
* Boss: The Tyrant | * Boss: The Tyrant. | ||
* Crouching attack | * Crouching attack. | ||
* Removed a bunch of redundant stuff; this version is smaller (oops) | * Removed a bunch of redundant stuff; this version is smaller (oops). | ||
==External links== | ==External links== | ||
* Author's | * Author's website - http://spiderdave.wikidot.com/splattercastle | ||
* | * WiiBrew - https://wiibrew.org/wiki/Splatter_Castle |
Revision as of 00:24, 6 March 2023
Splatter Castle | |
---|---|
General | |
Author | SpiderDave |
Type | Platform |
Version | 20100402 |
License | Mixed |
Last Updated | 2010/04/02 |
Links | |
Download | |
Website | |
Splatter castle is a platform game for Wii, still in development. Use at your own risk.
Current status:
- Sound - a single music track and limited sound effects.
- Ability to save to the SD card.
- Kind of short, and lacking in enemy types.
- Enemy collisions are still a little awkward.
Controls
Wiimote Horizontal:
D-Pad - Move
2 - Jump
1 - Attack
D-Pad Up+1 - Special weapon
B - Back Dash
Home - Home menu (up/down to change, 2 to confirm choice)
Screenshots
Media
Splatter Castle 02.04.2010 (Cid2Mizard)
Changelog
v.20100402
- Sound effects (hooray).
- More backgrounds.
- Rain effect.
- New/tweaked areas, new enemies.
Added in v.20100324b
- Oops, I included the wrong binary. Updated to fix..
Added in v.20100324
- Early sound support.
- Save points (removed lives system).
- Removed weapon shop (the weapons will return in some form later).
- New Enemies, new graphics.
- Candles/enemies can drop more than a basic weapon energy item (though the levels haven't been greatly updated for this yet).
- Levels changed, redesigned.
- Parallax scrolling background.
- Breakable blocks.
- Stairs - crude and lacking proper graphics, but a good start.
v.20090225
- Various tweaks.
- Improved player collision with blocks.
- New Enemies:
- Will-O-the-Wisp.
- Turbo Zombies.
- The skeleton's bones now bounce, and there are skeletons with different weapons.
- New Levels.
- Added lives system. If you run out of lives, you'll continue at the start of the level.
- Item shop (WIP). For now, everything is free, and most are similar to each other.
v.20090127
- Backdash (press B).
- Increased the size of the player and some monsters (*1.25) This will allow more detail at some point.
- Fixed a block collision bug.
- Weapon hits (a little) more precisely.
- Fixed a bug preventing 'game over' when you die.
- Greatly reduced HP.
- Enemy: Leap Spiders.
- Boss: The Tyrant.
- Crouching attack.
- Removed a bunch of redundant stuff; this version is smaller (oops).
External links
- Author's website - http://spiderdave.wikidot.com/splattercastle
- WiiBrew - https://wiibrew.org/wiki/Splatter_Castle