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Briickout Wii: Difference between revisions

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|source=http://github.com/BHSPitMonkey/bhspitmonkey-code/tree/master/wii/briickout
|source=http://github.com/BHSPitMonkey/bhspitmonkey-code/tree/master/wii/briickout
}}
}}
'''Briickout''' is a very simple Breakout clone, using some simple physics to make the paddle controls a bit more interesting. There is very little special functionality as of now.
'''Briickout''' is a basic Breakout clone, featuring simple physics to add more interesting paddle controls. Currently, the game does not have many additional features.


== Development ==
== Development ==
Briickout is written in C++ and uses libwiisprite for graphics. The source code was designed to be clear and easily understood by its readers.
Briickout is developed using C++ and the libwiisprite library for graphics. The source code is written with the intention of being easy to understand and read. The code is structured in an object-oriented manner, making it relatively simple to port the game to other platforms or graphics libraries.
Due to the object-oriented structure of the code, it should be straightforward to port this game to other graphics libraries or platforms.


Briickout is actually a variation of the [[Piing Wii]] codebase.
Briickout is actually a variation of the [[Piing Wii]] codebase.
The code is available on GitHub under the New BSD License, which means you are pretty free to do what you want with the code.
Please give me a shout if you do something cool with it!  I will be happy to merge positive changes and give you attribution for them.


== Controls ==
== Controls ==
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==Screenshots==
==Screenshot==
[[image:briickoutwii.jpg]]
[[image:briickoutwii.jpg]]
==Media==
==Media==
<youtube>js9UIHq-sTY</youtube>
<youtube>js9UIHq-sTY</youtube>


==Changelog ==
==Changelog==
'''0.2:'''
'''0.2:'''
* Sexy new graphics
* Sexy new graphics

Revision as of 02:17, 28 Ocak 2023

Briickout
File:Briickoutwii.jpg
General
AuthorBHSPitMonkey
TypeArcade Games
Version0.2
LicenseNew BSD Licence
Last Updated2009/10/19
Links
Download
Source

Briickout is a basic Breakout clone, featuring simple physics to add more interesting paddle controls. Currently, the game does not have many additional features.

Development

Briickout is developed using C++ and the libwiisprite library for graphics. The source code is written with the intention of being easy to understand and read. The code is structured in an object-oriented manner, making it relatively simple to port the game to other platforms or graphics libraries.

Briickout is actually a variation of the Piing Wii codebase.

Controls

Only one player can play, using the first Wii remote.

Wiimote Horizontal Action
Wiimote DPad Move Player
Wiimote 2 Button Spawn the ball
Wiimote Plus Button Pause
Wiimote Home Button Exit to Loader

Screenshot

File:Briickoutwii.jpg

Media

Changelog

0.2:

  • Sexy new graphics
  • Visual ball spin effect
  • Pause functionality
  • Ball waits for user input before appearing
  • Code cleanup

0.1:

  • Initial public release

External links

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