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Smash Stack is an exploit created by Comex that takes advantage of a flaw in the custom stages feature of the game Super Smash Bros. Brawl to run unauthorized code on the Wii. It was first released on August 20, 2009. This exploit is compatible with all versions of the Wii's system menu. | |||
== Usage == | |||
'''Note:''' An SDHC card will not work with Super Smash Brothers Brawl. You must have an ''SD card'' that is 2GB or less. | |||
# Go to the stage builder, move any existing custom stages on Brawl to your SD card, and exit the stage builder. Smash Stack '''will not work''' if the console has any custom stages on it, even the three samples that come with a new file or the stages from the [http://www.ssbwiki.com/Smash_Service Smash Service]. | |||
# Connect the SD card to your computer and rename the "private" folder to "privateold" in the root of the SD card. | |||
# Copy the "private" folder from the Smash Stack download to the root of the SD card. | |||
# Grab a *.elf file ([http://bootmii.org HackMii Installer]'s boot.elf works) and put that in the root of the SD card. | |||
# Insert the SD card into the Wii. | |||
# Go back to the stage builder and the .elf file will load. | |||
==Media== | ==Media== | ||
<youtube></youtube> | '''comex's SmashStack - ([https://www.youtube.com/watch?v=XS2u8Nx7FY8 Grant Paul])'''<br> | ||
<youtube>XS2u8Nx7FY8</youtube> | |||
==How it works== | |||
Smash Stack is an exploit that uses a flaw in the way Super Smash Bros. Brawl loads custom stages to run unauthorized code on the Wii. Unlike the Twilight Hack and Indiana Pwns exploits, which exploit save files to execute a stack smash and load custom code, the Smash Stack exploit is loaded directly from the SD card and not from a save file on the Wii itself. | |||
This means that it bypasses the system menu, making it difficult for Nintendo to patch and explaining why it still works on Wiimode on the Wii U. Additionally, the custom SD loading code used in the exploit made it the first exploit that could work on Korean Wii's, which have a different SD key for standard saves. | |||
==External Links== | |||
* WiiBrew - https://wiibrew.org/wiki/Smash_Stack |
Revision as of 05:55, 29 Ocak 2023
Smash Stack | |
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File:Smashstackwii.jpg | |
General | |
Author | comex, Y.S., giantpune |
Type | Exploits |
Version | 2009 |
License | Mixed |
Last Updated | 2009/08/20 |
Links | |
Download | |
Smash Stack is an exploit created by Comex that takes advantage of a flaw in the custom stages feature of the game Super Smash Bros. Brawl to run unauthorized code on the Wii. It was first released on August 20, 2009. This exploit is compatible with all versions of the Wii's system menu.
Usage
Note: An SDHC card will not work with Super Smash Brothers Brawl. You must have an SD card that is 2GB or less.
- Go to the stage builder, move any existing custom stages on Brawl to your SD card, and exit the stage builder. Smash Stack will not work if the console has any custom stages on it, even the three samples that come with a new file or the stages from the Smash Service.
- Connect the SD card to your computer and rename the "private" folder to "privateold" in the root of the SD card.
- Copy the "private" folder from the Smash Stack download to the root of the SD card.
- Grab a *.elf file (HackMii Installer's boot.elf works) and put that in the root of the SD card.
- Insert the SD card into the Wii.
- Go back to the stage builder and the .elf file will load.
Media
comex's SmashStack - (Grant Paul)
How it works
Smash Stack is an exploit that uses a flaw in the way Super Smash Bros. Brawl loads custom stages to run unauthorized code on the Wii. Unlike the Twilight Hack and Indiana Pwns exploits, which exploit save files to execute a stack smash and load custom code, the Smash Stack exploit is loaded directly from the SD card and not from a save file on the Wii itself.
This means that it bypasses the system menu, making it difficult for Nintendo to patch and explaining why it still works on Wiimode on the Wii U. Additionally, the custom SD loading code used in the exploit made it the first exploit that could work on Korean Wii's, which have a different SD key for standard saves.
External Links
- WiiBrew - https://wiibrew.org/wiki/Smash_Stack