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TCP Loader Wii: Difference between revisions

From GameBrew
(Created page with "{{#seo: |title=Wii Homebrew Loaders (Loader) - GameBrew |title_mode=append |image=wii-logo.jpg |image_alt=TCP Loader }} {{Infobox Wii Homebrews |title=TCP Loader |image=wii-lo...")
 
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|license=GNU GPL v2
|license=GNU GPL v2
|download=https://dlhb.gamebrew.org/wiihomebrews/tcploaderwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/tcploaderwii.7z
|website=#LNF
|website=
|source=http://repo.or.cz/w/svpe-wii.git
|source=https://repo.or.cz/w/svpe-wii.git
}}
}}
https://wiibrew.org/wiki/TCP_Loader
Svpe has been using the recent developments of the socket interface and has created a loader that loads binaries over TCP.


==Screenshots==
It is a TCP server running on the Wii that listens on port 8080 and will run any binary that is sent to it after you confirmed the IP address with your GameCube controller. An additional warning is displayed when the connection comes from the Internet (i.e. the first two octets of your Wii's ip does not match the first two octets of the connector's ip). Both DOL and ELF executables are supported.
==Media==
 
<youtube></youtube>
A working windows gui has been written by henke37 and dasda and is available as [[Sendelf Wii|SendElf]].
 
There is a video available on how to use TCP Loader here:<br>
<youtube>lzsMjUQwK4g</youtube>
 
== Protocol ==
The client first sends the length of the file to load in big-endian int32 and then the data of the file. There is no traffic from the server.
 
==Usage==
Launch the included elf or dol using your favourite method of launching homebrew one your console. It will then start listening on port 8080 and wait for a connection of the client.
 
== External links ==
* Wiibrew - https://wiibrew.org/wiki/TCP_Loader
* Source - https://repo.or.cz/w/svpe-wii.git

Revision as of 02:46, 25 September 2022

TCP Loader
Wii-logo.jpg
General
Authorsvpe
TypeLoader
Version0.1
LicenseGNU GPL v2
Last Updated2008/04/15
Links
Download
Source

Svpe has been using the recent developments of the socket interface and has created a loader that loads binaries over TCP.

It is a TCP server running on the Wii that listens on port 8080 and will run any binary that is sent to it after you confirmed the IP address with your GameCube controller. An additional warning is displayed when the connection comes from the Internet (i.e. the first two octets of your Wii's ip does not match the first two octets of the connector's ip). Both DOL and ELF executables are supported.

A working windows gui has been written by henke37 and dasda and is available as SendElf.

There is a video available on how to use TCP Loader here:

Protocol

The client first sends the length of the file to load in big-endian int32 and then the data of the file. There is no traffic from the server.

Usage

Launch the included elf or dol using your favourite method of launching homebrew one your console. It will then start listening on port 8080 and wait for a connection of the client.

External links

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