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(Created page with "{{#seo: |title=Wii Homebrew Emulators (Handheld) - GameBrew |title_mode=append |image=rinwii.jpg |image_alt=RIN Wii }} {{Infobox Wii Homebrews |title=RIN Wii |image=rinwii.jpg...") |
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|type=Handheld | |type=Handheld | ||
|version=1.2 | |version=1.2 | ||
|license= | |license=GNU GPL | ||
|download=https://dlhb.gamebrew.org/wiihomebrews/rinwii.7z | |download=https://dlhb.gamebrew.org/wiihomebrews/rinwii.7z | ||
|website=http://mirakichi.hp.infoseek.co.jp/software/RIN_Wii.html | |website=https://web.archive.org/web/20100531193232/http://mirakichi.hp.infoseek.co.jp/software/RIN_Wii.html | ||
|source= | |source=https://dlhb.gamebrew.org/wiihomebrews/rinwii.7z | ||
}} | }} | ||
Ported RIN to Wii. RIN is a Gameboy emulator based on the Windows emulator "TGB Dual". | |||
== Information == | |||
* Button to return to loader: N/A | |||
* You may put the roms anywhere on the SD card | |||
* When you load the emulator browse through the SD card to find your rom and push "A" | |||
==Media== | ==Media== | ||
<youtube></youtube> | <youtube>-5tCmT6oeTY</youtube> | ||
== Changelog == | |||
''' 16-12-2008 (Hell Hibou) ''' | |||
* Add SDHC support | |||
* Using standard libfat device name (fat1, fat2, ...) for WHL 0.12 compatibility | |||
''' 02-12-2008 (Hell Hibou) ''' | |||
* Add USB-flash and SDgecko support(when loaded with Wii Homebrew Launcher) | |||
''' 04-08-2008 (Hell Hibou) ''' | |||
* Accessories Needed: Wiimote, Classic controler or GameCube controler | |||
* Usable Loaders. | |||
* Add supports of the Wiimote and Classic controler. | |||
* Add 'Emulator' interface of [[Wii Homebrew Launcher]]. | |||
* Add support of SDgecko (for Emulator interface of Wii Homebrew Launcher only). | |||
''' 20-06-2008 (Askot) ''' | |||
* Updated to devkitpro r15. | |||
* libfat support. | |||
* Added support for GC. | |||
* LFN support for selecting/saving files. | |||
* Fixed save/load SRAM in SD. | |||
* Added save/load state in SD. | |||
* Added PSO/SD/TP reload option. | |||
* Added reset console option. | |||
* Added more custom palettes from Goomba Color. | |||
''' 03-2008 (Mirakichi) ''' | |||
* Games can now be saved to the FrontSD, A RINSAVE folder is automatically made on the root of the SDCard when you save the SRAM.(press L_trigger to get to menu) | |||
* Screen size option. x2/x3 menu sizes. | |||
* Background boarder option. | |||
* Roms can be zipped now. | |||
== Known Issues == | |||
* No way to reload SD/go back to sdlauncher | |||
* No option to reload elf loader | |||
* Is slow on startup, takes up to 10 minutes to load directory browser. | |||
* No Select button mapped for the wiimote, makes saving in Oracle of Seasons/Ages and perhaps other games, impossible. | |||
== External links == | |||
* Official Website - https://web.archive.org/web/20100531193232/http://mirakichi.hp.infoseek.co.jp/software/RIN_Wii.html | |||
* Wiibrew - https://wiibrew.org/wiki/RIN_Wii |
Revision as of 01:15, 18 September 2022
RIN Wii | |
---|---|
File:Rinwii.jpg | |
General | |
Author | mirakichi, Hell Hibou |
Type | Handheld |
Version | 1.2 |
License | GNU GPL |
Last Updated | 2008/12/16 |
Links | |
Download | |
Website | |
Source | |
Ported RIN to Wii. RIN is a Gameboy emulator based on the Windows emulator "TGB Dual".
Information
- Button to return to loader: N/A
- You may put the roms anywhere on the SD card
- When you load the emulator browse through the SD card to find your rom and push "A"
Media
Changelog
16-12-2008 (Hell Hibou)
- Add SDHC support
- Using standard libfat device name (fat1, fat2, ...) for WHL 0.12 compatibility
02-12-2008 (Hell Hibou)
- Add USB-flash and SDgecko support(when loaded with Wii Homebrew Launcher)
04-08-2008 (Hell Hibou)
- Accessories Needed: Wiimote, Classic controler or GameCube controler
- Usable Loaders.
- Add supports of the Wiimote and Classic controler.
- Add 'Emulator' interface of Wii Homebrew Launcher.
- Add support of SDgecko (for Emulator interface of Wii Homebrew Launcher only).
20-06-2008 (Askot)
- Updated to devkitpro r15.
- libfat support.
- Added support for GC.
- LFN support for selecting/saving files.
- Fixed save/load SRAM in SD.
- Added save/load state in SD.
- Added PSO/SD/TP reload option.
- Added reset console option.
- Added more custom palettes from Goomba Color.
03-2008 (Mirakichi)
- Games can now be saved to the FrontSD, A RINSAVE folder is automatically made on the root of the SDCard when you save the SRAM.(press L_trigger to get to menu)
- Screen size option. x2/x3 menu sizes.
- Background boarder option.
- Roms can be zipped now.
Known Issues
- No way to reload SD/go back to sdlauncher
- No option to reload elf loader
- Is slow on startup, takes up to 10 minutes to load directory browser.
- No Select button mapped for the wiimote, makes saving in Oracle of Seasons/Ages and perhaps other games, impossible.