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WiiPhysics: Difference between revisions

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(Created page with "{{#seo: |title=Wii Homebrew Games (Simulation) - GameBrew |title_mode=append |image=wiiphysicswii.jpg |image_alt=WiiPhysics }} {{Infobox Wii Homebrews |title=WiiPhysics |image...")
 
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|license=LGPL
|license=LGPL
|download=https://dlhb.gamebrew.org/wiihomebrews/wiiphysicswii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/wiiphysicswii.7z
|website=http://code.google.com/p/wiiphysics
|website=https://code.google.com/archive/p/wiiphysics/
|source=http://code.google.com/p/wiiphysics/source
|source=https://code.google.com/archive/p/wiiphysics/
}}
}}
https://wiibrew.org/wiki/WiiPhysics
'''WiiPhysics''' is a physics playground for the Wii, much like Crayon Physics or PocketPhysics.  It uses Box2D and libwiisprite.
 
== Physics Tools Overview ==
'''Tools Overview:'''
*Select - Use this tool to select objects, hold A to drag them around, hold A on an object and press B to toggle static/dynamic
*Pen Tool - Hold A and draw a line with the pen. When you release A the ends of the line join up to form a shape.
*Circle Tool - Press A to place a circle. Use + and - to increase/decrease the size.
*Square Tool - Press A to place a square. Use + and - to increase/decrease the size.
*Clear Screen (Bomb) - Clear everything. Useful to make some space, or when things start to lag.
*Undo - Undo the previous action.
'''Joints'''
*Rope Joint - Connect two objects by a rope
*Click on two Objects to connect them
*PinJoint - Create a rotation joint using 2 objects
*Single Click on on an object(s) to set up a rotation relationship
**Clicking on a single object pins it to the screen. Clicking on two items stacked up pins those objects together (e.g. Ragdolls))
*Pulley Joint = Click on three objects to set up a pulley system
*2nd object is the pulley anchor
*Prismatic Joint = Click on two points to set up a slider joint.
*Weld Joint = Click on two objects to weld them together.
'''Object Control'''
*Mobile Objects - Select this to place dynamic objects which move and obey gravity
*Frozen Objects - Select this to place static objects which stay where you place them
'''Sim Control'''
*Run - Run the simulation.
*Stop - Freeze/pause the simulation. You should pause to place dynamic objects where you want them.
 
== Controls ==
See in-game help for controls.


==Screenshots==
==Media==
==Media==
<youtube></youtube>
<youtube>aTlXFYXvKOM</youtube>
 
== Releases ==
'''2019.12.02'''
*+Added holding B to pan camera with cursor
*+Reset Camera on delete all objects
*+Added delete button (to selectively remove objects)
*+Added Camera button for setting camera (or you can still use 1)
*+Added Save/Load logic for saving and loading worlds
**+place wii physics files in /apps/wiiphysics/
*+Added on screen keyboard for saving to file.
*+Added Save/Load Buttons
*+Added New Rubber Band Joint, for all your elasticity needs
*+Added new open pen mode, you can now draw closed polygons or lines. (line rider anyone?)
*+Added zoom for clouds based on distance in sky (Realism Enhancement)
 
'''2008.10.26'''
*HBC 9 compatabile
 
'''2008.08.31'''
*+Added Weld Joint
*+Added a second player (with limited capability)
**(Second player can drag, toss, freeze, unfreeze shapes)
*+Fixed Jumping of pen drawn shapes on create
*+Fixed placement of pin (proper pin joints now)
*+Added realistic grass.
*+Fixed bugs and crashes. (Specficially related to pully)
*+Restructured backend data management system.
*+Fixed pointer detection for selecting rectangles.
*+Added Support Button
*+Increased Object Limits
 
'''2008.08.27'''
*+Added fully scrollable world with ground
**up, down, left, right to pan (Or just move the pointer to the edge of the screen)
*+Added minimap for scrolling around world
*+Added ability to fix camera to an object for easy following around world
**Hit 1 on any object to attach camera (works best on circles and squares)
**(To detach, just hit 1 anywhere on the screen)
*+Added sky, with dynamic clouds
**(You now know when you are in freeze b/c the clouds stop moving)
*+Fixed jumping of rectangles on draw
*+Lots of bug fixes
 
'''2008.08.25'''
*+Added pen joint for moving dynamic objects
**-You can now "Throw" objects
*+Added distinction between objects that are frozen and mobile to make it obvious to the user whats frozen
*+Fixed some bugs (Including crash from drawing small boxes)
*+Keep objects from jumping when you select them
*+Improved intro screen
*+increased pen draw size
*+started on framework for zoomable worlds
 
'''2008.07.08'''
*+In Game Help
*+Pen Drawing added
*+Reset Button Added
*+Added BG Music
*+Bug fixes
*+Initial action sounds (Using Sndlib)
*+Intro Screen while wiiphysics constructs
*+Main Menu
*+Added Prismatic (Slider) Joint
*+Added Settings Menu
*+Added configurable Color
*+Added configurable Density
*+Added Show/Hide Menu Button
*+Increased world size (no longer hit the bottom with too many objects)
*+Fixed layout
*+Reset velocity to 0 if you grab an object
*+Fixed Freeze Unfreeze (Hit B while you have object selected to swap)
*+Dynamic Gravity Setting GUI
*+Dynamic Restitution GUI (Change individual object bouncieness)
*+Dynamic Friction GUI
 
'''2008.06.30'''
*+Removed need for /data directory, compacting wiiphysics into single boot.elf file
*+Added Undo Button
*+Pulleys, Ropes and Gears (Pin) work great now
*+Improved Icons and layout
*+Line Drawing works perfect now<!-- No, it does not-->
*+Many Bug fixes, clean up
 
'''2008.06.29'''
*+Added Line (Dynamic rectangle) Drawing
*+Clear Screen Button
*+Pulley/joint bug fixes to stop crashing!
*+fixed layout a bit
 
'''2008.06.28'''
*Initial Release
 
== External links ==
* Wiibrew - https://wiibrew.org/wiki/WiiPhysics
* Google Source - https://code.google.com/archive/p/wiiphysics/

Revision as of 07:03, 12 September 2022

WiiPhysics
File:Wiiphysicswii.jpg
General
AuthorBeardface
TypeSimulation
Version2.2.0b
LicenseLGPL
Last Updated2019/12/02
Links
Download
Website
Source

WiiPhysics is a physics playground for the Wii, much like Crayon Physics or PocketPhysics. It uses Box2D and libwiisprite.

Physics Tools Overview

Tools Overview:

  • Select - Use this tool to select objects, hold A to drag them around, hold A on an object and press B to toggle static/dynamic
  • Pen Tool - Hold A and draw a line with the pen. When you release A the ends of the line join up to form a shape.
  • Circle Tool - Press A to place a circle. Use + and - to increase/decrease the size.
  • Square Tool - Press A to place a square. Use + and - to increase/decrease the size.
  • Clear Screen (Bomb) - Clear everything. Useful to make some space, or when things start to lag.
  • Undo - Undo the previous action.

Joints

  • Rope Joint - Connect two objects by a rope
  • Click on two Objects to connect them
  • PinJoint - Create a rotation joint using 2 objects
  • Single Click on on an object(s) to set up a rotation relationship
    • Clicking on a single object pins it to the screen. Clicking on two items stacked up pins those objects together (e.g. Ragdolls))
  • Pulley Joint = Click on three objects to set up a pulley system
  • 2nd object is the pulley anchor
  • Prismatic Joint = Click on two points to set up a slider joint.
  • Weld Joint = Click on two objects to weld them together.

Object Control

  • Mobile Objects - Select this to place dynamic objects which move and obey gravity
  • Frozen Objects - Select this to place static objects which stay where you place them

Sim Control

  • Run - Run the simulation.
  • Stop - Freeze/pause the simulation. You should pause to place dynamic objects where you want them.

Controls

See in-game help for controls.

Media

Releases

2019.12.02

  • +Added holding B to pan camera with cursor
  • +Reset Camera on delete all objects
  • +Added delete button (to selectively remove objects)
  • +Added Camera button for setting camera (or you can still use 1)
  • +Added Save/Load logic for saving and loading worlds
    • +place wii physics files in /apps/wiiphysics/
  • +Added on screen keyboard for saving to file.
  • +Added Save/Load Buttons
  • +Added New Rubber Band Joint, for all your elasticity needs
  • +Added new open pen mode, you can now draw closed polygons or lines. (line rider anyone?)
  • +Added zoom for clouds based on distance in sky (Realism Enhancement)

2008.10.26

  • HBC 9 compatabile

2008.08.31

  • +Added Weld Joint
  • +Added a second player (with limited capability)
    • (Second player can drag, toss, freeze, unfreeze shapes)
  • +Fixed Jumping of pen drawn shapes on create
  • +Fixed placement of pin (proper pin joints now)
  • +Added realistic grass.
  • +Fixed bugs and crashes. (Specficially related to pully)
  • +Restructured backend data management system.
  • +Fixed pointer detection for selecting rectangles.
  • +Added Support Button
  • +Increased Object Limits

2008.08.27

  • +Added fully scrollable world with ground
    • up, down, left, right to pan (Or just move the pointer to the edge of the screen)
  • +Added minimap for scrolling around world
  • +Added ability to fix camera to an object for easy following around world
    • Hit 1 on any object to attach camera (works best on circles and squares)
    • (To detach, just hit 1 anywhere on the screen)
  • +Added sky, with dynamic clouds
    • (You now know when you are in freeze b/c the clouds stop moving)
  • +Fixed jumping of rectangles on draw
  • +Lots of bug fixes

2008.08.25

  • +Added pen joint for moving dynamic objects
    • -You can now "Throw" objects
  • +Added distinction between objects that are frozen and mobile to make it obvious to the user whats frozen
  • +Fixed some bugs (Including crash from drawing small boxes)
  • +Keep objects from jumping when you select them
  • +Improved intro screen
  • +increased pen draw size
  • +started on framework for zoomable worlds

2008.07.08

  • +In Game Help
  • +Pen Drawing added
  • +Reset Button Added
  • +Added BG Music
  • +Bug fixes
  • +Initial action sounds (Using Sndlib)
  • +Intro Screen while wiiphysics constructs
  • +Main Menu
  • +Added Prismatic (Slider) Joint
  • +Added Settings Menu
  • +Added configurable Color
  • +Added configurable Density
  • +Added Show/Hide Menu Button
  • +Increased world size (no longer hit the bottom with too many objects)
  • +Fixed layout
  • +Reset velocity to 0 if you grab an object
  • +Fixed Freeze Unfreeze (Hit B while you have object selected to swap)
  • +Dynamic Gravity Setting GUI
  • +Dynamic Restitution GUI (Change individual object bouncieness)
  • +Dynamic Friction GUI

2008.06.30

  • +Removed need for /data directory, compacting wiiphysics into single boot.elf file
  • +Added Undo Button
  • +Pulleys, Ropes and Gears (Pin) work great now
  • +Improved Icons and layout
  • +Line Drawing works perfect now
  • +Many Bug fixes, clean up

2008.06.29

  • +Added Line (Dynamic rectangle) Drawing
  • +Clear Screen Button
  • +Pulley/joint bug fixes to stop crashing!
  • +fixed layout a bit

2008.06.28

  • Initial Release

External links

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