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FlipEm Wii: Difference between revisions

From GameBrew
(Created page with "{{#seo: |title=Wii Homebrew Games (Puzzle) - GameBrew |title_mode=append |image=flipemwii.jpg |image_alt=Flipem }} {{Infobox Wii Homebrews |title=Flipem |image=flipemwii.jpg |...")
 
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|type=Puzzle
|type=Puzzle
|version=0.1-TR
|version=0.1-TR
|license=Have fun with it�:)
|license=Have fun with it:)
|download=https://dlhb.gamebrew.org/wiihomebrews/flipemwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/flipemwii.7z
|website=#LNF
|website=
|source=/w/images/c/c2/FlipEm_v0.1-TR_source.rar
|source=
}}
}}
https://wiibrew.org/wiki/Flipem
'''FlipEm''' is a game where you try to get all the squares on the board to have an <span style="color: #ba0000">'''X'''</span> in them.


==Screenshots==
When a square is flipped, it gets an <span style="color: #ba0000">'''X'''</span> if it was empty, or clears out the <span style="color: #ba0000">'''X'''</span> if there was already one there.
==Media==
 
<youtube></youtube>
When you click a square, it and the four around it in a '''+''' shape get flipped. Squares off the edge of the board are ignored.
 
== Controls ==
{| class="wikitable"
|-
! Wiimote !! Action
|-
| Wiimote Aim || Move Pointer
|-
| Wiimote A Button || Click/Choose Square
|-
| Wiimote B Button || Clear Board/Start Over
|-
| Wiimote Plus Button || Board Size ++
|-
| Wiimote Minus Button || Board Size --
|-
| Wiimote Home Button || Exit to Loader
|}
 
== Issues ==
Random crash when you least expect it. I am unable to reliably recreate it, but I have seen it happen several times. If you can look at the code and tell me what's wrong I'll give you credit. I think it has to do with the pointer but I don't know enough to be sure or know how to fix it.
 
== External links ==
* Wiibrew - https://wiibrew.org/wiki/Flipem

Revision as of 03:02, 16 August 2022

Flipem
File:Flipemwii.jpg
General
AuthorYossi
TypePuzzle
Version0.1-TR
LicenseHave fun with it:)
Last Updated2012/03/04
Links
Download

FlipEm is a game where you try to get all the squares on the board to have an X in them.

When a square is flipped, it gets an X if it was empty, or clears out the X if there was already one there.

When you click a square, it and the four around it in a + shape get flipped. Squares off the edge of the board are ignored.

Controls

Wiimote Action
Wiimote Aim Move Pointer
Wiimote A Button Click/Choose Square
Wiimote B Button Clear Board/Start Over
Wiimote Plus Button Board Size ++
Wiimote Minus Button Board Size --
Wiimote Home Button Exit to Loader

Issues

Random crash when you least expect it. I am unable to reliably recreate it, but I have seen it happen several times. If you can look at the code and tell me what's wrong I'll give you credit. I think it has to do with the pointer but I don't know enough to be sure or know how to fix it.

External links

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