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PieChart Wii: Difference between revisions

From GameBrew
(Created page with "{{#seo: |title=Wii Homebrew Games (Arcade Games) - GameBrew |title_mode=append |image=piechartwii.jpg |image_alt=PieChart }} {{Infobox Wii Homebrews |title=PieChart |image=pie...")
 
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|download=https://dlhb.gamebrew.org/wiihomebrews/piechartwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/piechartwii.7z
|website=http://x-hax.cultnet.net/
|website=http://x-hax.cultnet.net/
|source=http://x-hax.cultnet.net/PieChart_source.rar
|source=https://dlhb.gamebrew.org/wiihomebrews/piechartwii.7z
}}
}}
https://wiibrew.org/wiki/PieChart
'''PieChart''' Is a mish-mash of several PacMan gameplay styles and themes. Programmed in C over several weeks and using GRRLIB for rendering, PieChart is a 21 level experience.
 
== Controls ==
{| class="wikitable" style="text-align:center;"
|-
! Wiimote Horizontal || Player Control
|-
| Wiimote DPad || Navigate Maze
|-
| Wiimote 2 Button || Booster
|-
| Wiimote Plus Button || Pause
|-
| Wiimote A Button || Screenshot to SD card
|}
 
==Media==
'''v0.8'''
 
<youtube>RzPF_ftRYz0</youtube>
 
'''v0.7'''
 
<youtube>qxP6TdOTg0s</youtube>


==Screenshots==
==Screenshots==
==Media==
https://dlhb.gamebrew.org/wiihomebrews/piechartwii-01.jpg
<youtube></youtube>
https://dlhb.gamebrew.org/wiihomebrews/piechartwii-02.jpg
https://dlhb.gamebrew.org/wiihomebrews/piechartwii-03.jpg
https://dlhb.gamebrew.org/wiihomebrews/piechartwii-04.jpg
 
== Changelog ==
''' Version 0.8 '''
 
Upgrades from previous version:
* 2 player mode! Now you can play with a friend to conquer the mazes!
* A full soundtrack supplied by the industral band DYM (http://www.enterdym.com).
* Fixed some ghosts not playing the death sound when they eat the player.
* Fixed infinite ghost points bug.
* The sound engine has been re-written to allow for co-existing SFX and music.
* There are now surprises in the mazes, including more powerful ghosts and level tweaks.
* A few new stages, 21 in total.
 
''' Version 0.7 '''
* Huge ghost AI revision. They can no longer reverse direction at will; they also can switch between evasive and wandering modes
* Animated title screen
* Multiple level support
* 17 new levels! This should keep people occupied until I add more soon
* Maze size reduced to allow for HUD options
* fixed/added hiscore saving. score.bin MUST exist and it can't be empty or you'll get a stack error.
* Fixed animation speeds
 
''' Version 0.5 '''
* Tile engine working
* Player programming complete
* Barely functional AI
* single level support
 
== Future Updates ==
* AI upgrades
* Cosmetic niceties when I get the inclination to code them.
 
== Known Issues ==
* Game uses external files for memory management. As a result, this game doesn't work in Dolphin AFAIK. This also means you'll need to put everything in the right location on the SD card. "sd:/apps/PieChart"
 
==External links==
*Homepage - http://x-hax.cultnet.net/
*Gbatemp - https://gbatemp.net/threads/piechart-v0-8.276199/
*Wiibrew - https://wiibrew.org/wiki/PieChart

Revision as of 00:33, 25 July 2022

PieChart
File:Piechartwii.jpg
General
AuthorDude2kx
TypeArcade Games
Version0.8
LicenseMixed
Last Updated2011/01/24
Links
Download
Website
Source

PieChart Is a mish-mash of several PacMan gameplay styles and themes. Programmed in C over several weeks and using GRRLIB for rendering, PieChart is a 21 level experience.

Controls

Wiimote Horizontal Player Control
Wiimote DPad Navigate Maze
Wiimote 2 Button Booster
Wiimote Plus Button Pause
Wiimote A Button Screenshot to SD card

Media

v0.8

v0.7

Screenshots

piechartwii-01.jpg piechartwii-02.jpg piechartwii-03.jpg piechartwii-04.jpg

Changelog

Version 0.8

Upgrades from previous version:

  • 2 player mode! Now you can play with a friend to conquer the mazes!
  • A full soundtrack supplied by the industral band DYM (http://www.enterdym.com).
  • Fixed some ghosts not playing the death sound when they eat the player.
  • Fixed infinite ghost points bug.
  • The sound engine has been re-written to allow for co-existing SFX and music.
  • There are now surprises in the mazes, including more powerful ghosts and level tweaks.
  • A few new stages, 21 in total.

Version 0.7

  • Huge ghost AI revision. They can no longer reverse direction at will; they also can switch between evasive and wandering modes
  • Animated title screen
  • Multiple level support
  • 17 new levels! This should keep people occupied until I add more soon
  • Maze size reduced to allow for HUD options
  • fixed/added hiscore saving. score.bin MUST exist and it can't be empty or you'll get a stack error.
  • Fixed animation speeds

Version 0.5

  • Tile engine working
  • Player programming complete
  • Barely functional AI
  • single level support

Future Updates

  • AI upgrades
  • Cosmetic niceties when I get the inclination to code them.

Known Issues

  • Game uses external files for memory management. As a result, this game doesn't work in Dolphin AFAIK. This also means you'll need to put everything in the right location on the SD card. "sd:/apps/PieChart"

External links

Advertising: