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DoubleDash Wii: Difference between revisions

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(Created page with "{{#seo: |title=Wii Homebrew Games (Arcade Games) - GameBrew |title_mode=append |image=doubledashwii.jpg |image_alt=Double Dash Wii }} {{Infobox Wii Homebrews |title=Double Das...")
 
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|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/wiihomebrews/doubledashwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/doubledashwii.7z
|website=#LNF
|website=
|source=#LNF
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}}
https://wiibrew.org/wiki/Double_Dash_Wii
DoubleDash is a Boulder Dash Clone...WITH A MAPEDITOR/CONVERTER(PC)!!!
 
As some people thought, I am not Michael B.! I am Matze alias BlackWhiteEagle.
I have rewritten and ported many things in the first version about two years ago to the WII, and fixed some things. But now I have rewritten and enhanced that game extremly. So do not ask him, ask me here instead! Since I released the first versi WII modded version, I have never got any response of him.
 
==Features==
*Up to 4 Players can play this game.
*Gamemodes are SINGLEPLAYER/VS,COOP,SPEEDRUN and RACE
*Rewritten, extremly enhanced and ported to the WII by BlackWhiteEagle (Matz3)
Thanks to everyone, who made this programming possible mingw-team, sdl, an a big thanks goes to Michal B. with a source code inspiration.


==Screenshots==
==Media==
==Media==
<youtube></youtube>
<youtube>TsPfyFzBQ08</youtube>
 
== How to play? ==
===WII===
*Hold the Wiimote horizontally or reconfigure it under options in the main menu (LEFT,RIGHT,UP,DOWN,1&2 ONLY)
*Press and hold Button 2 and move into any direction. Release Button 2, to walk again.
 
* A = Select (only Player one!)
* Plus = Restart level (only Player one!)
* Minus = Abort game and return to the Gamemenu (only Player one!)
* Home = Go back to the HBC (only Player one!)
 
'''Player 1 only'''
 
* PLUS/MINUS - select level (ingame) to restart a level press (-) and then (+) on the first WIImote (next release, will be using a key-combination like B+A+1+2
* HOME - PAUSE/BACK TO MENU/EXIT
* A+B+1+2 restart level
 
===PC===
* F9  previous level
* F10 next level
* F11 restart level
 
This release includes the following files:
 
===WII===
* boot.dol
* meta.xml
* icon.png
 
and
 
===PC===
* doubledash.exe
* SDL.DLL
* SDL_image.dll
* SDL_mixer.dll
* (Those DLL-Files come originally from www.libsdl.org)
 
The data is used by both versions!
 
==Changelog==
'''1.23'''
*ddashconvert.py lev2tmx and dummyxml.xml added DIAMNUM
*ddashconvert.py added a mapcheck (counts diamonds, boulders, entrys, etc.) during conversion and checks if there are enough diamonds, entrys and exits
*removed some levels from the vs/coop/speedrace maps, because similar leves are now in race/clone mode
*made some new maps for vs/coop/speedrace
*made a working win32exe of ddasconvert.py with py2exe (windows tested and ok), but i did not included it because it raises the packagesize about +2.7MB!
 
'''1.22'''
*(WII)levelrestart with first wiimote (A+B+1+2)
*gamemode: speedrun fix, if level was chosen manually ingame with PLUS*MINUS, the EXIT was closed
*added menu arrows
*added menu version number
 
'''1.21'''
*fixed coop*mode: collecting a diamond will be added to each player
 
==External links==
*Wiibrew - https://wiibrew.org/wiki/Double_Dash_Wii

Revision as of 03:52, 20 July 2022

Double Dash Wii
File:Doubledashwii.jpg
General
AuthorBlackWhiteEagle and Michal Benes
TypeArcade Games
Version1.23
LicenseMixed
Last Updated2011/10/13
Links
Download

DoubleDash is a Boulder Dash Clone...WITH A MAPEDITOR/CONVERTER(PC)!!!

As some people thought, I am not Michael B.! I am Matze alias BlackWhiteEagle. I have rewritten and ported many things in the first version about two years ago to the WII, and fixed some things. But now I have rewritten and enhanced that game extremly. So do not ask him, ask me here instead! Since I released the first versi WII modded version, I have never got any response of him.

Features

  • Up to 4 Players can play this game.
  • Gamemodes are SINGLEPLAYER/VS,COOP,SPEEDRUN and RACE
  • Rewritten, extremly enhanced and ported to the WII by BlackWhiteEagle (Matz3)

Thanks to everyone, who made this programming possible mingw-team, sdl, an a big thanks goes to Michal B. with a source code inspiration.

Media

How to play?

WII

  • Hold the Wiimote horizontally or reconfigure it under options in the main menu (LEFT,RIGHT,UP,DOWN,1&2 ONLY)
  • Press and hold Button 2 and move into any direction. Release Button 2, to walk again.
  • A = Select (only Player one!)
  • Plus = Restart level (only Player one!)
  • Minus = Abort game and return to the Gamemenu (only Player one!)
  • Home = Go back to the HBC (only Player one!)

Player 1 only

  • PLUS/MINUS - select level (ingame) to restart a level press (-) and then (+) on the first WIImote (next release, will be using a key-combination like B+A+1+2
  • HOME - PAUSE/BACK TO MENU/EXIT
  • A+B+1+2 restart level

PC

  • F9 previous level
  • F10 next level
  • F11 restart level

This release includes the following files:

WII

  • boot.dol
  • meta.xml
  • icon.png

and

PC

  • doubledash.exe
  • SDL.DLL
  • SDL_image.dll
  • SDL_mixer.dll
  • (Those DLL-Files come originally from www.libsdl.org)

The data is used by both versions!

Changelog

1.23

  • ddashconvert.py lev2tmx and dummyxml.xml added DIAMNUM
  • ddashconvert.py added a mapcheck (counts diamonds, boulders, entrys, etc.) during conversion and checks if there are enough diamonds, entrys and exits
  • removed some levels from the vs/coop/speedrace maps, because similar leves are now in race/clone mode
  • made some new maps for vs/coop/speedrace
  • made a working win32exe of ddasconvert.py with py2exe (windows tested and ok), but i did not included it because it raises the packagesize about +2.7MB!

1.22

  • (WII)levelrestart with first wiimote (A+B+1+2)
  • gamemode: speedrun fix, if level was chosen manually ingame with PLUS*MINUS, the EXIT was closed
  • added menu arrows
  • added menu version number

1.21

  • fixed coop*mode: collecting a diamond will be added to each player

External links

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