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Metroid - Other M Maxximum Edition Wii: Difference between revisions

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Metroid Other M: Maxximum Edition, the first Other M hack project beyond Samus recoloring to release to the public! This hack's additions are mostly on the modest side, however, I think you'll find that they add a lot to the game to create the Other M experience we as a community hoped for and deserved 7 years ago.
The goal of this hack is to take the base game, and give it a set of changes to bring it more in line with what the community would have wanted, without straying too far from what's already there.
==FEATURES==
* Super Smash Bros. Wii U/3DS styled Samus no more neon plastic look!
* Purple Gravity suit in gameplay: though I can’t do much about what model the cutscenes use or the visor being green without affecting Varia, you will now get to run around in glorious purple when Gravity comes online.
* Super Metroid colors for returning enemies and bosses (except for the Fusion-colored Fune and Namihe, based on their OM concept art), and desaturated, less neon colors for others
* Less neon in the Biosphere and some upgraded textures for things that were incredibly low-res and/or MS Paint bad
* No more concentration cheesing concentration now takes twice the time it did, but can be used at any time to refill health, instead of only at critical.
* Missiles in third person by holding B
* No Pyrosphere permastuck
* Actual music (credits at the bottom)
* No authorization BUT still no item pickups Now, the doctor in the tutorial tells Samus that the Hyper Beam has damaged Samus’s suit and she needs to give it time to auto-repair its systems one by one as deemed important. Adam only tells Samus she can use bombs and missiles again at the start, and that power bombs are not to be used because of how devastating they can be. Seems fair.
* A better set of cutscenes and less silly plot points, better flashbacks including no Ridley little girl meltdown, no Adam shooting Sam in the back then dying for no reason, and no monologues; Samus is mostly silent
==WHAT YOU NEED==
*Maxximum Edition Patch
*A copy of Other M of any region (if you use the JP version, it should work but switch the language to English or it will desync with audio and possibly glitch badly)
*Wii Backup Fusion (it is Mac compatible)
*A homebrewed Wii/U or Dolphin
===If you plan to use a console to play:===
*Wii Backup Manager for Windows or WiiJManager for Mac
*Homebrew Channel
*USB Loader GX or equivalent
*SD Card or USB Drive
You’ll need to dump your .iso or .wbfs of Other M. Once you have it on your computer, extract the image using Wii Backup Fusion. Navigate to that directory, and replace the files accordingly with the patch files. Make sure the numbered files in the root don’t have Copy or an extension at the end of them, and that you don’t rename the folder or anything in it.
You then need to go into Wii Backup Fusion, hit load again, and point it to the folder you extracted which should read Metroid- Other M [R3OE01] or similar depending on your region. You’ll then click Transfer to Image, change the image format to Wii Backup File System Container (.wbfs) and choose a directory, and hit OK.
Once you’ve got a .wbfs file, you can either play that in Dolphin fresh out of the box, or you can use Wii Backup Manager or your other software of choice to transfer it to your removable drive and play it on your console. For consoles, make sure that you rename the .gct to match your game’s region ID (R3OE01 by default) if necessary, and make a folder on the root of your drive named ‘codes’ and put that .gct in there. Also make sure in USB Loader that Ocarina is set to ON so that it will load your .gct and let you use it. If you're using a different loader, you'll need to adjust what you're doing accordingly.
If you’re using Dolphin, you won’t need the .gct. Simply right click on your game, go to properties, then to Gecko Codes. You’ll then paste this text into that box. https://pastebin.com/Xx2wnkKe
And now you’re done! Now, let’s talk additional stuff to answer any questions before they come up.


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/wiihomebrews/metroidothermmaxximumeditionwii-01.jpg
https://dlhb.gamebrew.org/wiihomebrews/metroidothermmaxximumeditionwii-02.jpg
https://dlhb.gamebrew.org/wiihomebrews/metroidothermmaxximumeditionwii-03.jpg
https://dlhb.gamebrew.org/wiihomebrews/metroidothermmaxximumeditionwii-04.jpg
==Media==
==Media==
<youtube></youtube>
<youtube>D2yZkdvl30I</youtube>
 
==External links==
* Romhacking - https://www.romhacking.net/forum/index.php?topic=33713.msg421068#msg421068
* Gbatemp - https://gbatemp.net/threads/metroid-other-m-maxximum-edition.602301/
* Reddit - https://www.reddit.com/r/Metroid/comments/6msbxg/other_m_maxximum_edition_fix_hack_first_release/

Revision as of 04:19, 22 Haziran 2022

Metroid: Other M - Maxximum Edition
File:Metroidothermmaxximumeditionwii.jpg
General
AuthorShadowOne333
TypeGame Hacks
Version2022
LicenseMixed
Last Updated2022/01/13
Links
Download
Website


Metroid Other M: Maxximum Edition, the first Other M hack project beyond Samus recoloring to release to the public! This hack's additions are mostly on the modest side, however, I think you'll find that they add a lot to the game to create the Other M experience we as a community hoped for and deserved 7 years ago.

The goal of this hack is to take the base game, and give it a set of changes to bring it more in line with what the community would have wanted, without straying too far from what's already there.

FEATURES

  • Super Smash Bros. Wii U/3DS styled Samus no more neon plastic look!
  • Purple Gravity suit in gameplay: though I can’t do much about what model the cutscenes use or the visor being green without affecting Varia, you will now get to run around in glorious purple when Gravity comes online.
  • Super Metroid colors for returning enemies and bosses (except for the Fusion-colored Fune and Namihe, based on their OM concept art), and desaturated, less neon colors for others
  • Less neon in the Biosphere and some upgraded textures for things that were incredibly low-res and/or MS Paint bad
  • No more concentration cheesing concentration now takes twice the time it did, but can be used at any time to refill health, instead of only at critical.
  • Missiles in third person by holding B
  • No Pyrosphere permastuck
  • Actual music (credits at the bottom)
  • No authorization BUT still no item pickups Now, the doctor in the tutorial tells Samus that the Hyper Beam has damaged Samus’s suit and she needs to give it time to auto-repair its systems one by one as deemed important. Adam only tells Samus she can use bombs and missiles again at the start, and that power bombs are not to be used because of how devastating they can be. Seems fair.
  • A better set of cutscenes and less silly plot points, better flashbacks including no Ridley little girl meltdown, no Adam shooting Sam in the back then dying for no reason, and no monologues; Samus is mostly silent

WHAT YOU NEED

  • Maxximum Edition Patch
  • A copy of Other M of any region (if you use the JP version, it should work but switch the language to English or it will desync with audio and possibly glitch badly)
  • Wii Backup Fusion (it is Mac compatible)
  • A homebrewed Wii/U or Dolphin

If you plan to use a console to play:

  • Wii Backup Manager for Windows or WiiJManager for Mac
  • Homebrew Channel
  • USB Loader GX or equivalent
  • SD Card or USB Drive

You’ll need to dump your .iso or .wbfs of Other M. Once you have it on your computer, extract the image using Wii Backup Fusion. Navigate to that directory, and replace the files accordingly with the patch files. Make sure the numbered files in the root don’t have Copy or an extension at the end of them, and that you don’t rename the folder or anything in it.

You then need to go into Wii Backup Fusion, hit load again, and point it to the folder you extracted which should read Metroid- Other M [R3OE01] or similar depending on your region. You’ll then click Transfer to Image, change the image format to Wii Backup File System Container (.wbfs) and choose a directory, and hit OK.

Once you’ve got a .wbfs file, you can either play that in Dolphin fresh out of the box, or you can use Wii Backup Manager or your other software of choice to transfer it to your removable drive and play it on your console. For consoles, make sure that you rename the .gct to match your game’s region ID (R3OE01 by default) if necessary, and make a folder on the root of your drive named ‘codes’ and put that .gct in there. Also make sure in USB Loader that Ocarina is set to ON so that it will load your .gct and let you use it. If you're using a different loader, you'll need to adjust what you're doing accordingly.

If you’re using Dolphin, you won’t need the .gct. Simply right click on your game, go to properties, then to Gecko Codes. You’ll then paste this text into that box. https://pastebin.com/Xx2wnkKe

And now you’re done! Now, let’s talk additional stuff to answer any questions before they come up.

Screenshots

metroidothermmaxximumeditionwii-01.jpg metroidothermmaxximumeditionwii-02.jpg metroidothermmaxximumeditionwii-03.jpg metroidothermmaxximumeditionwii-04.jpg

Media

External links

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