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Area 32 - PSP: Difference between revisions

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Line 5: Line 5:
|author=Green Fort (markus-psp)
|author=Green Fort (markus-psp)
|lastupdated=2021/05/19
|lastupdated=2021/05/19
|type=Platform
|type=Platformer
|version=2021
|version=2021
|license=Mixed
|license=Mixed

Revision as of 13:40, 14 April 2022

Area 32 - PSP
Area32psp2.png
General
AuthorGreen Fort (markus-psp)
TypePlatformer
Version2021
LicenseMixed
Last Updated2021/05/19
Links
Download
Website

Area 32 - PSP is a randomly generated platformer shooter.

The game is written in C (psp-gcc 9.3.0), gLib2D for graphics and SDL 2 for audio/inputs. The game should also work for the PSP 1000.

Festures

  • Custom draw routines with a palette.
  • A particle system.
  • A dynamic camera.
  • Input mapping.

Installation

PSP 1000+:

  • Copy the Area32 folder (contains EBOOT.PBP) in you PSP's /PSP/GAME/ folder.
  • CFW is required to play it.

PPSSPP:

  • Either open the EBOOT.PBP directly.
  • Or place it in the associated PPSSPP GAME folder and launch it from the Homebrew & Demos tab.

User guide

Shoot your way through a near infinite number of randomly generated levels, find new weapons and try to survive. How far can you go?

There are 3 worlds and try to beat the author's best score of lv 9 if you want a challenge. If you get stuck use dynamite to destroy tiles or hit Reset in the pause menu.

Controls

Cross - Jump

Square - Attack

Triangle - DYnamite

Circle - Activate

D-Pad - Move

Start - Menu

Select - Inventory

Screenshots

area32psp3.png

area32psp5.png

area32psp6.png

area32psp7.png

Compatibility

The game is only tested on Adrenaline (Vita), PPSSPP and JPCSP.

External links

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