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Rendezvous Delano is a SHMUP-style game for the Nintendo DS with several Metroid elements, including specific enemies, weapons, | Rendezvous Delano is a SHMUP-style game for the Nintendo DS with several Metroid elements, including specific enemies, weapons, upgrades as well as the ability to explore various alternate routes through each of the several revisitable areas. | ||
==User guide== | ==User guide== | ||
Several weapons are available: | Several weapons are available: | ||
* Power beam - Ordinary, bland, single shot. | |||
* Missiles - Two powerful missiles are fired simultaneously. | |||
* Wave beam - The three waving beams can stun enemies. | |||
* Cluster-seekers - Several small bombs spread out and hunt down enemies. | |||
* Power bomb - Causes a wide-radius persistent explosion for about a third of a second. | |||
* Phase missile - Passes through enemies and must be phased in (by pressing the attack button again) to damage them. Does extra damage if phased while contacting an enemy. | |||
* Plasma beam - Passes through enemies while doing major damage. | |||
''' | ==Controls== | ||
Start - Pause | |||
Select - 4x Speed toggle (for debug) | |||
'''Keypad:''' | |||
Right - Toggle charge ability | |||
Down - Shoot | |||
Up - Morph/unmorph | |||
Left - Spreadshot | |||
L/R - Switch weapon (reverse/normal order) | |||
A/B/X/Y or D-Pad - Movement | |||
''' | '''Stylus:''' | ||
A - Toggle charge ability | |||
B - Shoot | |||
X - Morph/unmorph | |||
Y - Spreadshot | |||
R/L - Switch weapon (normal/reverse order) | |||
==Media== | ==Media== | ||
Line 61: | Line 63: | ||
==Credits== | ==Credits== | ||
Made with PAlib | * Made with PAlib. | ||
* Sound effects made using DoctorPetter's sfxr. | |||
Sound effects made using DoctorPetter's sfxr | * Metroid Zapper (asteroids, massive destroyed ship). | ||
* Kenji Imatake (space pirate ship). | |||
Metroid Zapper (asteroids, massive destroyed ship) | * Emperor (original round boss design). | ||
* Liksmaskaren (bombu, waver, metaree). | |||
Kenji Imatake (space pirate ship) | * Troid92 (portal). | ||
* Jalonso (Menus, nebula, player ship, stars, bosses, and most enemies). | |||
Emperor (original round boss design) | * DeProgrammer (everything else). | ||
Liksmaskaren (bombu, waver, metaree) | |||
Troid92 (portal) | |||
Jalonso (Menus, nebula, player ship, stars, bosses, and most enemies) | |||
DeProgrammer (everything else) | |||
[[Category:Homebrew | <br> | ||
[[Category:DS homebrew games]] | |||
[[Category:Homebrew shooter games on DS]] |
Revision as of 08:30, 28 Haziran 2021
Rendezvous Delano | |
File:Rendezvousdelanods.jpg | |
General | |
---|---|
Author(s) | DeProgrammer |
Type | Shooter |
Version | 1.19 |
Licence | Mixed |
Links | |
[Media:Rendezvousdelanods.zip Download] | |
Website |
<htmlet>adsense</htmlet>
Rendezvous Delano is a SHMUP-style game for the Nintendo DS with several Metroid elements, including specific enemies, weapons, upgrades as well as the ability to explore various alternate routes through each of the several revisitable areas.
User guide
Several weapons are available:
- Power beam - Ordinary, bland, single shot.
- Missiles - Two powerful missiles are fired simultaneously.
- Wave beam - The three waving beams can stun enemies.
- Cluster-seekers - Several small bombs spread out and hunt down enemies.
- Power bomb - Causes a wide-radius persistent explosion for about a third of a second.
- Phase missile - Passes through enemies and must be phased in (by pressing the attack button again) to damage them. Does extra damage if phased while contacting an enemy.
- Plasma beam - Passes through enemies while doing major damage.
Controls
Start - Pause
Select - 4x Speed toggle (for debug)
Keypad:
Right - Toggle charge ability
Down - Shoot
Up - Morph/unmorph
Left - Spreadshot
L/R - Switch weapon (reverse/normal order)
A/B/X/Y or D-Pad - Movement
Stylus:
A - Toggle charge ability
B - Shoot
X - Morph/unmorph
Y - Spreadshot
R/L - Switch weapon (normal/reverse order)
Media
Known issues
Sound will occasionally quit playing.
Saving and loading will not work in emulators.
Credits
- Made with PAlib.
- Sound effects made using DoctorPetter's sfxr.
- Metroid Zapper (asteroids, massive destroyed ship).
- Kenji Imatake (space pirate ship).
- Emperor (original round boss design).
- Liksmaskaren (bombu, waver, metaree).
- Troid92 (portal).
- Jalonso (Menus, nebula, player ship, stars, bosses, and most enemies).
- DeProgrammer (everything else).