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Mega Man Star Force 2 Not Quite DX: Difference between revisions

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|title=Mega Man Star Force 2 Not Quite DX
|title=Mega Man Star Force 2 Not Quite DX
|image=Mmsf2notquitedx2.png
|image=Mmsf2notquitedx2.png
|description=A mod for Mega Man Star Force 2 that lowers the encounter rate.
|description=Mega Man Star Force 2 rom hack, which lowers the encounter rate.
|author=Prof. 9
|author=Prof. 9
|lastupdated=2021/12/25
|lastupdated=2021/12/25

Revision as of 09:33, 15 August 2022

Mega Man Star Force 2 Not Quite DX
Mmsf2notquitedx2.png
General
AuthorProf. 9
TypeGame Hacks
Version1.0.1
LicenseMixed
Last Updated2021/12/25
Links
Download
Website
Source

Mega Man Star Force 2 Not Quite DX is a mod for Mega Man Star Force 2 which lowers the game's notoriously high encounter rate. Some of the Sub Cards have been adjusted a bit so they can still be used effectively with the lowered encounter rate.

This mod also tweaks the requirements for some of the doors in the postgame area so that you no longer need to connect to other players in order to open them. Aside from that, you can now get the event Battle Cards and Brothers in-game without needing to use cheats.

It is named Not Quite DX as opposed to DX, since this mod doesn't have any new features or content. There are no plans to produce a full-fledged Mega Man Star Force 2 DX.

Features

  • Adjusted the encounter rate for all areas; for most areas it has been reduced by 40% - 60% based on the encounter rates in MMSF1 and MMSF3.
  • SrchEye, FireSrch, AquaSrch, ElecSrch and WoodSrch now double the encounter rate while active.
  • Combining Cloaker with FireSrch, AquaSrch, ElecSrch or WoodSrch now increases the SP Boss encounter rate (regardless of the boss's element).
  • Changed Trans Dimension 2 door requirement: 1000 Link Power -> 800 Link Power (this is the max you can get with the Auto Brother + 2 event Brothers).
  • Changed Trans Dimension 2 door requirement: 50 Network Battles -> 500 Battle Cards total.
  • Changed Trans Dimension 2 door requirement: 6 Real Brothers -> 1000+ damage Personal Best Combo.
  • After beating the main story, you can obtain the Legendary Master Shin and 1st Mega Man event Brother Bands at the Wave Stations in the Wilshire Hills Shopping Plaza. (note: they have the Tribe from the other version, so you can use Tribe King legitimately through this).
  • After beating the main story, you will automatically start the Mega Man Battle Network crossover quest (you can still start it earlier by slotting in a GBA MMBN game).
  • After beating the main story, you can receive the King Grandeur event Battle Card from Legendary Master Shin in Wilshire Hills Shopping Plaza.
  • After beating the postgame, you can receive the Le Mu event Battle Card from Legendary Master Shin in Wilshire Hills Shopping Plaza.

Installation

MMSF2 Not Quite DX is compatible with both Zerker x Saurian and Zerker x Ninja, but US region only.

ROM information - ZerkerXSaurian (No-Intro)
File Mega Man Star Force 2 - Zerker x Saurian (USA)
SHA-1 494171C0FC19823BEB5FCC7C0D61F028C97898CA
CRC32 1E6C4B77
ROM information - ZerkerXNinja (No-Intro)
File Mega Man Star Force 2 - Zerker x Ninja (USA)
SHA-1 97C7FBAEB9C22B9B588869C6A7518C7940E17AB8
CRC32 47AA32D1

Once you have dumped the ROM file for the game, apply one of the following patches (if you're upgrading from a previous version, you need to apply the patch again to an unmodified ROM).

  • MegaManStarForce2NotQuiteDX-ZerkerXNinja-Ver1.0.0.bps
  • MegaManStarForce2NotQuiteDX-ZerkerXSaurian-Ver1.0.0.bps

This is a BPS type patch. Here are some tools you can use to apply it:

If you're continuing your playthrough from the original MMSF2 or a previous version of this mod, don't load a save state. Otherwise, things may break and you won't get the lowered encounter rate. Instead, you should save the game from the in-game menu, and load that save file on the new version by starting the game normally.

User guide

Compatibility with Mega Man Star Force 2

Mega Man Star Force 2 Not Quite DX is intended to be 100% compatible with the unmodified version of Mega Man Star Force 2.

This goes for both multiplayer connectivity as well as save file compatibility.

FAQ

Q. Can I import an existing MMSF2 save file?

Yes, you can use your existing MMSF2 save file.

Q. Can I restore an MMSF2 Not Quite DX save file to the unpatched version?

Yes, you can copy your save file from MMSF2 Not Quite DX back to the original game.

When you do, event Battle Cards and Brother Bands will carry over, and opened Trans Dimension doors will stay open.

Screenshots

mmsf2notquitedx3.png mmsf2notquitedx4.png

mmsf2notquitedx5.png mmsf2notquitedx6.png

Known issues

TWiLight Menu/nds-bootstrap only - Due to an issue with nds-bootstrap, the game may freeze when entering Whazzap for the first time. See here for more info. This does not occur on emulator or flash cart.

Changelog

V1.0.1 2021/12/25

  • Changed the 500 Battle Cards door to use the same counter as the one that's shown on the Save Screen (i.e. now including the cards in your Folders), in order to avoid confusion.

V1.0.0 2021/12/25

  • Initial release.

Credits

Prof. 9 - Planning, Programming.

External links

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