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Wordle DS: Difference between revisions

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|description=A clone of Wordle for the Nintendo DS/DSi.
|description=A clone of Wordle for the Nintendo DS/DSi.
|author=Epicpkmn11
|author=Epicpkmn11
|lastupdated=2022/03/03
|lastupdated=2022/03/17
|type=Puzzle
|type=Puzzle
|version=1.2.0
|version=1.3.0
|license=GPL-3.0
|license=GPL-3.0
|download=https://dlhb.gamebrew.org/dshomebrew/wordleds.7z
|download=https://dlhb.gamebrew.org/dshomebrew/wordleds.7z
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==Changelog==
==Changelog==
'''v1.3.0'''
* The keyboard keys have been made a bit larger.
* A QR code with your latest game's results can now be shown from the statistics menu.
'''v1.2.0'''
'''v1.2.0'''
* There are now the proper messages on winning instead of just a generic "Congratulations!".
* There are now the proper messages on winning instead of just a generic "Congratulations!".

Revision as of 05:33, 19 March 2022

Wordle DS
Wordleds5.png
General
AuthorEpicpkmn11
TypePuzzle
Version1.3.0
LicenseGPL-3.0
Last Updated2022/03/17
Links
Download
Website
Source

WordleDS is a clone of Wordle for the Nintendo DS/DSi. It has the same word each day as the official Wordle.

Features

  • Daily word challenge.
  • Wordle stats screen.
  • High contrast colors and hard mode options.
  • Sharable text file with emoji grid on completion.

Installation

Installing

WordleDS.nds and WordleDS.dsi are identical except that the .dsi build has a title ID so it can be installed using TMFH or NTM while the .nds build doesn't so it works on flashcards.

The .cia build can be used to install to the 3DS HOME Menu (also available on Universal-DB).

Building/Customizing

Follow devkitPro's Getting Started guide to install libnds, devkitARM, and grit, then simply run make.

The word lists are defined in words.cpp. Any ASCII wordlist should work fine, however adapting to other languages would require a bit of tweaking to the graphics and letter handling.

The maximum guesses and word length are both defined in gfx.hpp. The starting date is defined in words.hpp.

All graphics are in gfx and should mostly work fine if the PNGs are edited. A couple have hardcoded palette or map tweaks at runtime so they may glitch out of edited. The more complex images also have their GIMP files in resources, the font used is nintendo_NTLG-DB_001. The fonts (used only for numbers) are in data and can be edited using an NFTR editor.

User guide

Guess the WORDLE in six tries. Each guess must be a valid five-letter word.

After each guess, the color of the tiles will change to show how close your guess was to the word.

  • Green tile - The letter is in the word and in the correct spot.
  • Yellow tile - The letter is in the word but in the wrong spot.
  • Grey tile - The letter is not in the word in any spot.

A sharable text file will be generated as WordleDS.txt on completion, sample:

Wordle DS 242 4/6

⬜🟩⬜🟩⬜
⬜🟩⬜⬜🟨
🟩🟩⬜🟩⬜
🟩🟩🟩🟩🟩

Screenshots

wordleds3.png wordleds4.png

Changelog

v1.3.0

  • The keyboard keys have been made a bit larger.
  • A QR code with your latest game's results can now be shown from the statistics menu.

v1.2.0

  • There are now the proper messages on winning instead of just a generic "Congratulations!".
  • Proper Unicode handling.
  • The current version number is now shown in the settings menu.

v1.1.0

  • Wordle DS will now only quit on START press if loaded from a menu that supports returning to it (TWiLight Menu++ or HBMenu).
  • Enter and Backspace keys have been made larger.

v1.0.1

  • Fixes the color of the keyboard keys being set for every letter instead of just when a letter was better resulting in them sometimes being the wrong color (ex. the guess color would result in the o key being gray instead of yellow if the answer had only one o not in the 4th position).

Credits

  • Pk11 - This DS port.
  • Josh Wardle - The original Wordle.

External links

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