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Pokemon Blaze Black 2 and Volt White 2: Difference between revisions

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{{Infobox DS Homebrews
{{Infobox DS Homebrews
|title=Pokémon Blaze Black 2 & Volt White 2  
|title=Pokémon Blaze Black 2 & Volt White 2
|image=
|image=Bb2vw22.png
|description=Hack of Pokémon Black & White Versions. Sequels to Blaze Black & Volt White.
|description=Hack of Pokémon Black & White Versions. Sequels to Blaze Black & Volt White.
|author=Drayano
|author=Drayano
Line 10: Line 10:
|download=https://dlhb.gamebrew.org/dshomebrew/bb2vw2.7z Blaze Black 2 & Volt White 2
|download=https://dlhb.gamebrew.org/dshomebrew/bb2vw2.7z Blaze Black 2 & Volt White 2
|website=https://projectpokemon.org/home/forums/topic/24126-pok%C3%A9mon-blaze-black-2-pok%C3%A9mon-volt-white-2/
|website=https://projectpokemon.org/home/forums/topic/24126-pok%C3%A9mon-blaze-black-2-pok%C3%A9mon-volt-white-2/
|source=
}}
}}
Pokémon Blaze Black 2 & Pokémon Volt White 2 are essentially the sequels to [[Pokemon Blaze Black and Volt White|Blaze Black and Volt White]]. The main feature is is that all 649 Pokémon are available for capture somewhere in the game, and the trainers have all had their rosters changed in order to maintain a much harder challenge than the original game, as well as having an increased variety of opponents to fight. There’s also a large amount of alternative features these hacks offer, which range from differences to the Pokémon themselves to the presence of a couple new TMs.  
Pokémon Blaze Black 2 & Pokémon Volt White 2 are essentially the sequels to [[Pokemon Blaze Black and Volt White|Blaze Black and Volt White]]. The main feature is is that all 649 Pokémon are available for capture somewhere in the game, and the trainers have all had their rosters changed in order to maintain a much harder challenge than the original game, as well as having an increased variety of opponents to fight. There’s also a large amount of alternative features these hacks offer, which range from differences to the Pokémon themselves to the presence of a couple new TMs.  

Revision as of 08:32, 14 February 2022

Pokémon Blaze Black 2 & Volt White 2
Bb2vw22.png
General
AuthorDrayano
TypeGame Hacks
Version1.1
LicenseMixed
Last Updated2017/11/25
Links
Blaze Black 2 & Volt White 2 Download
Website

Pokémon Blaze Black 2 & Pokémon Volt White 2 are essentially the sequels to Blaze Black and Volt White. The main feature is is that all 649 Pokémon are available for capture somewhere in the game, and the trainers have all had their rosters changed in order to maintain a much harder challenge than the original game, as well as having an increased variety of opponents to fight. There’s also a large amount of alternative features these hacks offer, which range from differences to the Pokémon themselves to the presence of a couple new TMs.

The two versions only differ in terms of their aesthetic differences, such as the appearance of Opelucid City, the title screen, etc. So basically, just pick whichever color takes your fancy.

Installation

Included are the patches for BB/VW, patching tool, documents of all the changes made and a list of Action Replay codes.

ROM information - Blaze Black 2
File Pokémon Black 2 [U]
CRC 8A42D36E
ROM information - Volt White 2
File Pokémon White 2 [U]
CRC B72BBA42

Complete version includes all changes. Vanilla excludes the following:

  • Any Pokémon changes except for compatibility with the three new TMs.
  • Changes to Level Up movesets.
  • Changes to Attacks.
  • Certain trainers have their moves changed since they don't gain the new techniques they would in the Complete version.

Use xDelta UI to patch your clean (i.e. no anti-piracy patch has been applied) Black 2 or White 2 ROMs with the appropriate patch of your choice.

User guide

Wild encounter

The wild Pokémon have been edited in each and every area of the game. Most areas now contain at least 8 Pokémon species, and in most cases, more.

You’ll be able to attain a complete PokéDex within the limits of the game itself, and the majority of Pokémon are available no later than the seventh badge, meaning you can form basically any team you want.

There’s a couple legendaries that you can’t get until after the Elite Four, but aside from that…

Rare Pokemon

One-time encounter Pokémon such as Cobalion, Virizion, Volcarona, Braviary etc. have had their levels raised in order to fit with the new level curve. In addition, there’s also a much bigger variety of one-time encounters, mostly dealing with legendaries.

Ever thought you couldn’t find Articuno in front of Twist Mountain, or Kyogre within the Abyssal Ruins? Now you can. You’ll be able to unlock a fraction of these around the eighth gym badge, then the rest sometime after the Pokémon League. Are you up to catching them all?

The Pokémon that appear within the Hidden Grottos around Unova have also been changed. This is a primary way to get the starter Pokémon that you don’t receive, but also has a large assortment of other Pokémon. If you play the Vanilla version, this will be important in order to keep your Pokémon on par. Most Pokémon with useful DW abilities will be present somewhere.

There’s also been some TM replacements. Say good-bye to Sky Drop, Quash and Struggle Bug, for they’ve now been replaced by Hurricane, Sucker Punch and Bug Buzz respectively.

Trainers

The rosters of almost all of the trainers in the game have been edited. The exception to this at present are the Dome trainers, as they aren’t really necessary and there’s no proper trainer editing tool available for B2W2 yet.

This has also raised the level curve of the game, meaning you can expect to beat the first round of the Elite Four somewhere in the 70s level-wise. Most notably Gym Leaders, your rival and the Elite Four have all been made significantly tougher.

Gym Leaders will also have differing Pokémon amounts depending on the mode you play; Normal Mode will have them with anywhere from 3 to 5 Pokémon, whereas Challenge Mode will pit you against a full team of six.

The Elite Four and Champion also hold some surprises in Challenge Mode.

Stats/Movesets

There’s been a large number of edits to Pokémon. These can include the level up moves they learn, the abilities they get, their compatibility with Move Tutors and TMs, and even their base stats.

There’s a document included that will tell you all you need to know. This also makes Dream World abilities significantly easier to obtain. However, if this particular point doesn’t appeal to you, the Vanilla version of the hack cuts it out.

Some attacks have also been edited, for example the Pledge moves having 100 base power or Cut now being a Grass-type move. This is also removed from the Vanilla version of the hack.

Evolution

There’s also been some changes to evolutions. The majority of these involve editing the trade evolutions; in most cases you will now simply be able to Use the item like an evolution stone.

For example, using a Magmarizer on a Magmar to evolve it - to do what you would normally need to trade for. For those who evolve by trade but don’t need an item, a new item called the Covenant Ore has been introduced and is available in several places through the game; it works like an evolutionary stone, so you’re still able to evolve them at any time. Other changes include:

  • Leafeon and Glaceon are now obtainable through new items known as the Woodland Ore and Frozen Ore, to get around their areas being post-game.
  • Shelmet and Karrablast instead follow a Mantyke routine where the other needs to be in the party for them to evolve.
  • Dome of the Unovian Pokémon such as Scraggy, Mienfoo and Larvesta have had reductions to their evolution levels to make them more usable in comparison to the older species.

Items

Items that you receive and find lying in the field have been changed considerably - this is generally done in order to bring almost all TMs available before the Elite Four are defeated.

Notable changes include much earlier Flamethrower and Thunderbolt TMs, and even an Earthquake TM as early as the fifth gym! Doesn’t quite beat Platinum, but it’s close to. You’ll also be able to find a lot of evolution items on the map somewhere, such as the Reaper Cloth, Up-Grade and Protector.

A couple of the Poké Marts around the region have had some edits. Examples include the ability to buy Luxury Balls in Virbank City, Heart Scales and shards in Driftveil City, and any sort of evolution item you want in the Route 9 department store.

New events

New events have been added into the game. Apart from the aforementioned over-worlds, there’s also Gym Leader rematches outside the PWT, the ability to challenge Hoenn Leaders at various points in the game, Harlequins who will give out starters and even the ability to battle with Hilbert and Hilda.

You’ll also be given the keys for Easy Mode and Challenge Mode almost right at the beginning of the game.

Others

There have been some text edits; a couple of these are sprinkled references, but for the most part it’s to made the item changes make sense with the dialogue. In addition, Juniper’s speech at the beginning has been changed; this is the tip-off that you’ve got the hack working correctly.

Some of the trades within the game have also been edited, and given much better IVs. Players will now be able to trade for a Togepi, a Gengar and an Exeggutor before the Elite Four is dealt with. Note that any trades with Yancy and Curtis are not changed.

Screenshots

bb2vw23.png bb2vw24.png

bb2vw25.png bb2vw26.png

bb2vw27.png bb2vw28.png

bb2vw29.png bb2vw210.png

bb2vw211.png bb2vw212.png

bb2vw213.png bb2vw214.png

bb2vw15.png bb2vw16.png

bb2vw217.png bb2vw218.png

Known issues

Keys unlocking will not be saved if you don't save your game before getting them. There's no way to fix this entirely, yet.

The King's Rock will not currently work on Slowpoke, so Slowking is impossible to obtain short of catching it in the Wild directly. Poliwhirl, however, is fine. If you're desperate, insert this into a/0/1/9 using NitroExplorer.

The Pokémon breeders aren't currently set with teams to help you EV your Pokémon. This isn't a bug per se, it's just an idea I meant to do that totally slipped my mind. Having it in the buglist should remind me to fix it, though!

Changelog

V1.1 2012/11/11

  • The newer AP patch by RetroGameFan is now being used, so those of you using DSTWO should hopefully get past the PWT fine.
  • There have been a couple small changes to some of the trainer rosters.
  • Elekid and Magby now have a chance to hold an Electirizer and Magmarizer respectively. Croagunk, Electrike and Tyrogue and their evolution lines have been given new level up sets.
  • There have been a couple extra edits to stats, most notably Plusle, Minun and Emboar.
  • A note has been added to save when the game starts. I can't actually fix the keys not being given to you without a save file, as that's a restriction with the engine. I think.
  • Errors with the wild data have been fixed. The document and game should now correlate.
  • Some of the flag numbers have been swapped around, which will hopefully fix the legendary bug, but unfortunately that's not a guarantee.
  • Scyther will now work correctly with the Metal Coat. Mienfoo's evolution level has also been fixed, and Pawniard has had its evolution level lowered.
  • Nishino now actually has his trainer sprite.
  • Eevee, Bagon and Dusknoir have had their abilities fixed.
  • Some erroneous text has been corrected.
  • Darmanitan-Z's level up movepool has been corrected.
  • You now actually do get Chimchar in Autumn from the Harlequin.
  • Budew's Special Defense has been corrected.
  • An error with the Covenant Ore location in the documents has been corrected.
  • You will now get the Bicycle no matter where you talk to the gate guard from.

Credits

  • Kaphotics - He's been great as both an advisor and a researcher into the workings of scripts in the game. Also learnt about RAM editing from him, which made testing some things that much easier. His LUA scripting abilities were also great for figuring out file numbers and co-ordinates.
  • likeicareusewe/kidisnice87 - Another very helpful contributor to the hack, he along with one other person helped with BETA testing. Thanks to him, a lot of the bugs that would have otherwise gone unnoticed were ironed out before release.
  • Lazerith - The other beta tester, who is also a Pokémon hacker himself (Pokémon Origin Platinum is his work).
  • pichu2001 - The scripting knowledge he posted over at Project Pokémon's forums which helped getting things like the legends working correctly.
  • Pokegirl4ever - The Genesect overworld sprite used in the game is her work.
  • knivez69 - The logos at the top were made by him.

Many thanks to any supporters and the people who've helped and suggested ideas along the way.

External links

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