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DS mines is a | DS mines is a Minesweeper clone for the NDS. It features the classic Minesweeper game from the Windows Operating Systems. | ||
It is developed on a linux system, programmed in C, compiled with devkitarm (r23) and uses libnds library. | |||
==Features== | ==Features== | ||
*3 profiles for custom options and save best scores | * 3 profiles for custom options and save best scores. | ||
*4 levels of difficulty for each panel (from 10% to 25% of mines, standard panel has a fixed number of 99 mines) | * 4 levels of difficulty for each panel (from 10% to 25% of mines, standard panel has a fixed number of 99 mines). | ||
*Four size panels: 16x12, 32x16, 32x32 and windows expert standard 30x16 | * Four size panels: 16x12, 32x16, 32x32 and windows expert standard 30x16. | ||
*Configurable input method | * Configurable input method. | ||
*Graphical information panel in the top screen with the time counter and a minipanel representation | * Graphical information panel in the top screen with the time counter and a minipanel representation. | ||
==User guide== | ==User guide== | ||
It follows the rules of the original minesweeper game. | It follows the rules of the original minesweeper game. | ||
In the top screen there is a representation of the panel with information of which zone of the panel is displayed at the bottom screen, also the cells that are still covered (and not flagged). | |||
'''Fully-Flagged''' - Enabling this option will allow you to press a discovered cell while holding R/L. If it is adjacent to a number of flagged cells equal to its number, then the rest of the adjacent covered cells will be discovered at once. | |||
'''Drag Multiple''' - Enabling this option will allow you discover all cells the Stylus passes through. | |||
==Controls== | ==Controls== | ||
Stylus - | Stylus - Discover cell | ||
R/L + Stylus - | R/L+Stylus - Place a flag, Change to question mark, Clean cell | ||
D- | D-Pad or A/B/X/Y (left-handed) - Move panels | ||
Start - | Start - Return to main menu | ||
==Screenshots== | |||
[[File:Dsmines2.png]] | |||
==Credits== | ==Credits== | ||
Graphic stuff it's made thanks to gimp and colors!. | Graphic stuff it's made thanks to gimp and colors!. | ||
<br> | |||
[[Category:Homebrew | [[Category:DS homebrew games]] | ||
[[Category:Homebrew puzzle games on DS]] |
Revision as of 01:21, 16 Haziran 2021
DS mines | |
General | |
---|---|
Author(s) | aGaTHoS |
Type | Puzzle |
Version | 0.7 |
Licence | Mixed |
Links | |
[Media:Dsmines07.zip Download] | |
Website |
<htmlet>adsense</htmlet>
DS mines is a Minesweeper clone for the NDS. It features the classic Minesweeper game from the Windows Operating Systems.
It is developed on a linux system, programmed in C, compiled with devkitarm (r23) and uses libnds library.
Features
- 3 profiles for custom options and save best scores.
- 4 levels of difficulty for each panel (from 10% to 25% of mines, standard panel has a fixed number of 99 mines).
- Four size panels: 16x12, 32x16, 32x32 and windows expert standard 30x16.
- Configurable input method.
- Graphical information panel in the top screen with the time counter and a minipanel representation.
User guide
It follows the rules of the original minesweeper game.
In the top screen there is a representation of the panel with information of which zone of the panel is displayed at the bottom screen, also the cells that are still covered (and not flagged).
Fully-Flagged - Enabling this option will allow you to press a discovered cell while holding R/L. If it is adjacent to a number of flagged cells equal to its number, then the rest of the adjacent covered cells will be discovered at once.
Drag Multiple - Enabling this option will allow you discover all cells the Stylus passes through.
Controls
Stylus - Discover cell
R/L+Stylus - Place a flag, Change to question mark, Clean cell
D-Pad or A/B/X/Y (left-handed) - Move panels
Start - Return to main menu
Screenshots
Credits
Graphic stuff it's made thanks to gimp and colors!.