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Donkey Kong II: Difference between revisions

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Donkey Kong II is a remake of the game Donkey Kong II originally released as part of the Game & Watch series in 1983.


A portable remake of Nintendo game originally scheduled for Game & Watch (machine of the Big N 80 precursor of current laptops), the monkey Video Games: Donkey Kong II.  
==User guide==
The objective of the game is to help Donkey Kong to escape from the chains that hold him captive. In order to unlock the padlocks, you need to take a key from the lower screen and transport it to the corresponding padlock.


It was written using PaLib, and much appreciation should go out to fellow-Dutchman-and-dk2-fan Reinier Feijen who wrote the vector-graphics for his flash version. And of course Nintendo for coming up with the whole thing in the first place.
You have to do this 4 times until Donkey Kong Jr saves Donkey Kong. After that, the game will start over, at a somewhat faster pace.


==User guide==
==Controls==
Help Donkey Kong escape from the chains that keep you captive, for that player has to take the key of the lower display and transport it to the corresponding lock, so to open the four locks.
Start - Restart game


==Controls==
Y - Toggle LCD modus
Start - restart game


Y - toggle LCD modus
A - Jump


A - jump
D-Pad - Move


D-pad - move
==Credits==
This homebrew was written using PaLib, and much appreciation should go out to fellow-Dutchman-and-dk2-fan Reinier Feijen who wrote the vector-graphics for his flash version. And of course Nintendo for coming up with the whole thing in the first place.


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew platform games on DS]]

Revision as of 01:58, 11 Haziran 2021

Donkey Kong II
File:Donkeykongiids.jpeg
General
Author(s)martinkool
TypeAction Platform
VersionDemo
LicenceMixed
Links
[Media:Donkeykongiids.rar Download]
Website
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Donkey Kong II is a remake of the game Donkey Kong II originally released as part of the Game & Watch series in 1983.

User guide

The objective of the game is to help Donkey Kong to escape from the chains that hold him captive. In order to unlock the padlocks, you need to take a key from the lower screen and transport it to the corresponding padlock.

You have to do this 4 times until Donkey Kong Jr saves Donkey Kong. After that, the game will start over, at a somewhat faster pace.

Controls

Start - Restart game

Y - Toggle LCD modus

A - Jump

D-Pad - Move

Credits

This homebrew was written using PaLib, and much appreciation should go out to fellow-Dutchman-and-dk2-fan Reinier Feijen who wrote the vector-graphics for his flash version. And of course Nintendo for coming up with the whole thing in the first place.


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