Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

ShadowNAND 3DS: Difference between revisions

From GameBrew
No edit summary
No edit summary
Line 1: Line 1:
{{Infobox 3DS Homebrews
{{Infobox 3DS Homebrews
|title=ShadowNAND
|title=ShadowNAND
|image=ShadowNAND.jpg
|image=Shadownand2.png
|description=CFW on your NAND (A9LH).
|description=CFW on your NAND (A9LH).
|author=Shadowhand
|author=Shadowhand
Line 9: Line 9:
|license=GPL-2.0
|license=GPL-2.0
|download=https://dlhb.gamebrew.org/3dshomebrews/shadownand.7z
|download=https://dlhb.gamebrew.org/3dshomebrews/shadownand.7z
|website=https://github.com/RShadowhand/ShadowNAND
|website=https://gbatemp.net/threads/shadownand.431718/
|source=https://github.com/RShadowhand/ShadowNAND
|source=https://github.com/RShadowhand/ShadowNAND
}}
}}
Line 45: Line 45:
==External links==
==External links==
* GitHub - https://github.com/RShadowhand/ShadowNAND
* GitHub - https://github.com/RShadowhand/ShadowNAND
* GBAtemp - https://github.com/RShadowhand/ShadowNAND
* GBAtemp - https://gbatemp.net/threads/shadownand.431718/


[[Category:3DS homebrew loaders]]
[[Category:3DS homebrew loaders]]
[[Category:Homebrew custom firmwares on 3DS]]
[[Category:Homebrew custom firmwares on 3DS]]

Revision as of 01:17, 11 Ocak 2022

ShadowNAND
Shadownand2.png
General
AuthorShadowhand
TypeCustom Firmwares
Version0.85
LicenseGPL-2.0
Last Updated2016/06/30
Links
Download
Website
Source

ShadowNAND is a CFW in your NAND. It will be installed like A9LH, and works without SD.

Features

  • SysNAND Booting without SD (thanks to @AuroraWright).
  • Sigcheck patches (thanks to @AuroraWright).
  • Firmwrite protection for regular boot (thanks to @AuroraWright).
  • External payload loading.
  • No screeninit unless key is held.
  • Built-in safety net (altstage2).
  • Full A9NC support.

User guide

Please refer to READ.md.

Credits

  • sdmmc.c & sdmmc.h originally written by Normatt Licensed under GPLv2 or any later version, refer to the license.txt file included.
  • Smealum and contributors for libctru.
  • Normatt for sdmmc.c and .h, and also for .ld files and the log from 3dmoo9 that provided us with some of the information needed to get screen init.
  • Christophe Devine for the SHA codes.
  • Archshift for i2c.c and .h.
  • Megazig for crypto.c and .h.
  • Patois for original BRAHMA code.
  • Smealum, Derrek, Plutoo for publishing the exploit.
  • Yellows8 and Plutoo as ideators of it.
  • 3dbrew community.
  • bilis/b1l1s for his screen init code, and work on inegrating it into stage 2.
  • dark_samus for work on integrating screen init into stage 2.
  • AuroraWright for the main features.

External links

Advertising: